Arrow Mastery: Difference between revisions
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<includeonly> | |||
{{#arraydefine:Arrow Mastery|1.2, 1.1}} | |||
</includeonly><noinclude> | |||
__NOTOC__{{Languages|Arrow Mastery}} | __NOTOC__{{Languages|Arrow Mastery}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:GrandArcherPassive1.png]] | ||
| {{SkillType|P}} Modify the bow to increase the damage of commands and skills | | {{SkillType|P}} Modify the bow to increase the damage of commands and skills, and have a chance to ignore the enemy's defense. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Grand Archer]] || 35 | | [[Grand Archer]] || 35 | ||
Line 17: | Line 19: | ||
<br> | <br> | ||
== Skill Information | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Skill level !! Required Level !! Arrow Damage Increase !! Strong Shot | ! rowspan=2 | Skill level !! rowspan=2 | Required Level !! rowspan=2 | Arrow Damage Increase !! colspan=2 | Strong Shot<br>(On hit with Arrow Attacks) | ||
|- | |||
! Chance !! Defense Ignore | |||
|- | |||
| colspan="5" | {{PvE}} | |||
|- | |||
| align="left" | 1 || 35 || 11% || rowspan=4 | 15% || rowspan=4 | 100% | |||
|- | |||
| align="left" | 2 || 51 || 14% | |||
|- | |- | ||
| align="left" | 1 || 35 || 5.5% || rowspan=4| | | align="left" | 3 || 59 || 17% | ||
|- | |||
| align="left" | 4 || 93 || 20% | |||
|- | |||
| colspan="5" | {{PvP}} | |||
|- | |||
| align="left" | 1 || 35 || 5.5% || rowspan=4 | 6% || rowspan=4 | 100% | |||
|- | |- | ||
| align="left" | 2 || 51 || 7% | | align="left" | 2 || 51 || 7% | ||
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| align="left" | 4 || 93 || 10% | | align="left" | 4 || 93 || 10% | ||
|} | |} | ||
=== Affected | === Affected Commands === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! [[Rena]] !! [[Sniping Ranger]] !! [[Grand Archer]] !! [[Daybreaker]] | |||
|- | |- | ||
| | | {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|UX|Long}} || {{CU}}{{CIO|X}}{{CIO|X}} || {{CZ}}{{CZ}}{{CZ}}{{CX}}{{CIO|X}} || {{CZ}}{{CIO|X}}{{CX}} | ||
|- | |- | ||
| | | {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|DX|Long}} || {{CDR}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CZ}}{{CX}}{{CIO|X}} || | ||
|- | |- | ||
| | | {{CDRU}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CIO|X}}{{CIO|X}}{{CZ}}{{CIO|Z}} || | ||
|- | |||
| {{CU}}{{CIO|X}} || {{CDR}}{{CZ}}{{CIO|X}} || || | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
[[ | [[File:StrongShot.png|thumb|Strong Shot Icon]] | ||
*Most of this path's skills count as arrow-using skills. The exceptions are [[Perfect Storm]], [[Assault Kick]], [[Wind Wall]] ([[Wind Wall/ModA| | *Most of this path's skills count as arrow-using skills. The exceptions are [[Perfect Storm]], [[Assault Kick]], [[Wind Wall]] ([[Wind Wall/ModA|A]]), [[Fragmentation Seed]], and [[Cutlass Wind]]. Everything else has its damage increased and can trigger '''Strong Shot''' | ||
*Whenever '''Strong Shot''' triggers, | *Whenever '''Strong Shot''' triggers, its icon will be appear above you. | ||
*For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case: | *For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case: | ||
**[[Siege Mode]] can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense. | **[[Siege Mode]] can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense. | ||
**Each individual hit in [[Shooting Magnum]], [[Rapid Shot]], [[Gungnir]], [[Freezing Arrow]], [[Blast Arrow]] and [[Ace in the Hole]] will trigger it separately. | **Each individual hit in [[Shooting Magnum]], [[Rapid Shot]], [[Gungnir]], [[Freezing Arrow]], [[Blast Arrow]], and [[Ace in the Hole]] will trigger it separately. | ||
***Both | ***Both {{mod|Gungnir|1}} and {{mod|Freezing Arrow|1}} gain the effect on cast for the entire skill however. | ||
***Only the arrows fired in [[Blast Arrow]] can trigger it, not the storm. | ***Only the arrows fired in [[Blast Arrow]] can trigger it, not the storm. The storm does still receive the passive's damage increase however. | ||
**[[Aero Strafe]]'s two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit. | **[[Aero Strafe]]'s two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit. | ||
<br> | |||
== Trivia == | |||
*Despite its name in many regions, including Korean, referring to improving a bowstring, '''Rena''''s bow does not have a bowstring. | |||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
|- | |- | ||
| 12/13/2012 || - || align="left" | | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" | | |||
*'''Arrow Mastery''' added. | |||
|- | |||
| 12/13/2012 || - || colspan=2 align="left" | | |||
*{{buff|No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.}} | *{{buff|No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.}} | ||
|- | |- | ||
| 02/05/2015 || - || align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Arrow Damage Increase decreased.}} | *{{nerf|Arrow Damage Increase decreased.}} | ||
*{{nerf|Strong Shot Chance decreased.}} | *{{nerf|Strong Shot Chance decreased.}} | ||
|- | |- | ||
| 12/03/2015 || - || align="left" | | | 12/03/2015 || - || colspan=2 align="left" | | ||
*Fixed there being no change in damage for Strong Shot. | *Fixed there being no change in damage for Strong Shot. | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage Increase decreased.}} | *{{nerf|Damage Increase decreased.}} | ||
*{{nerf|Strong Shot Chance decreased.}} | *{{nerf|Strong Shot Chance decreased.}} | ||
|- | |- | ||
| 08/23/2018 || 09/06/2018 || align="left" | | | 08/23/2018 || 09/06/2018 || colspan=2 align="left" | | ||
*{{buff|Now affects all arrow skills excluding Hyper Actives.}} | *{{buff|Now affects all arrow skills excluding Hyper Actives.}} | ||
|- | |||
| 03/25/2021 || 04/28/2021 || align="left" | | |||
*{{buff|Strong Shot chance increased.}} | |||
| align="left" | | |||
*{{nerf|Strong Shot chance decreased.}} | |||
|- | |||
| 09/30/2021 || 10/27/2021 || align="left" | | |||
*{{buff|Arrow Damage Increase increased.}} | |||
| align="left" | | |||
*None | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Grand Archer}} | |||
{{ | </noinclude> | ||