Stigma Shot: Difference between revisions

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m (→‎Skill Information: Added rest of Stigma values up to level 25~! ^^ Also cleaned the coding abit too~ xD)
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<div style="float: right;">{{#ev:youtube|Al1HcSm2-gs|300}}</div>
__NOTOC__{{Languages|Stigma Shot}}
{{#ev:youtube|6YxrxYZ6TfE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CAs2.png]]<br>
| [[File:GrandArcherSkill1.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena steps backwards and fires a stigmatized arrow forward.
| {{SkillType|A}} Fire a magical arrow to debuff enemies. Enemies hit will receive an additional 10% damage, 15% damage from critical hits and magical defense decreased by 10% for 10 seconds.
|-
|
| {{SkillText|True|StigmaShot}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Grand Archer]]
| [[Grand Archer]] || 35
| <center>Lv5</center>
| <center>75 SP</center>
| <center>[[Hawk Eye]]</center>
|}
|}
|-|
<br>
KR=
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
! rowspan=2 | Mode !! rowspan=2 | Stigma Arrow (Magical) !! rowspan=2 | Number of<br>Penetrations !! colspan=4 | {{se|084|Magical Brand||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Level Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''SP Used Per Level'''</center>
|-
|-
|[[Grand Archer]]
! Magical Defense<br>Decrease !! Magical Damage<br>Received Increase {{Stat|M|RD}} !! Critical Damage Received<br>Increase {{stat|m}} !! Duration
| align=center {{!}} Lv.20
|-
| align=center {{!}} 45
| colspan="9" | '''Normal'''
| align=center {{!}} 4
|-
| {{PvE}} || 1097% || rowspan=2 | Indefinite || 10% || rowspan=2 | 5% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 274% || 5%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 1097% || rowspan=2 | Indefinite || 20% || rowspan=2 | 5% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 274% || 10%
|}
|}
</tabber>
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{Traits|Rena|Stigma Shot|Powerful, Ruthless|cd=8}}
<br>


<tabber>
==Extra Information==
|-|
=== Total Damage ===
NA=
{{Damage|true|Rena
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|dmg=1097
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
|pvp_dmg=274
{{!}} rowspan=2 {{!}} '''Skill<br>Level'''
|passive1=Hawk Eye
{{!}} rowspan=2 {{!}} '''Damage<br>(Magical)'''
|passive2=Arrow Mastery
{{!}} rowspan=2 {{!}} '''Enemy<br>Piercing'''
|combine=1, 2
{{!}} colspan=3 {{!}} '''Stigmatized Target'''
}}
{{!}} rowspan=2 {{!}} '''Duration'''
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} '''Movement Speed<br>Decrease'''
{{!}} '''Damage<br>Increase'''
{{!}} '''Critical Damage<br>Increase'''
{{!}}- align=center
{{!}} align=left {{!}} 1 <!----- Skill Level ----->
{{!}} 140%
{{!}} rowspan=8 {{!}} 1
{{!}} 2%
{{!}} 2%
{{!}} 10%
{{!}} 7 Seconds
{{!}} 34 MP
{{!}} rowspan=8 {{!}} 10 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 2 <!----- Skill Level ----->
{{!}} 180%
{{!}} 4%
{{!}} 4%
{{!}} 20%
{{!}} 9 Seconds
{{!}} 38 MP
{{!}}- align=center
{{!}} align=left {{!}} 3 <!----- Skill Level ----->
{{!}} 220%
{{!}} 6%
{{!}} 6%
{{!}} 30%
{{!}} 11 Seconds
{{!}} 42 MP
{{!}}- align=center
{{!}} align=left {{!}} 4 <!----- Skill Level ----->
{{!}} 260%
{{!}} 8%
{{!}} 8%
{{!}} 40%
{{!}} 13 Seconds
{{!}} 46 MP
{{!}}- align=center
{{!}} align=left {{!}} 5 (M) <!----- Skill Level ----->
{{!}} 300%
{{!}} 10%
{{!}} 10%
{{!}} 50%
{{!}} 15 Seconds
{{!}} 50 MP
{{!}}- align=center
{{!}} align=left {{!}} 6 <!----- Skill Level ----->
{{!}} 340%
{{!}} 12%
{{!}} 11%
{{!}} 52%
{{!}} 17 Seconds
{{!}} 54 MP
{{!}}- align=center
{{!}} align=left {{!}} 7 <!----- Skill Level ----->
{{!}} 380%
{{!}} 14%
{{!}} 12%
{{!}} 54%
{{!}} 19 Seconds
{{!}} 58 MP
{{!}}- align=center
{{!}} align=left {{!}} 8 <!----- Skill Level ----->
{{!}} 420%
{{!}} 16%
{{!}} 13%
{{!}} 56%
{{!}} 21 Seconds
{{!}} 62 MP
{{!}}}


|-|
=== Miscellaneous ===
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
! Affected By Action Speed
{{!}} rowspan=2 {{!}} '''Skill<br>Level'''
|-
{{!}} rowspan=2 {{!}} '''Required<br>Level'''
| {{Check|Y}}
{{!}} rowspan=2 {{!}} '''Damage<br>(Magical)'''
|}
{{!}} rowspan=2 {{!}} '''Enemy<br>Piercing'''
<br>
{{!}} colspan=3 {{!}} '''Stigmatized Target'''
{{!}} rowspan=2 {{!}} '''Duration'''
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} '''Movement Speed<br>Decrease'''
{{!}} '''Damage<br>Increase'''
{{!}} '''Critical Damage<br>Increase'''
{{!}}- align=center
{{!}} align=left {{!}} 1 <!----- Skill Level ----->
{{!}} 45
{{!}} 432%
{{!}} rowspan=25 {{!}} 1
{{!}} 2%
{{!}} 2%
{{!}} 30%
{{!}} 7 Seconds
{{!}} rowspan=25{{!}} 40 MP
{{!}} rowspan=25 {{!}} 10 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 2 <!----- Skill Level ----->
{{!}} 45
{{!}} 451%
{{!}} 4%
{{!}} 3%
{{!}} 33%
{{!}} 8 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 3 <!----- Skill Level ----->
{{!}} 48
{{!}} 471%
{{!}} 6%
{{!}} 5%
{{!}} 36%
{{!}} 9 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 4 <!----- Skill Level ----->
{{!}} 52
{{!}} 490%
{{!}} 8%
{{!}} 6%
{{!}} 39%
{{!}} 10 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 5 <!----- Skill Level ----->
{{!}} 56
{{!}} 510%
{{!}} 10%
{{!}} 8%
{{!}} 42%
{{!}} 11 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 6 <!----- Skill Level ----->
{{!}} 60
{{!}} 529%
{{!}} 12%
{{!}} 9%
{{!}} 45%
{{!}} 12 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 7 <!----- Skill Level ----->
{{!}} 64
{{!}} 549%
{{!}} 14%
{{!}} 11%
{{!}} 48%
{{!}} 13 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 8 <!----- Skill Level ----->
{{!}} 68
{{!}} 568%
{{!}} 16%
{{!}} 12%
{{!}} 51%
{{!}} 14 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 9 <!----- Skill Level ----->
{{!}} 72
{{!}} 588%
{{!}} 18%
{{!}} 14%
{{!}} 54%
{{!}} 15 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 10 <!----- Skill Level ----->
{{!}} 76
{{!}} 607%
{{!}} 20%
{{!}} 15%
{{!}} 57%
{{!}} 16 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 11 <!----- Skill Level ----->
{{!}} 80
{{!}} 627%
{{!}} 22%
{{!}} 17%
{{!}} 60%
{{!}} 17 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 12 <!----- Skill Level ----->
{{!}} 84
{{!}} 646%
{{!}} 24%
{{!}} 18%
{{!}} 63%
{{!}} 18 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 13 <!----- Skill Level ----->
{{!}} 88
{{!}} 666%
{{!}} 26%
{{!}} 20%
{{!}} 66%
{{!}} 19 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 14 <!----- Skill Level ----->
{{!}} 92
{{!}} 685%
{{!}} 28%
{{!}} 21%
{{!}} 69%
{{!}} 20 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 15 <!----- Skill Level ----->
{{!}} 96
{{!}} 705%
{{!}} 30%
{{!}} 23%
{{!}} 72%
{{!}} 21 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 16 <!----- Skill Level ----->
{{!}} 100
{{!}} 724%
{{!}} 32%
{{!}} 24%
{{!}} 75%
{{!}} 22 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 17 <!----- Skill Level ----->
{{!}} 104
{{!}} 744%
{{!}} 34%
{{!}} 26%
{{!}} 78%
{{!}} 23 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 18 <!----- Skill Level ----->
{{!}} 108
{{!}} 763%
{{!}} 36%
{{!}} 27%
{{!}} 81%
{{!}} 24 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 19 <!----- Skill Level ----->
{{!}} 112
{{!}} 783%
{{!}} 38%
{{!}} 29%
{{!}} 84%
{{!}} 25 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 20 (M) <!----- Skill Level ----->
{{!}} 116
{{!}} 802%
{{!}} 40%
{{!}} 30%
{{!}} 87%
{{!}} 26 Seconds


{{!}}- align=center
== Related Skills ==
{{!}} align=left {{!}} 21 <!----- Skill Level ----->
{{SkillTable|
{{!}} -
SnipingRangerPassive1.png; Hawk Eye;
{{!}} 822%
GrandArcherPassive1.png; Arrow Mastery;
{{!}} 42%
GrandArcherPassive2.png; Vibe Shot;
{{!}} 32%
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
{{!}} 90%
DaybreakerPassive1.png; Grand Arrow;
{{!}} 27 Seconds
DaybreakerPassive2.png; Remaining Stigma;
{{!}}- align=center
}}
{{!}} align=left {{!}} 22 <!----- Skill Level ----->
<br>
{{!}} -
{{!}} 841%
{{!}} 44%
{{!}} 33%
{{!}} 93%
{{!}} 28 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 23 <!----- Skill Level ----->
{{!}} -
{{!}} 861%
{{!}} 46%
{{!}} 35%
{{!}} 96%
{{!}} 29 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 24 <!----- Skill Level ----->
{{!}} -
{{!}} 880%
{{!}} 48%
{{!}} 36%
{{!}} 99%
{{!}} 30 Seconds
{{!}}- align=center
{{!}} align=left {{!}} 25 <!----- Skill Level ----->
{{!}} -
{{!}} 900%
{{!}} 50%
{{!}} 38%
{{!}} 102%
{{!}} 31 Seconds


{{!}}}
== Tips and Details ==
</tabber>
*'''Ruthless Stigma Shot''' only cancels Mana Break from the skill hit, not the entire debuff duration.
*If you hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless the '''Powerful''' trait is taken.
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with {{se|084|Magical Brand||ed}}, even when using '''Powerful Stigma Shot''' due to the cooldown reduction.
<br>


== Tips and Details==
==Updates==
* The enemy [[Stigma Snipe]] hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
* [[Stigma Snipe]] can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
|-
* Stigma Snipe can hit up to '''3 Targets'''.
! colspan=2 | Date !! colspan=2 | Changes
** After its rebalance it gained the ability to pierce one target naturally and can additionally benefit from the [[Enhanced Bowstring]] passive allowing it to pierce an additional target on top of that.
|-
* Cannot be reflected by any skills.
! KR !! NA !! PvE !! PvP
* What the damage formula looks like on a critical hit at level 5 is: Damage * [1 + (0.5 * 1.50)] * 1.10
|-
** ''Formula explanation:'' Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
| 12/17/2009 || 07/20/2011 || colspan=2 align="left" |
*** As a result in the example, the damage multiplier on a critical is 1.925(X) instead of 1.5(X), a 28.3% total damage increase on a critical hit.
*'''Stigma Shot''' added.
 
|-
 
| 12/13/2012 || - || colspan=2 align="left" |
== Trivia ==
*{{buff|Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.}}
''Post KR Dec.13 2012 patch:''
**A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
*Stigma is reduced to hitting '''2 Targets''' maximum as [[Enhanced Bowstring]] passive no longer provides additional piercing.
**An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
*Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
*{{nerf|Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.}}
** A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
|-
*** An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
| 01/17/2013 || - || colspan=2 align="left" |
 
*{{buff|Adjustments made so that Stigma is fired more quickly.}}
''Post KR Jan.17 2013 patch:''
|-
*Adjustments made so that Stigma is fired more quickly.
| 06/04/2013 || - || colspan=2 align="left" |
 
*{{buff|Adjustments made so that Stigma is fired more quickly.}}
''Post NA June 4 2013 patch:''
*{{buff|Stigma now lasts 5 seconds longer at each level than before.}}
*Adjustments made so that Stigma is fired more quickly.
**Level.5 Stigma will now last 20 seconds.
*Stigma now lasts 20 seconds.
*{{buff|Stigma status can now penetrate guards and shields. (This applies to other status effects too)}}
*Stigma status can no longer be extended by skill delays.
*{{nerf|Stigma status can no longer be extended by skill delays.}}
*{{nerf|Stigma effect now cancels when the target dies.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|All debuff effect\growth\time reduced.}}
*{{nerf|Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage.}}
*Skill position swapped with [[Rapid Shot]].
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Damage increase increased.}}
*{{nerf|Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Movement Speed Decrease decreased.}}
*{{nerf|Damage Increase decreased.}}
*{{nerf|Critical Damage Increase decreased.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Penetrating Hit changed to be unlimited.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Arrow fires bit faster.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 11/19/2020 || 12/16/2020 || colspan=2 align="left" |
*{{nerf|Critical Damage Increase decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{nerf|'''Movement Speed Decrease''' effect removed.}}
*{{buff|'''Magic Defense Decrease''' effect added.}}
*'''[Enhanced]''' effect changed to increase '''Magic Defense Decrease'''.
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se|084|Magical Brand||ed}} '''Received Damage Taken''' removed.}}
*{{buff|{{se|084|Magical Brand||ed}} '''Magical Damage Received Increase''' added.}}
|}
<br>


{{GASkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=낙인의 사격 |KRName=Stigma Snipe
|FR=Stigmates magiques |FRName= Magic Stigmas
|UK=Magical Stigma
|JP=烙印の射撃 |JPName=Stigma Shot
|CN=烙印一击 |CNName=Stigma Strike
|DE=Magisches Stigma |DEName=Magic Stigma
|ES=Estigma mágico |ESName=Magic Stigma
|IT=Stigma Magico |ITName=Magic Stigma
|PL=Magiczny Stygmat |PLName=Magic Stigma
|BR=Disparo Estigma |BRName=Stigma Shot
}}
<br>
{{SkillNav - Grand Archer}}
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