Doom Strike: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "11/07/2013 || -" to "11/07/2013 || 02/12/2014") Tags: Mobile edit Mobile web edit |
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__NOTOC__{{Languages|Doom Strike}} | __NOTOC__{{Languages|Doom Strike}} | ||
{{#ev:youtube|baPjxXFd954|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[ | | [[File:DS.png]] | ||
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion | | {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion. | ||
|- | |- | ||
| | | | ||
| {{SkillText|ElEssence}} | | {{SkillText|ElEssence}} | ||
{{SkillText|True|1.2}} | |- | ||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | |||
! Class | |||
|- | |- | ||
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}} | | [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage | ||
|- | |- | ||
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast | ! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast | ||
|- | |- | ||
| '''{{PvE}} | | colspan="8" | '''Normal''' | ||
|- | |||
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1 | |||
|- | |||
| {{PvP}} || 738% || 221% | |||
|- | |- | ||
| | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1 | ||
|- | |- | ||
| | | {{PvP}} || 886% || 265% | ||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
|dmg=7380, 2214 | |||
|pvp_dmg=886, 265 | |||
| | |hits=1, 14 | ||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*After activating this skill, nearby targets will be dragged towards you and they will receive | *After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff. | ||
*In order to ensure maximal damage, this skill is best used against Super Armored enemies. | *In order to ensure maximal damage, this skill is best used against Super Armored enemies. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 08/01/2013 || 06/11/2014 || colspan=2 align="left" | | | 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" | | ||
*'''Doom Strike''' added. | *'''Doom Strike''' added. | ||
|- | |- | ||
| 08/08/2013 | | 08/08/2013 || colspan=2 align="left" | | ||
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}} | *{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}} | ||
|- | |- | ||
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*{{buff|Changes for first hit pulls targets in more.}} | *{{buff|Changes for first hit pulls targets in more.}} | ||
|- | |- | ||
| 01/25/2017 || | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|Eruption damage increased.}} | *{{buff|Eruption damage increased.}} | ||
*{{nerf|Smash Impact damage decreased.}} | *{{nerf|Smash Impact damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/13/2017 || | | 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || align="left" | | | 06/28/2018 || 07/11/2018 || align="left" | | ||
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*{{nerf|Initial Attack damage decreased.}} | *{{nerf|Initial Attack damage decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Iron Paladin}} | |||
{{ |