Trick Shot: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
}} | }} | ||
{{#ev:youtube|E9w51hivSlI|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:SI_LEGSHOT.png]] | | [[File:SI_LEGSHOT.png]] | ||
| {{SkillType|A}} | | {{SkillType|A}} Fires 2 magic bullets towards the ground. The magic bullet will bounce between the enemy and the ground, dealing damage with each hit. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Shooting Guardian]] || 30 || {{SkillText|SkillQuest|2}} | | [[Shooting Guardian]] || 30 || {{SkillText|SkillQuest|2}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=3 | {{se||Move Slowdown}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |- | ||
! Movement Speed Decrease !! Jump Speed Decrease !! Duration | |||
! | |||
|- | |- | ||
| ''' | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| '''{{PvP}} | | {{PvE}} || 746% || rowspan=2 | 40% || rowspan=2 | 15% || rowspan=2 | 7 Seconds || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds | ||
|- | |||
| {{PvP}} || 284% | |||
|- | |||
| colspan="8" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 746% || rowspan=2 | 40% || rowspan=2 | 15% || rowspan=2 | 9 Seconds || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds | |||
|- | |||
| {{PvP}} || 284% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Trick Shot|Powerful, Light|cd=5|mp=40|cd1=130}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
|dmg=746 | |||
|pvp_dmg=284 | |||
| | |hits=2 | ||
}} | |||
| | *Damage calculations do not include {{tt|gun draw hit|See [[#Tips and Details|Tips and Details]]}}. | ||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
DCTrans4.png; Awakened Will: Deadly Chaser; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | == Trivia == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | *This skill is a combination of two older skills, [[Double Fire]] and [[Leg Shot]], the latter of which it reuses the icon from. | ||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 10/13/2016 || | | 10/13/2016 || 11/23/2016 || colspan=2 align="left" | | ||
*Damage error fixed. | *Damage error fixed. | ||
|- | |- | ||
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*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung. | *Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/27/2017 || | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Shooting Guardian}} | |||
{{ | |||