Manic Demon Form - Thirst: Difference between revisions

Added missing values from Cobodex; added JP name
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{{Languages|Manic Demon Form - Thirst}}
{{Languages|Manic Demon Form - Thirst}}
<div style="float: right;"></div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required  
! Class         !! Level Required  
|-
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| [[Demonio]] || 60  
| [[Demonio]] || 60  
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=3 | Skill Level !! rowspan="3" | Level Required !! colspan=2 | [[Status Effects|Madness - Crave : Destroy Ability]] || [[Status Effects|Madness - Crave : Chase Ability]]
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se|322|Manic Demon Form - Thirst: Destructive Instinct}}<br>(When 1+ Enemies Nearby) !! {{se|323|Manic Demon Form - Thirst: Tracker Instinct}}<br>(When No Enemies Nearby)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Near !! Far
! Physical / Magical Attack Increase {{stat|m}} !! Received Damage Decrease {{stat|m}} !! Movement / Jump Speed Increase {{stat|m}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage Increase !! Damage Reduction Increase !! Move/Jump Speed Increase
|-
|-
! colspan=5 | {{PvE}}/{{PvP}}
| colspan="5" | {{PvE}}
|-
|-
| align="left" | 1 || 60 || colspan=2 | 0~6% || 5%
| align="left" | 1 || 60 || 0~6% || 0~3% || 5%
|-
|-
| align="left" | 2 || 62 || colspan=2 | 0~9% || 10%
| align="left" | 2 || 62 || 0~9% || 0~6% || 10%
|-
|-
| align="left" | 3 || 66 || colspan=2 | 0~12% || 15%
| align="left" | 3 || 66 || 0~12% || 0~9% || 15%
|-
|-
| align="left" | 4 || 99 || colspan=2 | 0~15% || 20%
| align="left" | 4 || 99 || 0~15% || 0~12% || 20%
|-
| colspan="5" | {{PvP}}
|-
| align="left" | 1 || 60 || 0~3% || 0~1.5% || 5%
|-
| align="left" | 2 || 62 || 0~4.5% || 0~3% || 10%
|-
| align="left" | 3 || 66 || 0~6% || 0~4.5% || 15%
|-
| align="left" | 4 || 99 || 0~7.5% || 0~6% || 20%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*Damage, movement and jump speed effects are unnormalized, but damage reduction effect is normalized.
*The attack power/damage reduction increase gradually goes from 0% to the amount based on the passive's level depending on how close you are to an enemy. You will only gain the full bonus if at least one enemy is in point-blank range.
*The attack power/damage reduction increase gradually goes from 0% to the amount based on the passive's level depending on how close you are to an enemy. You will only gain the full bonus if at least one enemy is in point-blank range.
**Currently, you retain the highest bonus you gained when moving towards enemies for as long as you do not lose the buff's effects entirely, even when moving further away.
**Currently, you retain the highest bonus you gained when moving towards enemies for as long as you do not lose the buff's effects entirely, even when moving further away.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
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|-
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Move/Jump Speed Increase effect error fixed.
*'''Move/Jump Speed Increase''' effect error fixed.
|-
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
*Additional Damage Increase effect error fixed.
*'''Additional Damage Increase''' effect error fixed.
|-
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
*{{buff|Additional Damage Increase changed to Damage Increase.}}
*{{buff|'''Additional Damage Increase''' changed to '''Damage Increase'''.}}
*{{buff|Damage Increase increased.}}
*{{buff|'''Damage Increase''' increased.}}
|-
| 11/05/2020 || 11/18/2020 || colspan=2 align="left" |
*Fixed '''Damage Reduction''' effect applying abnormally.
|-
| 06/22/2023 || 07/19/2023 || align="left" |
* None
| align="left" |
* {{nerf|'''Damage Increase''' decreased.}}
* {{nerf|'''Damage Reduction Increase''' decreased.}}
|}
|}
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|BR=Sobrecarga - Vontade |BRName=Overload - Will
|BR=Sobrecarga - Vontade |BRName=Overload - Will
|PL=Wściekłość - Tęsknota |PLName=Madness - Longing
|PL=Wściekłość - Tęsknota |PLName=Madness - Longing
|JP=暴走 - 渇望 |JPName=Madness - Craving
}}
}}
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{{SkillNav - Demonio}}
{{DemSkills}}
[[Category:Passive Skills]]
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