Talk:Elsword/Archive 1: Difference between revisions
combo damage
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== Combos == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="20%" | Combo | |||
! width="50%" |Description | |||
! width="30%" |Damage | |||
|- | |||
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}''' | |||
| Basic 4 hit combo with his sword. | |||
| | |||
{{CZ}} Physical Damage 100% <br> | |||
{{CZ}} Physical Damage 120% <br> | |||
{{CZ}} Physical Damage 120% <br> | |||
{{CZ}} Physical Damage 140% | |||
|- | |||
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}''' | |||
| Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance. | |||
| | |||
{{CZ}} Physical Damage 100% <br> | |||
{{CZ}} Physical Damage 120% <br> | |||
{{CZ}} Physical Damage 120% <br> | |||
{{CX}} Physical Damage 140% | |||
|- | |||
| '''{{CX}}{{CX}}{{CX}}''' | |||
| Basic 3 heavy hit combo with his sword. | |||
| | |||
{{CX}} Physical Damage 160% <br> | |||
{{CX}} Physical Damage 210% <br> | |||
{{CX}} Physical Damage 240% | |||
|- | |||
| '''{{CX}}{{CX}}{{CZ}}''' | |||
| Basic 2 heavy hit combo with his sword, followed by a uppercut that sends targets upwards. | |||
| | |||
{{CX}} Physical Damage 160% <br> | |||
{{CX}} Physical Damage 210% <br> | |||
{{CZ}} Physical Damage 180% | |||
|- | |||
| '''{{CU}}{{CZ}}''' | |||
| Single jump slash. | |||
| | |||
{{CU}}{{CZ}} Physical Damage 100% | |||
|- | |||
| '''{{CU}}{{CX}}''' | |||
| Single jump overhead slash, knocking down targets. | |||
| | |||
{{CU}}{{CZ}} Physical Damage 180% | |||
|- | |||
| '''{{CDR}}{{CZ}}{{CZ}}''' | |||
| 2 slashes after running or dashing. | |||
| | |||
{{CDR}}{{CZ}} Physical Damage 120% <br> | |||
{{CZ}} Physical Damage 140% | |||
|- | |||
| '''{{CDR}}{{CX}}''' | |||
| Heavy uppercut after running or dashing, knocking targets up. | |||
| | |||
{{CDR}}{{CX}} Physical Damage 100% | |||
|- | |||
| '''{{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}''' | |||
| 3 sword slashes after dashing in midair. | |||
| | |||
{{CDR}}{{CU}}{{CZ}} Physical Damage 100% <br> | |||
{{CZ}} Physical Damage 120% <br> | |||
{{CZ}} Physical Damage 160% | |||
|- | |||
| '''{{CDR}}{{CU}}{{CX}}{{CX}}''' | |||
| 1 overhead slash that does not knockdown, followed by another heavy slash that knocks targets down. | |||
| | |||
{{CDR}}{{CU}}{{CX}} Physical Damage 200% <br> | |||
{{CX}} Physical Damage 240% | |||
|} | |||
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