Crazy Worm: Difference between revisions

97 bytes removed ,  31 January 2020
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*'''Crazy Worm''' can deal up to {{formatnum:{{#expr: 390*5 + 713*4}}}}% ({{formatnum:{{#expr: 92*5 + 171*4}}}}% in PvP) Physical Damage. With '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (390*5 + 713*4)*1.44}}}}% ({{formatnum:{{#expr: (92*5 + 171*4)*1.44}}}}% in PvP) Physical Damage.
*'''Crazy Worm''' can deal up to {{formatnum:{{#expr: 390*5 + 713*4}}}}% ({{formatnum:{{#expr: 92*5 + 171*4}}}}% in PvP) Physical Damage. With '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (390*5 + 713*4)*1.44}}}}% ({{formatnum:{{#expr: (92*5 + 171*4)*1.44}}}}% in PvP) Physical Damage.
*Aisha can freely move after casting the black hole.
*Aisha can freely move after casting the black hole.
*The explosion launches enemies in random directions. You can use >>XX or >>^X to catch them, but it requires knowing where they'll land. You could also use [[Worm Hole]] to prevent the enemies from being launched after the explosion.
*The explosion launches enemies in random directions. You can use >>XX or >>^X to catch them, but it requires knowing where they'll land.
*In PvP, if the enemies reached 0 HP, they will be launched upwards instead of being pulled in. This also applies to other skills that both launch and pulls in enemies, such as [[Ruin]].
*In PvP, if the enemies reached 0 HP, they will be launched upwards instead of being pulled in. This also applies to other skills that both launch and pulls in enemies, such as [[Ruin]].
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