Space Distortion: Difference between revisions

m
no edit summary
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
mNo edit summary
(30 intermediate revisions by 6 users not shown)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Aisha
|Character=Aisha
|Skill=Space Distortion
}}
}}
{{#ev:youtube|lzU6nhdGvW4|400|right}}
{{#ev:youtube|lzU6nhdGvW4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:DWActive1.png]]<br>
| [[File:DWActive1.png]]
| {{SkillType|SA|S}} Install an energy nucleus. The nucleus moves forward creating a distorted area.<br>Enemies inside the distorted area will be pulled and damaged and have their knockdown value reset.<br>Allies inside the distorted area will have the cooldown of Special Active skills reduced by 0.7 seconds every second.
| {{SkillType|SA|S}} Install an energy core. The core will distort the space ahead.<br>The distorted space will pull enemies and reset knockdown rate.<br>Special active cooldown will decrease by 0.7 seconds per second for allies within the distorted space.
|-
|-
|
|
Line 19: Line 18:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Dimension Witch]]|| 35
| [[Dimension Witch]]|| 35
Line 29: Line 28:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Mode !! rowspan=2 | Spatial Boundary<br>(Physical) !! colspan=4 | Distorted Area !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Spatial Boundary (Physical) !! colspan=4 | Distorted Area !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Pulse Interval !! Enemy Knockdown Decrease<br>(Per Pulse) !! Ally Special Active<br>Cooldown Decrease<br>(Per Pulse) !! Duration
! Pulse Interval !! Enemy KD Reduction<br>(Per Pulse) !! Ally Special Active Cooldown Reduction<br>(Per Pulse) !! Duration
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 697% || rowspan=2 | 1 Second || rowspan=2 | 100% || rowspan=2 | 0.7 Seconds || rowspan=2 | 7 Seconds || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| align="left" | 35 || rowspan=2 | 697% || rowspan=2 | 1 Second || rowspan=2 | -100% || rowspan=2 | -0.7 Seconds || rowspan=2 | 7 Seconds || rowspan=2 | 7 || rowspan=2 | 200 MP || 12 Seconds
| {{PvP}} || 213%
|-
|-
| align="left" | [Enhanced] || 9 Seconds
| colspan="9" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Level Required !! Damage (Physical)
|-
|-
| align="left" | 35 || rowspan=2 | 213%
| {{PvE}} || 697% || rowspan=2 | 1 Second || rowspan=2 | 100% || rowspan=2 | 0.7 Seconds || rowspan=2 | 7 Seconds || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 213%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Aisha|Space Distortion|Light, Regenerating (2)|mp=200|cd=12|cd_enhanced=9}}
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Light Space Distortion !! colspan=3 | Regenerating (2) Space Distortion
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Attribute Effect !! MP Usage !! Level Required || Attribute Effect !! Cooldown
|-
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || 70 || rowspan=2 | {{SkillText|Regenerating (2)|50|50}} || 6 Seconds
|-
| [Enhanced] || 4.5 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Aisha
|- style="background:{{ColorSel|CharLight|Aisha}}"
|dmg=697
! Mode !! Regular
|pvp_dmg=213
|-
|hits=7
! {{PvE}}
}}
| {{formatnum:{{#expr: 697*7}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 213*3}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The spatial boundary is indicated by a purple circle surrounding the energy nucleus, and it will periodically collapse in on itself indicated by a blue inward pulse. The pulse is what damages and pulls enemies as well as triggers the other effects of the skill.
*The spatial boundary is indicated by a purple circle surrounding the energy nucleus, and it will periodically collapse in on itself indicated by a blue inward pulse. This pulse is what damages and pulls enemies as well as triggers the other effects of the skill.
*The energy nucleus will follow paths, but will simply keep going in midair when used on slopes or platforms.
*The skill will usually pull enemies horizontally, rather than towards its center, but enemies near a wall or directly below or above the nucleus will still be pulled up or down into it.
*The skill will usually pull enemies horizontally, rather than towards its center, but enemies near a wall or directly below or above the nucleus will still be pulled up or down into it.
*The skill will inconsistently stop at walls. Any wall it stops at it will always stop at, but even similar walls elsewhere on the map it may simply pass through, so use with caution if you intend to corner an enemy with it and try to remember which walls are "safe".
**A very clear example of this inconsistency is on the [[PvP#Maps|PvP Map]] '''Wally Castle Rooftop''', where it will stop on the walls on the right side of the map, but pass through them on the left side of the map.
<br>
<br>


Line 91: Line 70:


== Old Version ==
== Old Version ==
{{#ev:youtube|oDI5eekJwrY|300|right}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, '''Space Distortion''' created an orb which absorbed and countered incoming attacks.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|oz41TCfhgXo|300}}
|Between its initial release and the 08/06/2015 KR Patch, '''Space Distortion''' was an active that created an orb for about 1 second which absorbed and countered incoming attacks.
|-
|{{#ev:youtube|oDI5eekJwrY|300}}
|Between 08/06/2015 KR Patch and the 07/18/2019 KR Patch, '''Space Distortion''' was reworked in a Strength Special Active in which the orb created last longer.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 111: Line 99:
*Visual effect lasts error fixed.
*Visual effect lasts error fixed.
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Duration increased.}}
*{{buff|Duration increased.}}
*{{nerf|MP cost increased to 150 MP.}}
*{{nerf|MP cost increased to 150 MP.}}
Line 124: Line 112:
*Fixed issue where the skill is not affected by The Ring of Strength (II).
*Fixed issue where the skill is not affected by The Ring of Strength (II).
|-
|-
| 08/11/2016 || - || colspan=2 align="left" |  
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |  
*Fixed issue where '''Killing Blow (1)''' trait not working.
*Fixed issue where '''Killing Blow (1)''' trait not working.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
Line 145: Line 133:
| 08/01/2019 || colspan=2 align="left" |
| 08/01/2019 || colspan=2 align="left" |
*{{nerf|Cooldown reduction decreased.}}
*{{nerf|Cooldown reduction decreased.}}
|-
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*Fixed skill's tooltip not mentioning "per tick" for the Cooldown Decrease effect.
*{{nerf|Fixed an issue that made the skill follow path.}}
*{{buff|Projectile travel speed increased.}}
**{{nerf|Cooldown Reduction becomes less consistent.}}
*{{nerf|Projectile duration decreased.}}
|}
|}
<br>
<br>
Line 164: Line 159:
}}
}}
<br>
<br>
 
{{SkillNav - Dimension Witch}}
{{DWSkills}}
ElEditors
23,980

edits