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Gameboy224 (talk | contribs) m (Text replacement - "04/27/2017 || -" to "04/27/2017 || 05/10/2017") |
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
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__NOTOC__{{Languages|Exciting Crash}} | __NOTOC__{{Languages|Exciting Crash}} | ||
<div style="float: right;">{{#ev:youtube| | <div style="float: right;">{{#ev:youtube|jwmvA81L2cc|400}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Deadly Chaser]] : Transcendent || 90 | | [[Deadly Chaser]] : Transcendent || 90 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Cannonball Blast<br>(Magical) !! colspan=2 | | ! rowspan=2 | Mode !! rowspan=2 | Cannonball Blast<br>(Magical) !! colspan=2 | {{se|262|Silver Shooter's Mark||ed}} !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Awakening Charge Increase !! Duration | ! Awakening Charge Increase<br>(When hitting debuffed target) !! Duration | ||
|- | |- | ||
| colspan="7" | '''Normal''' | |||
|- | |- | ||
| '''{{PvE}}''' || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | '''{{PvE}}''' || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 1494% | | '''{{PvP}}''' || 1494% | ||
|- | |- | ||
| colspan="7" | '''[Enhanced]''' | |||
|- | |- | ||
| '''{{PvE}}''' || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | '''{{PvE}}''' || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! colspan=2 | Heavy Exciting Crash !! colspan=3 | Reversed Exciting Crash | ! colspan=2 | Heavy Exciting Crash !! colspan=3 | Reversed Exciting Crash | ||
|- | |- | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details | ! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details | ||
|- | |- | ||
! Cooldown !! MP Usage !! Cooldown | ! Cooldown !! MP Usage !! Cooldown | ||
|- | |- | ||
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== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | | ! rowspan=2 | Mode !! colspan=2 | Base | ||
|- | |- | ||
! Normal !! Heavy | ! Normal !! Heavy | ||
|- | |- | ||
| {{PvE}} | |||
| {{formatnum:4657}}% || {{formatnum:{{#expr: 4657*1.44}}}}% | | {{formatnum:4657}}% || {{formatnum:{{#expr: 4657*1.44}}}}% | ||
|- | |- | ||
| {{PvP}} | |||
| {{formatnum:1494}}% || {{formatnum:{{#expr: 1494*1.44}}}}% | | {{formatnum:1494}}% || {{formatnum:{{#expr: 1494*1.44}}}}% | ||
|} | |} | ||
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== Related Skills == | == Related Skills == | ||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | {| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[File:SI_INSHOW.png]] | | width="40" | [[File:SI_INSHOW.png]] | ||
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**The blast maintains its hitbox for as long as the blast visual effects remain. | **The blast maintains its hitbox for as long as the blast visual effects remain. | ||
**The blast also has a sphere-shaped hitbox, allowing it to hit enemies nearby across the Z-axis. | **The blast also has a sphere-shaped hitbox, allowing it to hit enemies nearby across the Z-axis. | ||
*The '''Silver Shooter Mark''' Awakening Charge Increase also applies to other | *The '''Silver Shooter Mark''' Awakening Charge Increase also applies to other characters on the [[Fatal Phantom]] path if they are attacking the marked target. | ||
*This skill can be deflected and countered by [[Compact Counter]], [[Counter Attack]] or [[Kinetic Bombardment|Pulse Shield]]. | *This skill can be deflected and countered by [[Compact Counter]], [[Counter Attack]] or [[Kinetic Bombardment|Pulse Shield]]. | ||
**The deflected skill can hit you if you're far away enough. | **The deflected skill can hit you if you're far away enough. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*Fixed issue where cannot recover MP. | *Fixed issue where cannot recover MP. | ||
|- | |- | ||
| 01/25/2017 || | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/27/2017 || 08/09/2017 || align="left" | | | 07/27/2017 || 08/09/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 09/28/2017 || 10/18/2017 || align="left" | | | 09/28/2017 || 10/18/2017 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 12/14/2017 || - || colspan=2 align="left" | | | 12/14/2017 || - || colspan=2 align="left" | | ||
*Awakening Charge error fixed. | *Awakening Charge error fixed. | ||
|- | |- | ||
| 02/22/2018 || | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05 | | 04/05/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|BR=Disparo Demarcado |BRName=Framed Shot | |BR=Disparo Demarcado |BRName=Framed Shot | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Deadly Chaser}} |