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Gameboy224 (talk | contribs) m (Text replacement - "07/27/2017 || -" to "07/27/2017 || 08/09/2017") |
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
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__NOTOC__{{Languages|Guided Arrow}} | __NOTOC__{{Languages|Guided Arrow}} | ||
<div style="float: right;">{{#ev:youtube| | <div style="float: right;">{{#ev:youtube|cJpgeI5oDxc|400}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:Guide Arrow.png]] | ||
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce | | {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while awakened. (Overall damage is increases.) | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Sniping Ranger]] || 15 | | [[Sniping Ranger]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Normal !! Awakened !! Normal !! Awakened | ! Normal !! Awakened !! Normal !! Awakened | ||
|- | |- | ||
| '''{{PvE}}''' || | | colspan="7" | '''Normal''' | ||
|- | |||
| '''{{PvE}}''' || 1319% || 955% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds | |||
|- | |||
| '''{{PvP}}''' || 269% || 194% | |||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| '''{{PvE}}''' || | | '''{{PvE}}''' || 1583% || 1146% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds | ||
|- | |- | ||
| '''{{PvP}}''' || | | '''{{PvP}}''' || 321% || 233% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |- | ||
| {{SkillText|Empowered|120}} || {{SkillText| | ! Empowered Guided Arrow !! colspan=2 | Critical Guided Arrow | ||
|- | |||
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details | |||
|- | |||
! MP Usage | |||
|- | |||
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 240 MP | |||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{:Hawkeye}} | ||
{{:Arrow Mastery}} | |||
! rowspan=3 | Mode !! colspan=4 | | |||
|- | {{Damage | ||
|dmg=1583 | |||
|awk_dmg=1146 | |||
|pvp_dmg=321 | |||
|pvp_awk_dmg=233 | |||
|hits=3 | |||
|awk_hits=10 | |||
|empowered=true | |||
|passive1=Hawkeye | |||
|passive2=Arrow Mastery | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Hawkeye]]/[[Arrow Mastery]] | |||
|- | |||
! colspan=2 | Normal !! colspan=2 | Awakened !! colspan=2 | Normal !! colspan=2 | Awakened | ! colspan=2 | Normal !! colspan=2 | Awakened !! colspan=2 | Normal !! colspan=2 | Awakened | ||
|- | |- | ||
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered | ! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered | ||
|- | |- | ||
| {{PvE}} | |||
| | | {{#var: total_damage}} | ||
| | | {{#var: total_damage_empowered}} | ||
| {{#var: total_damage_awk}} | |||
| {{#var: total_damage_awk_empowered}} | |||
| {{#var: total_damage_passive1_passive2}} | |||
| {{#var: total_damage_empowered_passive1_passive2}} | |||
| {{#var: total_damage_awk_passive1_passive2}} | |||
| {{#var: total_damage_awk_empowered_passive1_passive2}} | |||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: total_damage_pvp}} | ||
| | | {{#var: total_damage_empowered_pvp}} | ||
| {{#var: total_damage_awk_pvp}} | |||
| {{#var: total_damage_awk_empowered_pvp}} | |||
| {{#var: total_damage_passive1_passive2_pvp}} | |||
| {{#var: total_damage_empowered_passive1_passive2_pvp}} | |||
| {{#var: total_damage_awk_passive1_passive2_pvp}} | |||
| {{#var: total_damage_awk_empowered_passive1_passive2_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| border="1" style="border-collapse: collapse;" cellpadding="1" | {| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[ | | width="40" | [[File:Hawkeye.png]] | ||
| align="center" width="150" | [[Hawkeye]] | | align="center" width="150" | [[Hawkeye]] | ||
| width="40" | [[ | | width="40" | [[File:Enhanced Bowstring.png]] | ||
| align="center" width="150" | [[Arrow Mastery]] | | align="center" width="150" | [[Arrow Mastery]] | ||
| width="40" | [[File:GATrans5.png]] | | width="40" | [[File:GATrans5.png]] | ||
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== Tips and Details == | == Tips and Details == | ||
*The use of skill freeze can delay the opponent into being hit, as Guided Arrow is unaffected by any form of delay. | *The use of skill freeze can delay the opponent into being hit, as Guided Arrow is unaffected by any form of delay. | ||
*The arrows will target the closest enemy within a large range upon firing or when the original target dies. | *The arrows will target the closest enemy within a large range upon firing or when the original target dies. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:GuidedArrowOld.png|Old Icon of '''Guided Arrow'''. | |||
</gallery> | </gallery> | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*{{buff|Penetrating Hit amount increased when awaken.}} | *{{buff|Penetrating Hit amount increased when awaken.}} | ||
|- | |- | ||
| 10/08/2015 || | | 10/08/2015 || 03/16/2016 || colspan=2 align="left" | | ||
*{{nerf|Projectile speed slightly decreased.}} | *{{nerf|Projectile speed slightly decreased.}} | ||
*{{nerf|After certain time, it won't give hitstun.}} | *{{nerf|After certain time, it won't give hitstun.}} | ||
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*{{nerf|Doesn't lock on to targets that are certain distance away.}}' | *{{nerf|Doesn't lock on to targets that are certain distance away.}}' | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Normal damage increased.}} | *{{buff|Normal damage increased.}} | ||
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*{{buff|Damage decay removed.}} | *{{buff|Damage decay removed.}} | ||
*{{nerf|Range decreased.}} | *{{nerf|Range decreased.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
*[Enhanced] effect changed to 1.2x damage. | *[Enhanced] effect changed to 1.2x damage. | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | | 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | ||
*{{nerf|MP gain decreased by half.}} | *{{nerf|MP gain decreased by half.}} | ||
|- | |- | ||
| 10/08/2020 || | | 10/08/2020 || 11/04/2020 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Arrow duration decreased.}} | *{{nerf|Arrow duration decreased.}} | ||
|- | |||
| rowspan=2 | 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" | | |||
*'''Reversed''' trait changed to '''Critical'''. | |||
*{{buff|Casting speed increased by 40%.}} | |||
*{{buff|Can move quicker after skill cast.}} | |||
|- | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Rena}} | |Color={{ColorSel|CharLight|Rena}} | ||
|KR=가이드 | |KR=가이드 애로우 |KRName=Guide Arrow | ||
|CN=导引箭 |CNName=Guided Arrow | |CN=导引箭 |CNName=Guided Arrow | ||
|FR=Flèche précise |FRName=Accurate Arrow | |FR=Flèche précise |FRName=Accurate Arrow | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Sniping Ranger}} | |||
{{ |