Awakened Will: Void Princess: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}}/{{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan=2 | Date !! | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! KR !! NA | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 07/14/2016 || 09/28/2016 || colspan=2 align="left" | | | 07/14/2016 || 09/28/2016 || colspan=2 align="left" | | ||
*'''Awakened Will: Void Princess''' added. | *'''Awakened Will: Void Princess''' added. | ||
|- | |- | ||
| 07/28/2016 || - || align="left" | | | 07/28/2016 || - || colspan=2 align="left" | | ||
*{{buff|Cooldown reduction when enemies aren't nearby increased.}} | *{{buff|Cooldown reduction when enemies aren't nearby increased.}} | ||
*{{buff|MP Usage reduction when enemies aren't nearby increased.}} | *{{buff|MP Usage reduction when enemies aren't nearby increased.}} | ||
|- | |- | ||
| 11/02/2017 || 11/15/2017 || align="left" | | | 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | ||
*{{nerf|Range decreased.}} | *{{nerf|Range decreased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
*{{buff|No Enemy Range decreased.}} | *{{buff|No Enemy Range decreased.}} | ||
|- | |- | ||
| 02/21/2019 || - || align="left" | | | 02/21/2019 || - || colspan=2 align="left" | | ||
*Fixed MP Cost reduction also affecting Hyper Active skills. | *Fixed MP Cost reduction also affecting Hyper Active skills. | ||
|- | |- |