Weapon Taker: Difference between revisions

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{{Infobox_character |name=Raven |color=#333333 |image=[[File:wtfull_R.png|350px]] |class=Weapon Taker |weapon=Blade, Nasod Arm |tree=[[Raven]] > [[Weapon Taker]] > [[Veteran Commander]]|AN=[[File:flag-kr.png]] 웨폰 테이커<br>[[File:flag-us.png]] Weapon Taker<br>[[File:flag-gb.png]] Destiny Bearer<br>[[File:flag-jp.png]] ウェポンテイカー}}
{{Languages|Weapon Taker}}
{{quotation|''"I will remain the Raven that I was to begin with.''
{{Infobox_character  
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|image=[[File:Portrait - Weapon Taker.png|250px|center]]  
|class=[[Image:Mini Icon - Weapon Taker.png]] Weapon Taker
|weapon=Weaponized Nasod Arm, Blade
|age=26
|race={{tt|Human|Nasod augmented}}
|ESP=Damage increase in proportion to HP lost<font color=red>''' (Dungeon)'''</font>
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
|tree=<dfn>{{</dfn>
{{Class Tree|
| 3-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 3-1=[[Image:Icon - Weapon Taker.png|40px|link=Weapon Taker]]
| 3-2=[[Image:Icon - Veteran Commander.png|40px|link=Veteran Commander]]
| 3-3=[[File:Icon - Nova Imperator.png|40px|link=Nova Imperator]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Brazil Flag.png|20px]] 19 March 2014
|stat=
{{CharStats
| Speed=2
| Range=2
| Difficulty=3
| Damage=M
}}
}}
<center>{{quotation|This life that they saved was not just my own, so I could not afford to stand back.}}</center>
<br>


''As long as I am alive, the Crow Mercenaries will never die out; I am back and I will show you the Crow Mercenaries restored to its former glory.''
= [[File:Icon - Weapon Taker.png]] Weapon Taker =


''For them... I will once again don the uniform of the Crow Mercenaries..."''}}
'''[A mercenary that uses the Nasod Arm as a weapon]'''
===Special Mechanic===
:''Main Article: [[Overheat]]''
Some of this path commands and skills are affected by Overheat. Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while.  
<br>


<br>
=== Background ===
== Weapon Taker ==
{{Background
=== Speciality ===
|NA=
As a weapon, the Nasod Arm requires a strong foundation of intellect, but since Raven was once a mercenary, his body became more combat-oriented instead after much of his experiences. Still, a few hysterical aspects (of the Nasod Arm) have bound to his basic skills allowing Raven to deal more damage at the risk of damaging it; Raven is now able to execute complex attacks by integrating medium-range flame attacks from his Nasod Arm with his combat proficiency.
A warrior that incinerate his enemies with flames from his Nasod Arm.


Flames or fire bullets that are launched from the Nasod Arm explode on target, and for that reason, Raven's Nasod Arm can overheat. However, this overheating system can be exploited as a strategic attack to deal enormous amounts of damage by making use of the increased heat generated by the arm.
A strategist who understands that his Nasod Arm is a weapon, and use it to his advantage.
Raven's Nasod Arm, when beyond overheated, can now withstand the high temperature and is able to continuously attack. The most opportune time for the [[Weapon Taker]] to attack is when he has plenty of stamina, but he needs to be well prepared first.


<br>
He prefers versatile fighting style that he learned from his mercenary days.
=== Background ===
On the road with the El Search Party, Raven finds another reason to fight. He keeps going to honor his comrades, the Crow Mercenaries. He makes adjustments to his Nasod arm and succeeds in giving it the ability to deal explosive hits. The more he uses it, the more powerful it becomes, and when the Nasod arm overheats, Raven unleashes a display of massive firepower.


Yet Raven poses a grave danger to himself, the longer he keeps using this modified, built-in weapon. The Weapon Taker walks the thin line between becoming a formidable fighting machine and causing his own inadvertent destruction.
He is capable of blasting fireballs and igniting deadly explosives with his Nasod Arm.


With the Overheat system, he sacrifices his body to push his attack power over the limit.
|KR=
용병단 시절부터 몸에 익힌 실전 전투를 지향하는 레이븐. 자신의 몸이 나소드로 개조된 이후에도 그 생각은 변하지 않는다.
나소드 핸드 또한 자신의 무기로 받아들여 약간의 개조를 거친 뒤, 공격 대상에게 막대한 피해를 입힐 수 있는 화염탄을 발사할 수 있도록 만든다. 사용을 거듭할 수록 쉽게 과열되어 부담이 커지는 구조이지만 효과는 탁월할 것이다. 레이븐은 살아남은 자신의 목숨을 속죄를 위해 사용하기로 결심하며 나소드 핸드를 이용한 실전 전투의 대가이자 지략가로 다시 태어난다.
|KRT=
-
}}
<br>
<br>
== First Class Advancement  ==
== First Class Advancement  ==
[[File:Wtchanger.png|thumb|'''Weapon Taker''' can also be obtained by using the Cash Shop item: '''Weapon Taker's Revelation''']]
Completing the following advancement quest or using the Item Mall item: '''Weapon Taker's Revelation''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
[[Raven]] is required to be Lv15 to begin his first class advancement.<br>  
{{JobChange|1st|Raven|
After completing the Taker quest chain, [[Raven]] can decide between advancing as a [[Sword Taker]], [[Over Taker]] or a [[Weapon Taker]].
| <!-- [Quest 1 Description] --> After the mind control device was removed, Raven needed to accept that what he remembers happened a long time ago. Though his body was modified with Nasod parts, he was still alive. As he remembered his companions, he was filled with despair and longing. Raven raised his blade for never-ending redemption.


=== Weapon Taker ===
| <!-- [Quest 2 Description] --> Raven promises to dedicate his life to drive out the enemies threatening Elrios to redeem himself, but he is aware that he doesn't have much left in his hands. He's sword is unsteady, and is less effective... Did he truly lose everything? Raven focused and raised his blade. There must still be something that he has. Let's check through battle
#Speak to [[Elder#Lenphad|Lenphad]] the Blacksmith of [[Elder]].
#Collect one Overheat Mechanism Blueprints from the William Phoru Boss in [[2-4]].
#Complete [[2-5]] in Normal Mode (☆) or higher.
#Collect one Mechanism Core from Wally 8th Boss in [[2-5]] in Very Hard Mode (☆☆☆).


At Lv35, a [[Weapon Taker]] can advance into a [[Veteran Commander]].
| <!-- [Quest 3 Description] --> He can't give up. He still had his weapon. His strategic mind, his experience commanding the field, and his new weapon, the Nasod arm. Though it's a cursed power, it can be useful on his path of redemption. For that, he is prepared to use anything.


| <!-- [Quest 4 Description] --> With a bit of modification, he was able to shoot firebombs from the Nasod arm. Though it will overheat his arm the more he uses it, it should be greatly effective. This life that they saved is not his own, so he cannot hold back even in his dreams. Using the weapon attached to his body, Raven charged forth towards his enemy.}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Veteran Commander]].
<br>
<br>
{{clearfix}}
== Skill Tree ==
== Skill Tree ==
<tabber>
 
NA=
{{:Skill Tree: Weapon Taker}}
{{:Skill Tree: Weapon Taker}}
|-|
<br>
KR=
 
{{:Skill Tree: WTakerKR}}
{{clearfix}}
</tabber>
== Additional Commands ==


<br>
{{SkillText|Combo|Overheat}}
{{SkillText|Combo|Overheat Mode Activated!}}
{{SkillText|Combo|Awakened Will: Veteran Commander}}
{{SkillText|Combo|Master of Warfare}}
{{SkillText|Combo|1}}


== Additional Combos  ==
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:WtCombo1.png]]  
| [[Image:Combo - Weapon Taker 1.png|520px]]
| '''Overheat barrage<br>(Will Overheat after 3rd X)'''
|
Raven fires a fire bullet, then does a dash attack that punches the target, staggering them. He then readies himself in a firing position, releasing 2 bursts of fire from him arm. If you press X repeatedly while Raven is in the firing position, he will fire off a barrage of explosions (in a super armor state) that do a large amount of damage, but this will consume HP due to overheating.
{{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.
|
|
{{CX}} 230% Mag. Damage <br>
{{CX}} 166% Mag. Damage <br>
{{CX}} 150% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CX}} 170% Mag. Damage <br>
----
Continuous {{CX}} 210% Mag. Damage per hit
{{CX}}<br>
(End) 65% Phy. Damage <br>
+ 150% Mag. Damage <br> (PvP Damage Modifier = 0.75) <br>
+ 477% Mag. Damage <br>
'''OR'''<br>
(Continue) 65% Phy. Damage <br>
+ 150% Mag. Damage <br> (PvP Damage Modifier = 0.75) <br>
----
{{CConX}} <br>
+ 150% Mag. Damage x5~10 <br> (PvP Damage Modifier = 0.75) <br>
+ 477% Mag. Damage <br>
|-
|-
| [[Image:WtCombo2r.png]]
| [[File:Combo - Weapon Taker 2.png|520px]]
| '''Hit and Run / Roll and Grab'''
|
Raven attacks three times with his sword, then does a backstep, firing 1 shot with his arm and another shot, knocking targets down.
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames.
Alternatively, if holding the directional button, he does a front roll past his enemies and then grabs them with his arm.
<br>
<br>
'''Fun Fact:''' The last hit of "Roll and Grab" is similar to [[Breaking Fist]]'s animation. In the original teaser trailer of '''Weapon Taker''', it showed that the concept of the Roll and Grab combo was supposed to be rolling behind targets and slashing them.
|
|
{{CZ}} 100% Phy. Damage <br>
{{CDR}} <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 180% Phy. Damage <br>  
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
'''EITHER'''<br>
{{CZ}} 128% Phy. Damage <br>
{{CX}} 230% Mag. Damage <br>
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
{{CX}} 310% Mag. Damage <br>
'''OR''' <br>
{{CR}}{{CX}} 100% Phy. Damage <br>
{{CX}} 200% Phy. Damage <br>
|-
|-
| [[Image:WtCombo3.png]]
| [[File:Combo - Weapon Taker 3.png|520px]]  
| '''Aerial Fire'''
After Raven slashes once in midair after running, he will use his Nasod arm to release some explosive smoke and ignite it, thereby propelling himself and his target higher.
This combo is somewhat similar to [[Rune Slayer]]'s >>^xzz
|
|
{{CDR}}{{CU}} <br>
After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion.
{{CZ}} 100% Phy. Damage <br>
*{{CDRU}}{{CZ}}{{CX}} can be looped in midair to slowly propel yourself forward.
{{CX}} 210% Mag. Damage <br>
|
{{CX}} 230% Mag. Damage
{{CDRU}} <br>
{{CZ}} 185% Phy. Damage <br>
{{CX}} 403% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
|}
|}
<br>
== Overheat  ==
<div style="float: right;">[[File:Raven_overheat.png]]</div>
[[File:OldOverheat.png|thumb|Old overheat state; Raven's entire body was engulfed in flames.]]
'''Weapon Taker''' and [[Veteran Commander]] has a unique system in which he can increase the effects of some combos and skills by "overheating" himself as well as increasing his damage output by 10% in a similar fashion to [[Awakening Mode]]. To do this, one must repeatedly press the skill button for the corresponding skill 5 times or more in succession; if done right, a small text will appear saying "OVERHEAT". However, Overheating will result a loss of HP as well as a recoil that leaves one vulnerable. Whereas Weapon Taker's skills will recoil with an uppercut after overheating, [[Veteran Commander]]'s skills will recoil with a swing.
<br>
Such skills include:
*[[Revolver Cannon]]
*[[Giga Prominence]]
*[[Hellfire Gatling]]
=== Updates ===
=== Updates ===
*8/23/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
**Overheating no longer damages Raven over time. Instead:
|-
***For combos, each extra X blast consumes a bit of HP.
! colspan=2 | Date !! rowspan=2 | Changes
***For Skills, with the exception of [[Deadly Raid]], at the end of the overheated skill, 20% of the damage done from the overheated damage will be deducted from HP.
|-
**The way to see if Raven is overheated is changed. Rather then his whole body on fire, he now only sets his arm ablaze. [http://elwiki.net/wiki/images/Arm.png'''''New way of seeing overheat state(Veteran Commander's arm vents will open, Weapon Taker's arm will just be on fire)'''''].
! KR !! NA
**[[Harpoon Spear]], [[Deadly Raid]] and [[Ignition Crow]] have been added to the Overheat list.
|-
 
| 08/06/2015 || 01/13/2016 || align="left" |
<br>
*{{buff|Firebombs fired in {{CX}}{{CX}}{{CX}}{{CConX}} now pierce enemies.}}
 
*Added [[Veteran Commander]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} to Weapon Taker.
== Skills  ==
|-
<tabber>
| 03/30/2017 || 04/12/2017 || align="left" |
|-|
*{{nerf|{{CX}}{{CX}}{{CX}}{{CConX}} and {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} no longer cancel Mana Break.}}
NA=
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
|-
| valign="top" |
| 07/18/2019 || 08/14/2019 || align="left" |  
=== Special Active  ===
*{{buff|Added Super Armor to the following commands:}}
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CIO|HoldZ|Hold}}, lasts until you move or the animation finishes.
 
**{{CDRU}}{{CZ}}{{CX}}{{CIO|X}}.
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Burst_Blade.png]]
| width="150" align="center" | [[Bursting Blade]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RevCannon.png]]
| width="150" align="center" | [[Revolver Cannon]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HarpSpear.png]]
| width="150" align="center" | [[Harpoon Spear]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HellGat.png]]
| width="150" align="center" | [[Hellfire Gatling]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:GaiaPromi.png]]
| width="150" align="center" | [[Giga Prominence]] [[Image:lock.gif|lock.gif]]
|}
 
 
| valign="top" |
 
=== Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:WTactive1.png]]
| width="150" align="center" | [[Barrage Attack]] [[Image:lock.gif|lock.gif]]
|}
|}
| valign="top" |
=== Buff  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]
| align="center" width="150" | [[Magic Adrenaline]]
|}
| valign="top" |
=== Passive  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]
| align="center" width="150" | [[Intermediate Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AirSlicer.png]]
| width="150" align="center" | [[Air Slicer]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:MercenaryBehavior.png]]
| width="150" align="center" | [[Mercenary Behavior]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Piercing]]
|}
|}
<br>
<br>


|-|
== Skills ==
KR=
{{:Weapon Taker/Skills}}
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
 
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Burst_Blade.png]]
| width="150" align="center" | [[Bursting Blade]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RevCannon.png]]
| width="150" align="center" | [[Revolver Cannon - Original Piercing Ammo]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RCHE.png]]
| width="150" align="center" | [[Revolver Cannon - High Explosion Ammo]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HarpSpear.png]]
| width="150" align="center" | [[Harpoon Spear]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HellGat.png]]
| width="150" align="center" | [[Hellfire Gatling]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:GaiaPromi.png]]
| width="150" align="center" | [[Giga Prominence]] [[Image:lock.gif|lock.gif]]
|}
 
 
| valign="top" |
 
=== Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:WTactive1.png]]
| width="150" align="center" | [[Barrage Attack]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Flame_Sword.png]]
| width="150" align="center" | [[Flame Sword]] [[Image:lock.gif|lock.gif]]
|}
 
| valign="top" |
 
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Basic Magic Training.PNG]]
| align="center" width="150" | [[Basic Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:MercenaryBehavior.png]]
| width="150" align="center" | [[Mercenary Behavior]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Piercing]]
|}
 
|}
 
<br>
<br>
</tabber>


== Videos ==
== Videos ==
[http://www.youtube.com/watch?v=IJa5D430f0k Promotional Trailer (from Official Korean Elsword Website] <br/>
*[https://www.youtube.com/watch?v=OQt7d9ns7cM '''KR trailer made by 'KOG'''']
[http://www.youtube.com/watch?v=QKcXM3M6Ox0 Basic Combo video] <br/>
*[http://www.youtube.com/watch?v=zC6xKTgkMl0 '''NA trailer made by 'Kill3rCombo'''']
[http://www.youtube.com/watch?v=4v_PSu5eq8M Weapon Taker: Complete Overview]
<br>


<br>
== Gallery==
== Gallery==
<br><gallery widths=150px heights=150px>
:''Full Gallery: [[Raven/Gallery]]
File:WTPoses.png|Idle Pose and job avatar model.
{{:Weapon Taker/Artwork}}
File:WT.png| '''Weapon Taker's''' arm.
{{:Weapon Taker/Misc}}
File:23k9f0z.png|'''Weapon Taker's''' redesigned blade
File:WtAcc.png|Weapon accessory acquired after changing to '''Weapon Taker''' during his release.
File:WT Shadow.png| NA's '''Weapon Taker''''s Teaser
</gallery>
 
<br>
<br>


== Trivia ==
== Trivia ==
*Though not mentioned in his backstory, Weapon Taker improves his arm not by letting it evolve like [[Over Taker]], but instead by taking parts from enemies and integrating them with his arm, improving it without increasing its influence on him. Thus this is why he is named "Weapon" Taker.
*Referencing the class name, Raven sees this Nasod arm as a weapon, rather than a part of himself. Unlike [[Over Taker]], who let the arm naturally evolve by itself, Weapon Taker chooses to personally upgrade his arm, improving it without increasing its influence on him.
**This may well imply that '''Weapon Taker''' is resisting the Nasod Arm's influence, like the case of [[Sword Taker]]. However, unlike the latter, '''Weapon Taker''' still relies on the Nasod Arm close to [[Over Taker]]'s extent.
*'''Weapon Taker''''s promotional blade is designed to resemble a gunblade and includes both a trigger and stock. This, however, serves no gameplay purpose.  
*His necklace appears to be black feathers, which may be a reference to his [[Raven|name]], or to the Crow Mercenaries.
*His necklace appears to be black feathers, which may be a reference to his [[Raven|name]], or to the Crow Mercenaries.
*Though the artwork shows him to look as old as [[Blade Master]] or [[Reckless Fist]] instead of Raven's other 1st class branches, this is only due to a different artist.
*His in-game model loses one of his characteristic scars on his face while his skill image and HUD portrait still shows it.
*In the original teaser trailer of '''Weapon Taker''', at the end there was a combo in which Raven could boost himself upwards like Chung's >>^x.
**Upon further inspection, this combo is simply the >>^ZXX where the 2nd X propels you slightly into the air. This is because in the original teaser trailer of '''Weapon Taker''', some of the attacks were specially modified. For example, the XX X~X combo was modified so that instead of lauching the inicial bullet, an explosion similar to [[Giga Prominence]] came out of the ground. This is due to possible balancing reasons.
*His in-game model loses one of his characteristic scars in his face while his Skill and art at the top of the screen, still show it.
*During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
*During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
**Before the Overheat revamp, you could actually kill yourself by using Overheat.
**Before the Overheat revamp, you could actually kill yourself by using Overheat.
*'''Weapon Taker''' notably had many changes to his combos upon release compared to his original teaser trailer.
**The first '''X''' in his '''XXX~X''' seems to have created ground based eruptions instead of firing a bullet.
**The last command of his '''ZZZX>X''' (later given to [[Veteran Commander]]), was a slash instead of a jab with his Nasod Arm.
**His '''>>^ZXX''' launched Raven at a height similar to [[Chung]]'s '''>>^x'''.
<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=웨폰 테이커 |KRName=Weapon Taker
|JP=ウェポンテイカー |JPName=Weapon Taker
|TW=槍刃武者  |TWName=Gun-blade Warrior
|CN=重装武者  |CNName=Heavy Arms Warrior
|FR=Maître de la destinée |FRName=Destiny Master
|DE=Schicksalsträger |DEName=Fate Bearer
|IT=Figlio del Fato |ITName=Son of Fate
|PL=Wybraniec Przeznaczenia |PLName=Destiny Chosen
|ES=Portador del destino |ESName=Destiny Bearer
|UK=Destiny Bearer
|BR=Mercenário Artilheiro |BRName=Artillerist Mercenary
}}


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{{Characters}}
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