Fantasy Impromptu - 1st Movement: Difference between revisions

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__NOTOC__{{Languages|Fantasy Impromptu - 1st Movement}}
__NOTOC__{{Languages|Fantasy Impromptu - 1st Movement}}
<div style="float: right;">{{#ev:youtube|hZ3g-9L5IoQ|400}}</div>
{{#ev:youtube|hZ3g-9L5IoQ|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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| [[File:Royalguard2.png]]
| [[File:Royalguard2.png]]
| {{SkillType|SA|T}} Shoot at enemies in front of you with heavy firearms.<br>While in Shooting Mode, gain Super Armor and immunity to all disabling status conditions.  
| {{SkillType|SA|T}} Shoot at enemies in front of you with heavy firearms.<br>While in Shooting Mode, gain {{se||Super Armor}} and immunity to all disabling status conditions.  
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| {{SkillText|Fantasy Impromptu}}
| {{color|#FFC000|Moving Shot|b=1}}
*During Shooting Mode, forward and backward movement is allowed.
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|-
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| {{SkillText|Chain|Fantasy Impromptu}}
| {{color|#FFC000|Chain Skill|b=1}}
*Press the skill key again to automatically activate [[Fantasy Impromptu - 2nd Movement]]. (Must have acquired the skill)
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Royal Guard]] || 30 || {{SkillText|SkillQuest|2}}
| [[Royal Guard]] || 30 || {{SkillText|SkillQuest|2}}
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Cantabile (Musket) || Accelerando (Gatling) || Cantabile (Musket) || Accelerando (Gatling)
! Cantabile (Musket) || Accelerando (Gatling) || Cantabile (Musket) || Accelerando (Gatling)
|-
! colspan=8 | Normal
|-
|-
| '''{{PvE}}''' || 142% || 198% || rowspan=2 | 14 || rowspan=2 | 25 || rowspan=2 | 2 CP || rowspan=2 | 100 MP || rowspan=2 | 15 Seconds
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 142% || 198% || rowspan=2 | 14 || rowspan=2 | 25 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 36% || 50%
|-
|-
| '''{{PvP}}''' || 36% || 50%
| colspan="8" | '''[Enhanced]'''
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 171% || 238% || rowspan=2 | 14 || rowspan=2 | 25 || rowspan=2 | 2 CP || rowspan=2 | 100 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 171% || 238% || rowspan=2 | 14 || rowspan=2 | 25 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 42% || 59%
| {{PvP}} || 42% || 59%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Fantasy Impromptu - 1st Movement|Light, Evil|mp=100||3}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Light Fantasy Impromptu - 1st Movement !! Evil Fantasy Impromptu - 1st Movement
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !!  MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Evil|3}}
|}  
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<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|LuCiel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=171, 238
! Mode !! Regular
|pvp_dmg=42, 59
|-
|hits=14, 25
! {{PvE}}
}}
| {{formatnum:{{#expr: 171*14 + 238*25}}}}%
 
|-
! {{PvP}}
| {{formatnum:{{#expr: 42*14 + 59*25}}}}%
|}
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Royalguard3.png; Soul Collector;
| width="40" | [[Image:Royalguard3.png]]
Royalguard4.png; Fantasy Impromptu - 2nd Movement Locked-Advanced;
| align="center" width="150" | [[Soul Collector]]
Noblesse01.png; Nobility Locked-Expert;
| width="40" | [[Image:Royalguard4.png]]
NBTrans5.png; Noblesse Oblige Locked-Trans2;
| align="center"  width="150" | [[Fantasy Impromptu - 2nd Movement]] {{Locked Skill|Advanced}}
InnoPassive1.png; Innocent Duet;
| width="40" | [[Image:Noblesse01.png]]
}}
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
| width="40" | [[File:NBTrans5.png]]
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*During this skill, '''Ciel''' will have Super Armor. However, due to being unable to turn around or jump during the skill, you are susceptible to attacks from behind.
*During this skill, '''Ciel''' will have {{se||Super Armor}}. However, due to being unable to turn around or jump during the skill, you are still susceptible to attacks from behind.
**While immune to nearly all disabling conditions, you can still be inflicted with [[Status Effects/Freeze|Freeze]].
**While immune to nearly all disabling conditions, you can still be inflicted with {{se||Freeze}}.
**To avoid being caught, one can chain the skill into [[Fantasy Impromptu - 2nd Movement]].
**To avoid being caught, one can chain the skill into [[Fantasy Impromptu - 2nd Movement]].
*You are invincible for a brief period while switching from '''Cantabile''' to '''Accelerando'''.
*You will be invincible for a brief period while switching from '''Cantabile''' to '''Accelerando'''.
*Despite the tooltip stating that you need to press the skill key again to chain into the [[Fantasy Impromptu - 2nd Movement|2nd Movement]], you actually need to press the skill key at least 5 times.
*Despite the tooltip stating that you need to press the skill key again to chain into the [[Fantasy Impromptu - 2nd Movement|2nd Movement]], you actually need to press the skill key at least 5 times.
*The Accelerando portion of the skill inflicts a massive amount of hitstun, almost completely stopping enemies with its hit-rate.
*The '''Accelerando''' portion of the skill inflicts a massive amount of hitstun, almost completely stopping enemies with its hit-rate.
<br>
<br>


== Trivia ==
== Trivia ==
*'''Fantasy Impromptu - 1st Movement''' and '''[[Fantasy Impromptu - 2nd Movement|2nd Movement]]''' are movements, a term typically used to refer to segments of symphonies.
*'''Fantasy Impromptu - 1st Movement''' and '''[[Fantasy Impromptu - 2nd Movement|2nd Movement]]''' are movements, a term typically used to refer to segments of symphonies.
**The segments of these skill are also musical terms, such as "cantabile," a musical term indicating that a piece is to be played as if it were being sung.
**The segments of these skill are also musical terms, such as "cantabile", a musical term indicating that a piece is to be played as if it were being sung.
*Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin.
*Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin.
<br>
<br>


== Old Version ==
==Updates==
*Prior to the 09/24/2015 KR patch, this was a '''Strength''' tier skill costing 200 MP. Additionally, with the Skill Note, it dealt more damage to targets with each of its parts based on your distance to them.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
*Prior to the 02/04/2016 KR patch, the skill was entirely safe to use due to granting invincibility, making up for the poor mobility you have during it.
|-
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Projectiles cannot be reflected.}}
*{{buff|Projectiles cannot be reflected.}}
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
*{{buff|MP Usage decrease to 200 MP.}}
*{{buff|MP Usage decrease to 200 MP.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 02/26/2015 || - || colspan=2 align="left" |  
| 02/26/2015 || - || colspan=2 align="left" |  
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*{{nerf|Invincibility during skill changed to Super Armor.}}
*{{nerf|Invincibility during skill changed to Super Armor.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| rowspan=2 | 04/27/2017 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" |  
*Fixed issue where don't fire bullets sometimes.
*Fixed issue where don't fire bullets sometimes.
|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Cantibile damage decreased.}}
*{{nerf|Cantibile damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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}}
}}
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{{SkillNav - Royal Guard}}
{{RGSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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