Altar of Dedication: Difference between revisions
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{{Languages| | {{Languages|Altar of Dedication}} | ||
{{DungeonPage | {{DungeonPage | ||
| Color={{ColorSel|Village|5}} | | Color={{ColorSel|Village|5}} | ||
| DunButton=5-6Button.png | | DunButton=5-6Button.png | ||
| SmallPic=3x-6select.png | | SmallPic=3x-6select.png | ||
| BigPic= | | BigPic=5-3new2.png | ||
| DunName=Altar of Dedication | | DunName=Altar of Dedication | ||
| Quotation=The shrine is filled with overwhelming evil energy. | | Quotation=The shrine is filled with overwhelming evil energy. A familiar growling sound can be heard above you. | ||
| Description=An indescribable evil aura can be felt. You can hear loud growls. | | Description=An indescribable evil aura can be felt. You can hear loud growls. | ||
| LvNeed= | | LvNeed=45-48 | ||
| LvFit=6160 | | LvFit=6160 | ||
| DunMap=[[File: | | DunMap=[[File:New5-3Map.png]] | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File:Rt1.png|60px]] | |[[File:Rt1.png|60px]] | ||
|'''Glitter Guard''' - An advanced demonic soldier that uses its spear to attack! | |'''Glitter Guard''' - An advanced demonic soldier that uses its spear to attack! | ||
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| | | | ||
*'''Dizzying Ghost:''' Summons a ghost that travels in a straight line. | *'''Dizzying Ghost:''' Summons a ghost that travels in a straight line. | ||
*'''[[Poisonous Cloud]]:''' Creates a fog of dark clouds that inflicts | *'''[[Poisonous Cloud]]:''' Creates a fog of dark clouds that inflicts {{se||Curse}} onto you. | ||
|- | |- | ||
|[[File:Rtttt1.png|60px]] | |[[File:Rtttt1.png|60px]] | ||
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*'''Arm Crusher:''' Slams the ground with its arm. | *'''Arm Crusher:''' Slams the ground with its arm. | ||
*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it. | *'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:Duty1.png|60px]] | |[[File:Duty1.png|60px]] | ||
|'''Wise Dutor''' - The '''Wise Dutor''' is a higher ranked version of the '''Glitter Necromancer''' and wears red robes along with a small cap. Its moves and attacks are very similar to the boss [[ | |'''Wise Dutor''' - The '''Wise Dutor''' is a higher ranked version of the '''Glitter Necromancer''' and wears red robes along with a small cap. Its moves and attacks are very similar to the boss [[Underground Chapel|Amethyst]]. | ||
| | | | ||
*'''Dark Throw:''' Taking a moment to charge up its energy, the Wise Dutor will throw a purple, mist-like object from his hands that acts as a boomerang, aiming straight at you and then coming back. | *'''Dark Throw:''' Taking a moment to charge up its energy, the Wise Dutor will throw a purple, mist-like object from his hands that acts as a boomerang, aiming straight at you and then coming back. | ||
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*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored) | *'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored) | ||
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away. | *'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:MeFla1.png|60px]] | |[[File:MeFla1.png|60px]] | ||
|'''Medieval Flails''' - These things hang above pitfalls and sway around dangerously. The good thing about it is that it sometimes helps you injure some of the Stone Gargoyles. | |'''Medieval Flails''' - These things hang above pitfalls and sway around dangerously. The good thing about it is that it sometimes helps you injure some of the Stone Gargoyles. | ||
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| | | | ||
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP. | |'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:Berthe_berrut.jpg|60px]] | |[[File:Berthe_berrut.jpg|60px]] | ||
|'''[[Berthe]]''' - The big blue baddie is back, and he is the one responsible for bringing the demons to Feita. | |'''[[Berthe]]''' - The big blue baddie is back, and he is the one responsible for bringing the demons to Feita. | ||
| | | | ||
*'''Leap Attack''' Berthe will momentarily kneel then leap diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack that Berthe performs without Super Armor. | *'''Leap Attack''' Berthe will momentarily kneel then leap diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack that Berthe performs without Super Armor. | ||
*'''Pounce:''' Berthe will briefly kneel then gallops across the arena, slashing and inflicting | *'''Pounce:''' Berthe will briefly kneel then gallops across the arena, slashing and inflicting {{se||Extreme Coldness}} when he comes to a halt. | ||
*'''Spin Slash:''' Berthe will momentarily kneel then slashes twice, once with his claws and another with his tail. | *'''Spin Slash:''' Berthe will momentarily kneel then slashes twice, once with his claws and another with his tail. | ||
*'''Ice Carve''' Berthe will perform two slashes, with the second slash raising a pillar of ice from the ground, inflicting Frostbite and launching his targets a fair distance. If the first slash did not hit any targets, he will not perform the second slash. | *'''Ice Carve''' Berthe will perform two slashes, with the second slash raising a pillar of ice from the ground, inflicting Frostbite and launching his targets a fair distance. If the first slash did not hit any targets, he will not perform the second slash. | ||
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*'''Howl:''' Berthe will howl as a counterattack whenever someone uses a [[:Category: Bravery Skills|Bravery skill]]. He will be invincible during this attack. | *'''Howl:''' Berthe will howl as a counterattack whenever someone uses a [[:Category: Bravery Skills|Bravery skill]]. He will be invincible during this attack. | ||
**'''Howling Summon:''' If he chooses to, Berthe can perform a variation of '''Howl''' where 2 or 3 Glitter Snipers will be summoned to the field after he finishes his attack. | **'''Howling Summon:''' If he chooses to, Berthe can perform a variation of '''Howl''' where 2 or 3 Glitter Snipers will be summoned to the field after he finishes his attack. | ||
*'''Ice Blast:''' Berthe will momentarily charge before firing an ice beam, inflicting | *'''Ice Blast:''' Berthe will momentarily charge before firing an ice beam, inflicting {{se||Extreme Coldness}} to anyone it hits. The beam's horizontal range covers the entire field. | ||
'''Note:''' | '''Note:''' | ||
*Berthe will ''Howl'' if anyone | *Berthe will ''Howl'' if anyone uses a Bravery skill. While he is howling, he will be invincible and will not be damaged by your attack. This will also damage and knock back all players that are close to him. He will be able to Howl regardless of how much MP he has. Do not use any Bravery skills under any circumstances, except if he is frozen. | ||
*Berthe can summon as many '''Glitter Snipers''' as he sees fit. Defeat them to gain MP. | *Berthe can summon as many '''Glitter Snipers''' as he sees fit. Defeat them to gain MP. | ||
*Berthe will receive an increase in Damage Reduction if you attack him in midair when he does not possess Super Armor. '''Refrain from using any skills or combos that would launch him into the air when he does not have Super Armor.''' | *Berthe will receive an increase in Damage Reduction if you attack him in midair when he does not possess Super Armor. '''Refrain from using any skills or combos that would launch him into the air when he does not have Super Armor.''' | ||
*'''Ice Blast''' has a large horizontal range and damage. Refrain from leaving Berthe too far when you're no more than half of HP, or you will probably be killed by '''Ice Blast'''. | *'''Ice Blast''' has a large horizontal range and damage. Refrain from leaving Berthe too far when you're no more than half of HP, or you will probably be killed by '''Ice Blast'''. | ||
'''Strategy:''' | '''Strategy:''' | ||
*If you use a '''Water Orb''' to freeze him, you can quickly use a Bravery Skill and he won't be able to Howl, since he is frozen | *If you use a '''Water Orb''' to freeze him, you can quickly use a Bravery Skill and he won't be able to Howl, since he is frozen. | ||
*Aimed skills can be used against Berthe by holding the attack and firing after Berthe's howling animation is finished. | |||
* | <dfn>}}</dfn> | ||
< | |||
| Gallery= | | Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
File:5-61.jpg | File:5-61.jpg | ||
File:X-6new.jpg|Old loading image. | |||
File:Berthe2.png|[[Berthe]] | File:Berthe2.png|[[Berthe]] | ||
</gallery> | </gallery> | ||
|Updates=<dfn>{{</dfn> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | |||
|- style="background:{{ColorSel|Village|5}}" class="textfloat" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|Village|5}}" class="textfloat" | |||
! KR !! NA | |||
|- | |||
| - || - || align="left" | | |||
*'''Altar of Dedication''' added. | |||
|- | |||
| 07/08/2021 || 08/04/2021 || align="left" | | |||
*Dungeon stages adjusted. | |||
|} | |||
<dfn>}}</dfn> | |||
| Dialogue= | | Dialogue= | ||
{{tabs | {{tabs | ||
|name=Dialog | |name=Dialog | ||
|tab1=Boss Intro Cutscene | |tab1=Boss Intro Cutscene | ||
|contents1={{*}}'''Berthe''': ''I choose not to close this gateway. The time has come. Witness this!! This world will be ruled by demons!!!'' | |contents1={{*}}{{StoryIcon|Berthe}} '''Berthe''': ''I choose not to close this gateway. The time has come. Witness this!! This world will be ruled by demons!!!'' | ||
|tab2=Dungeon Victory Quote | |tab2=Dungeon Victory Quote | ||
|contents2= | |contents2= | ||
{{CharsTabs | {{CharsTabs | ||
|EL= | |EL= | ||
*'''Elsword''': '' '' | *'''Elsword''': ''Long time no see! How've you been? Hope you got to say your goodbyes, 'cause you're going down for good!'' | ||
*'''Elsword''': ''Yowch, that beast was somethin' else! I was wondering who Feita's big problem was. So it's you, monster!'' | |||
*'''Elsword''': ''Say goodnight, 'cause I'm putting Feita's problems to rest--you won't be waking up!'' | |||
*'''Elsword''': ''You again! Talk about an unhappy reunion!'' | |||
|AI= | |AI= | ||
*'''Aisha''': '' | *'''Aisha''': ''The beast that attacked Elsword--so this is its real face. What a relief that it's been dealt with!'' | ||
*'''Aisha''': ''Yikes! That may have been the strongest attack we've ever faced! Did | *'''Aisha''': ''The El energy is strong enough to open even a dimensional gate...? I thought this was because of my ring. Since my magic is as strong as the El energy!'' | ||
*'''Aisha''': ''It's strange that demons would come out of the alter of the Goddess...'' | |||
*'''Aisha''': ''Yikes! That may have been the strongest attack we've ever faced! Did he actually let us get away before? Either way, I'm really steamed! You can't look down on me like this!'' | |||
|RN= | |RN= | ||
*'''Rena''': ''The monster that Elsword and Aisha spoke of! Is this the Demon commander? There may be more like this...'' | |||
*'''Rena''': ''The Demons used the power of the El to open this gate from their world... Does that mean more of them will just keep arriving? I hope... I'm wrong about this...'' | |||
*'''Rena''': ''The horror! This gate must be sealed!'' | *'''Rena''': ''The horror! This gate must be sealed!'' | ||
*'''Rena''': ''What a beast! Luckily, we managed to fend them off; it certainly wasn't easy!'' | |||
*'''Rena''': ''What a beast! | |||
|RA= | |RA= | ||
*'''Raven''': '' | *'''Raven''': ''...So this is the portal to the Demon Realm... and the demon commander. ...Then, they weren't just riff raffs, but a proper invasion by an actual Demon army... ...Mm... This is...'' | ||
*'''Raven''': ''Powerful...! The pure power of body and magic... This is the power of the Demons!'' | |||
*'''Raven''': ''We stopped the demons for now but this isn't over. I'm sure they have something else planned.'' | |||
*'''Raven''': ''... | *'''Raven''': ''Hmph, no matter how strong they are... ...I will never lose again! You can never beat me! I will beat you, however many times it takes!'' | ||
|EV= | |EV= | ||
*'''Eve''': ''(Shoo-) Minus energy is (Shoo-) flowing everywhere. Commander of the Demons... (Shoo-) How does it let out that strong energy from just its presence... (Shoo-) Ah... It's confusing my senses...'' | |||
*'''Eve''': ''Many El shards have been used to open this dimension gate. I wonder how they collected so much. It must have taken a long time, and Adam surely would have noticed... Ah, I see...'' | |||
*'''Eve''': ''(Shoo-) Minus energy is (Shoo-) flowing everywhere. Commander of the Demons... (Shoo-) How | *'''Eve''': ''Immense amount of El energy was used to open the dimension gate. ... I thought I could find energy that I could use here...'' | ||
*'''Eve''': ''Exploration of Feita Shrine is complete. Source of the problem has been found and dealt with... Thank you everyone, for your hard work.'' | |||
*''' | |||
*''' | |||
*''' | |||
|AD= | |AD= | ||
*'''Add''': '' | *'''Add''': ''This dark and strong... energy... What can it be? Oh... the dark El? El energy can manifest even like this? Fascinating..'' | ||
*'''Add''': ''(Crack!) Pretty strong! I have to utilize the Dynamo in a barrier form to block this enormous wave of freezing energy? Amazing! This is surely an opponent worth fighting against! Muhahaha!'' | *'''Add''': ''(Crack!) Pretty strong! I have to utilize the Dynamo in a barrier form, to block this enormous wave of freezing energy? Amazing! This is surely an opponent worth fighting against! Muhahaha!'' | ||
*'''Add''': ''Demons | *'''Add''': ''Demons...? Monsters from the Demon Realm? Is such powerful energy readily available in the Demon Realm...? Captivating... that's indeed worth researching, keke!'' | ||
*'''Add''': ''Demons and the Dark El are interesting research subjects... But first comes first, Queen Nasod...! I need to find your whereabouts. I intend to analyze you!'' | |||
*''' | |||
|AN= | |AN= | ||
*'''Ain''': ''(A gate that is directly connected to the Demon | *'''Ain''': ''(A gate that is directly connected to the Demon Realm... You will not take another step.)'' | ||
*'''Ain''': ''(Thank goodness we were able to close the portal. To think they would create a passage to the Demon Realm by corrupting the El...!)'' | |||
*'''Ain''': ''(It doesn't look like the demons will retreat that easily. But they will be stopped, no matter how many comes.)'' | |||
*'''Ain''': ''... Disgusting demonic energy... This is irritating. However, I expect it should get better.'' | |||
}}}} | }}}} | ||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Dutor's Staff|contents1={{:5-3Bdrop1}} |tab2=Proxy's Bow|contents2={{:5-4Bdrop1}}|tab3=Iron Head|contents3={{:5-5Bdrop1}}|tab4=Berthe's Blade|contents4={{:5-6Bdrop1}}|tab5=Wild Arm Tattoo|contents5={{:5-6Bdrop2}}|tab6=Berthe's Tail|contents6={{:5-6Bdrop3}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Dutor's Staff|contents1={{:5-3Bdrop1}} |tab2=Proxy's Bow|contents2={{:5-4Bdrop1}}|tab3=Iron Head|contents3={{:5-5Bdrop1}}|tab4=Berthe's Blade|contents4={{:5-6Bdrop1}}|tab5=Wild Arm Tattoo|contents5={{:5-6Bdrop2}}|tab6=Berthe's Tail|contents6={{:5-6Bdrop3}}}} | ||
| SBGM=[http://www.youtube.com/watch?v= | | SBGM=[http://www.youtube.com/watch?v=YpsckRTbCAg '''''music030_stage'''''] | ||
[http://www.youtube.com/watch?v= | [http://www.youtube.com/watch?v=kJel8PEIGmI '''''music031_boss'''''] | ||
| Video=[http://youtu.be/zCSvgkVdUt8 '''Rune Slayer and Reckless Fist with party run '''] | | Video=[http://youtu.be/zCSvgkVdUt8 '''Rune Slayer and Reckless Fist with party run '''] | ||
| Trivia=< | | Trivia=<dfn>{{</dfn> | ||
*There is a glitch where, if you awaken right before teleporting into Berthe's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state. | *There is a glitch where, if you awaken right before teleporting into Berthe's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state. | ||
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends. | **This state of invincibility and avatar invisibility will wear off once your awakening mode ends. | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |