Install - Charged Impulser: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Install - Charged Impulser
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<div style="float: right;">{{#ev:youtube|SJspds1-h0E|400}}</div>
{{#ev:youtube|SJspds1-h0E|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:MMTrans1.png]]
| [[File:MastermindSkill8.png]]
| {{SkillType|SA|T}} Activate Dynamo Factory [Charged Impulser] Mode.
| {{SkillType|SA|T}} Activate Dynamo Factory [Charged Impulser] Mode.<br>When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for.
When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for.
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| {{SkillText|DP Using Skill}}
| {{SkillText|DP Skill}}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
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! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Mastermind/Transcendence|Mastermind : Transcendent]] || 70
| [[Mastermind]]: Transcendent || 70
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Mode !! Explosion (Physical) !! Max Duration !! MP Usage !! DP Usage !! Cooldown
! Level Required !! Explosion (Physical) !! Duration !! MP Usage !! DP Usage !! Cooldown
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 843% × Duration on Field (Seconds) || rowspan=2 | 8 Seconds || rowspan=2 | 120 MP || rowspan=2 | 30 DP || rowspan=2 | 12 Seconds
|-
|-
| align="left" | 70 || rowspan=2 | 843% × Duration || rowspan=2 | 8 Seconds || 120 MP || rowspan=2 | 30 DP || 12 Seconds
| {{PvP}} || 191% × Duration on Field (Seconds)
|-
|-
| align="left" | [Enhanced] || 110 MP || 11 Seconds
| colspan="6" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Explosion (Physical)
|-
|-
| align="left" | 70 || rowspan=2 | 191% × Duration
| {{PvE}} || 843% × Duration on Field (Seconds) || rowspan=2 | 8 Seconds || rowspan=2 | 110 MP || rowspan=2 | 30 DP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 191% × Duration on Field (Seconds)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Install - Charged Impulser|Haste, Evil|cd=12|cd_enhanced=11||5}}
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
! colspan=3 | Haste Install - Charged Impulser !! Evil Install - Charged Impulser
 
|- style="background:{{ColorSel|CharLight|Add}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
{{Damage|true|Add
|- style="background:{{ColorSel|CharLight|Add}}"
|dmg=843
! Cooldown
|pvp_dmg=191
|-
|range_max=7
| 99 || rowspan=2 | {{SkillText|Haste|80}} || 9.6 Seconds || rowspan=2 | {{SkillText|Evil|5}}
|passive1=Transformation: Offensive Mode
|-
}}
| [Enhanced] || 8.8 Seconds
*Damage ranges from 0~7 seconds on field.
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
| width="40" | [[Image:mm_passive3.jpg]]
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
| align="center"  width="150" | [[Dynamo Factory - Enhanced Transformation]]
MastermindPassive4.png; Awakened Will: Mastermind;
| width="40" | [[Image:mm_passive2.jpg]]
DominatorPassive1.png; Energy Flow;
| width="150" align="center" | [[Transformation: Offensive Mode]] {{Locked Skill|Expert}}
MastermindSkill10.png; Force Field/Mod;
|}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. This has a 3-second cooldown which is mitigated to 0.15 seconds by [[Dynamo Factory - Enhanced Transformation]].
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. This has a 3-second cooldown which is mitigated to 0.15 seconds by [[Dynamo Factory - Enhanced Transformation]].
*Unlike most summons, the drone can be destroyed by monsters in dungeons.
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== Updates ==
==Updates==
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{nerf|Black hole range decreased.}}
*{{nerf|Black hole range decreased.}}
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where summoning Dynamo Factory Mode can proc Elements.
*Fixed issue where summoning Dynamo Factory Mode can proc Elements.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 06/15/2017 || - || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
*Fixed issue where not affected by "MP Usage Reduce" effect.
*Fixed issue where not affected by "MP Usage Reduce" effect.
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
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{{SkillNav - Mastermind}}
{{MMTSkills}}
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