Artillery Strike - Missile Shower: Difference between revisions
Artillery Strike - Missile Shower (view source)
Revision as of 03:31, 20 February 2020
, 20 February 2020Text replacement - "\*\*\{\{(nerf|buff)" to "*{{$1"
Gameboy224 (talk | contribs) m (Text replacement - "{{nerf|" to "*{{nerf|") |
m (Text replacement - "\*\*\{\{(nerf|buff)" to "*{{$1") |
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|- | |- | ||
| 07/28/2011 || - || colspan=2 align="left" | | | 07/28/2011 || - || colspan=2 align="left" | | ||
*{{buff|Duration increased.}} | |||
*{{buff|Decreased push rate.}} | |||
*{{nerf|Cooldown decreased.}} | |||
|- | |- | ||
| 02/14/2013 || - || colspan=2 align="left" | | | 02/14/2013 || - || colspan=2 align="left" | | ||
*{{buff|Can be activated anywhere.}} | |||
*{{buff|Removed short pause before being able to aim.}} | |||
|- | |- | ||
| 06/27/2013 || - || colspan=2 align="left" | | | 06/27/2013 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 11/07/2013 || - || colspan=2 align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
*{{buff|Rockets can hit above and below platforms.}} | |||
*{{nerf|Rockets no longer do impact damage, halving max hits and damage.}} | |||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|Start up and bombing execution speeds increased.}} | |||
*{{buff|Rockets fall if reticle reaches maximum distance.}} | |||
*{{buff|Rockets will descend through all platforms.}} | |||
*{{buff|Damage increased.}} | |||
*{{nerf|Cannonball usage increased from 5 to 6.}} | |||
|- | |- | ||
| rowspan=2 | 07/17/2014 || rowspan=2 | - || colspan=2 align="left" | | | rowspan=2 | 07/17/2014 || rowspan=2 | - || colspan=2 align="left" | | ||
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*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | |||
|- | |- | ||
| 07/09/2015 || - || colspan=2 align="left" | | | 07/09/2015 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/27/2017 || - || colspan=2 align="left" | | | 04/27/2017 || - || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | |||
|- | |- | ||
| 02/22/2018 || - || colspan=2 align="left" | | | 02/22/2018 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | |||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | |||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Invincibility frames added while aiming.}} | |||
*{{buff|Missiles will pierce through targets.}} | |||
*{{nerf|Damage decreased.}} | |||
|} | |} | ||
<br> | <br> |