Magic Missile: Difference between revisions
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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
Gameboy224 (talk | contribs) |
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 03/29/2013 || - || colspan=2 align="left" | | | 03/29/2013 || - || colspan=2 align="left" | | ||
{{nerf|The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance.}} | *{{nerf|The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance.}} | ||
{{nerf|The missile will '''no longer''' spin around the target to trap them.}} | *{{nerf|The missile will '''no longer''' spin around the target to trap them.}} | ||
**However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of traveling some distance before to turn around and attack again. | **However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of traveling some distance before to turn around and attack again. | ||
|- | |- | ||
| 11/06/2014 || - || colspan=2 align="left" | | | 11/06/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
{{nerf|Added Damage Penalty after travels further.}} | *{{nerf|Added Damage Penalty after travels further.}} | ||
**Damage decreased by 14.5% per second. | **Damage decreased by 14.5% per second. | ||
|- | |- | ||
| 08/06/2015 || - || colspan=2 align="left" | | | 08/06/2015 || - || colspan=2 align="left" | | ||
{{buff|MP cost changed to 150 MP.}} | *{{buff|MP cost changed to 150 MP.}} | ||
{{buff|Projectile speed increased (including when Awakening) and hit count increased.}} | *{{buff|Projectile speed increased (including when Awakening) and hit count increased.}} | ||
{{buff|Damage decrease over time effect deleted.}} | *{{buff|Damage decrease over time effect deleted.}} | ||
|- | |- | ||
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" | | | 10/08/2015 || 03/16/2016 || colspan=2 align="left" | | ||
{{nerf|Projectile speed slightly decreased.}} | *{{nerf|Projectile speed slightly decreased.}} | ||
{{nerf|After certain time, it won't give hitstun.}} | *{{nerf|After certain time, it won't give hitstun.}} | ||
|- | |- | ||
| 02/04/2016 || - || colspan=2 align="left" | | | 02/04/2016 || - || colspan=2 align="left" | | ||
{{nerf|Magic Projectile tracking speed decreased.}} | *{{nerf|Magic Projectile tracking speed decreased.}} | ||
|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
{{nerf|Duration decreased.}} | *{{nerf|Duration decreased.}} | ||
{{nerf|Hitstun Duration decreased.}} | *{{nerf|Hitstun Duration decreased.}} | ||
*'''Enhanced''' attribute changed to be '''Persistent'''. | *'''Enhanced''' attribute changed to be '''Persistent'''. | ||
*'''Heavy''' attribute changed to be '''Critical'''. | *'''Heavy''' attribute changed to be '''Critical'''. | ||
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| 01/12/2017 || - || colspan=2 align="left" | | | 01/12/2017 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || - || colspan=2 align="left" | | | 04/27/2017 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" | | | 07/26/2018 || 08/08/2018 || colspan=2 align="left" | | ||
{{nerf|Hitstun intervals decreased.}} | *{{nerf|Hitstun intervals decreased.}} | ||
|- | |- | ||
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | | 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | ||
{{nerf|MP Recovery decreased.}} | *{{nerf|MP Recovery decreased.}} | ||
{{nerf|Hitstun decreased.}} | *{{nerf|Hitstun decreased.}} | ||
|} | |} | ||
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