Checkmate/Stage 2: Difference between revisions

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{{MasterSkillTabs  
{{MasterSkillTabs  
|Character=Rose
|Character=Rose
|Skill=Checkmate
}}
}}
<div style="float: right;">{{#ev:youtube|pyFUPGtti48|400||||start=3&end=7}}</div>
{{#ev:youtube|pyFUPGtti48|400|right|||start=3&end=7}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required !! Skill Requirement
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class             !! Level Required
|-
|-
| [[Minerva]] : Master Class  || 99
| [[Minerva]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
|}  
|}  
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! rowspan=2 | Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Hits per Grenade !! Number of Grenades
|-
|-
| align=left | 99 || 1684% || 4 || 5 || 200 MP || 36 Seconds
! Mode !! Explosion (Magical) !! Max Hits Per Grenade !! Grenade Count !! MP Usage !! Cooldown
|}
|-
 
| {{PvE}} || 2778% || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Explosion (Magical)
|-
|-
| align=left | 99 || 459%
| {{PvP}} || 461%
|}
|}
<br>
<br>


== Skill Information (02/27/2020 KR Patch) ==
== Extra Information ==
=== {{PvE}} ===
=== Total Damage ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rose
|- style="background:{{ColorSel|CharLight|Rose}}"
|dmg=2778
! rowspan=2 | Level Required !! rowspan=2 | Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|pvp_dmg=461
|- style="background:{{ColorSel|CharLight|Rose}}"
|hits=4
! Hits per Grenade !! Number of Grenades
|count=5
|count_name=Grenade
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
| align=left | 99 || 2778% || 4 || 5 || 200 MP || 36 Seconds
! Affected By Action Speed
|}
 
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Explosion (Magical)
|-
|-
| align=left | 99 || 461%
| {{Check|P}}
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Rose}}"
! Per Grenade !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 1684*4}}}}% || {{formatnum:{{#expr: 1684*4*5}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 459*4}}}}% || {{formatnum:{{#expr: 459*4*5}}}}%
|}
<br>
 
== Total Damage (02/27/2020 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Rose}}"
! Per Grenade !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 2778*4}}}}% || {{formatnum:{{#expr: 2778*4*5}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 461*4}}}}% || {{formatnum:{{#expr: 461*4*5}}}}%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Due to each grenade explosion being separate, player sized targets will typically take a maximum of 2 grenades.
*Due to each grenade explosion being separate, player-sized targets will typically be hit by a maximum of 2 grenades.
*Due to grenades being thrown both in front and behind Rose, getting full hits is only possible against targets which completely overlap her.
*Due to grenades being thrown both in front and behind you, getting full hits is only possible against targets which completely overlap you.
*Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/27/2020 || 03/25/2020 || align="left" colspan=2 |  
| 02/27/2020 || 03/25/2020 || align="left" colspan=2 |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>


== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Minerva}}
|Color={{ColorSel|CharLight|Rose}}
|KR=체크메이트|KRName=Checkmate
}}
<br>
<br>
 
{{SkillNav - Minerva}}
{{MinSkills}}
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