Checkmate/Stage 2: Difference between revisions
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{{MasterSkillTabs | {{MasterSkillTabs | ||
|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|pyFUPGtti48|400|right|||start=3&end=7}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ! Class !! Level Required !! Skill Requirement | ||
! Class | |||
|- | |- | ||
| [[Minerva]] : Master Class || 99 | | [[Minerva]] : Master Class || 99 || {{SkillText|SkillQuest|9}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| | ! Mode !! Explosion (Magical) !! Max Hits Per Grenade !! Grenade Count !! MP Usage !! Cooldown | ||
|- | |||
| {{PvE}} || 2778% || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 461% | ||
|} | |} | ||
<br> | <br> | ||
== | == Extra Information == | ||
=== {{ | === Total Damage === | ||
{| | {{Damage|true|Rose | ||
|dmg=2778 | |||
|pvp_dmg=461 | |||
|hits=4 | |||
|count=5 | |||
|count_name=Grenade | |||
}} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |- | ||
! Affected By Action Speed | |||
! | |||
|- | |- | ||
| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Due to each grenade explosion being separate, player sized targets will typically | *Due to each grenade explosion being separate, player-sized targets will typically be hit by a maximum of 2 grenades. | ||
*Due to grenades being thrown both in front and behind | *Due to grenades being thrown both in front and behind you, getting full hits is only possible against targets which completely overlap you. | ||
*Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/27/2020 || 03/25/2020 || align="left" colspan=2 | | | 02/27/2020 || 03/25/2020 || align="left" colspan=2 | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|Minerva}} | ||
| | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Minerva}} | |||
{{ |