Ciel/Commands: Difference between revisions

126 bytes removed ,  30 November 2019
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*Oddly, the bullet is just a visual effect and has no hitbox. Only enemies directly next to Ciel will be hit.
*Oddly, the bullet is just a visual effect and has no hitbox. Only enemies directly next to Ciel will be hit.
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{{CZ}} Physical Damage 147% <br>
{{CZ}} 147% Phy. Damage<br>
{{CZ}} Physical Damage 190% <br>
{{CZ}} 190% Phy. Damage<br>
{{CZ}} Physical Damage 225% <br>
{{CZ}} 225% Phy. Damage<br>
{{CZ}} Magical Damage 194% <br>
{{CZ}} 194% Mag. Damage<br>
{{CCPX}} Physical Damage 397%
{{CCPX}} 397% Phy. Damage
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| '''{{CX}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CX}}{{CX}}{{CX}}{{CX}}'''  
|  Ciel fires once with each gunblade then performs a dual shot. Finish with a final leaping shot with infinite piercing. Each shot from his gunblade costs mana. Each normal bullet will only pierce through one target.
|  Ciel fires once with each gunblade then performs a dual shot. Finish with a final leaping shot with infinite piercing. Each shot from his gunblade costs mana. Each normal bullet will only pierce through one target.
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{{CX}} Magical Damage 317% (2 MP)<br>
{{CX}} 317% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 317% (2 MP)<br>
{{CX}} 317% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 370% x2 (2 MP x2)<br>
{{CX}} 370% Mag. Damage x2 (2 MP x2)<br>
{{CX}} Magical Damage 488% (2 MP)<br>
{{CX}} 488% Mag. Damage (2 MP)<br>
* Extra melee damage - Physical Damage 261%
* Extra melee damage - 261% Phy. Damage
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| '''{{CX}}{{CX}}{{CX}}{{CHoldZ}}{{CCPX}}'''  
| '''{{CX}}{{CX}}{{CX}}{{CHoldZ}}{{CCPX}}'''  
|  Ciel fires once with each gunblade then performs a dual shot. Follow with a held shot. It can be charged by holding Z, increasing its damage and giving it the ability to ricochet off enemies twice at full charge. Pressing X will switch to Lu who will kick the enemies in front.
|  Ciel fires once with each gunblade then performs a dual shot. Follow with a held shot. It can be charged by holding Z, increasing its damage and giving it the ability to ricochet off enemies twice at full charge. Pressing X will switch to Lu who will kick the enemies in front.
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{{CX}} Magical Damage 317% (2 MP)<br>
{{CX}} 317% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 317% (2 MP)<br>
{{CX}} 317% Mag. Damage (2 MP)<br>
{{CX}} Magical Damage 370% x2 (2 MP x2)<br>
{{CX}} 370% Mag. Damage x2 (2 MP x2)<br>
{{CHoldZ}} Magical Damage 248~497% (3 MP)
{{CHoldZ}} 248~497% Mag. Damage (3 MP)
* Extra melee damage - Physical Damage 261%<br>
* Extra melee damage - 261% Phy. Damage<br>
{{CCPX}} Phy. Damage 397%<br>
{{CCPX}} 397% Phy. Damage<br>
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| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
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{{CU}}<br>
{{CU}}<br>
{{CZ}} Physical Damage 159%
{{CZ}} 159% Phy. Damage
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| '''{{CU}}{{CX}}'''  
| '''{{CU}}{{CX}}'''  
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{{CU}}<br>
{{CU}}<br>
{{CX}} Magical Damage 317%
{{CX}} 317% Mag. Damage
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| '''{{CDR}}{{CZ}}'''  
| '''{{CDR}}{{CZ}}'''  
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{{CDR}}<br>
{{CDR}}<br>
{{CZ}} Physical Damage 82% x2
{{CZ}} 82% Phy. Damage x2
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| '''{{CDR}}{{CX}}'''  
| '''{{CDR}}{{CX}}'''  
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{{CDR}}<br>
{{CDR}}<br>
{{CX}} Magical Damage 409%
{{CX}} 409% Mag. Damage
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| '''{{CDRU}}{{CZ}}{{CX}}'''  
| '''{{CDRU}}{{CZ}}{{CX}}'''  
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{{CDRU}}<br>
{{CDRU}}<br>
{{CZ}} Physical Damage 82% x2 <br>
{{CZ}} 82% Phy. Damage x2<br>
{{CX}} Magical Damage 210% x2 (4 MP) <br>
{{CX}} 210% Mag. Damage x2 (4 MP)<br>
* Extra melee damage - Physical Damage 295%
* Extra melee damage - 295% Phy. Damage
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| '''{{CDRU}}{{CX}}{{CX}}{{CX}}{{CX}}{{CCPZ}}'''  
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}{{CX}}{{CCPZ}}'''  
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{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} Magical Damage 278% <br>
{{CX}} 278% Mag. Damage<br>
{{CX}} Magical Damage 296% <br>
{{CX}} 296% Mag. Damage<br>
{{CX}} Magical Damage 296% <br>
{{CX}} 296% Mag. Damage<br>
{{CX}} Magical Damage 296% <br>
{{CX}} 296% Mag. Damage<br>
{{CCPZ}} Physical Damage 296% + Physical Damage 295%<br>
{{CCPZ}} 296% + 295% Phy. Damage<br>
(Dungeon Modifier = 1.2)
(Dungeon Modifier = 1.2)
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| Perform a twist spin hitting targets both in front and behind, pushing targets away.
| Perform a twist spin hitting targets both in front and behind, pushing targets away.
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{{CZ}}/{{CX}} Physical Damage 100%
{{CZ}}/{{CX}} 100% Phy. Damage
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