User:ED Senne/SandboxTooltip: Difference between revisions
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|TraitLeft=<nowiki><</nowiki>Critical<nowiki>></nowiki><br>{{SkillText|Critical|120}} | |TraitLeft=<nowiki><</nowiki>Critical<nowiki>></nowiki><br>{{SkillText|Critical|120}} | ||
|TraitRight=<nowiki><</nowiki>Light<nowiki>></nowiki><br>{{SkillText|Light|80}} | |TraitRight=<nowiki><</nowiki>Light<nowiki>></nowiki><br>{{SkillText|Light|80}} | ||
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{{Skill | |||
|Character=Noah | |||
|Class=[[Liberator]] | |||
|Level=99 | |||
|Icon=[[File:LiberatorPassive1.png]] | |||
|Name=Unfamiliar Dawn | |||
|Type={{SkillType|P}} | |||
|Passive=true | |||
|Description=Silver full moon. When calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone.<br>A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear.<br>The approaching dawn that chases away the darkness was no longer a subject of fear.<br><br>All command attacks have a chance to leave a Dark Mark, and you can obtain Obsidian upon awakening.<br>Upon gaining 3 Dark Mark stacks, consume 2 stacks to deal Shadow Wound to the target and give [[Status Effects/Bleed|Bleeding]] effect.<br>When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied. | |||
|AnyMode=Obsidian Point Recovery when Awakening: 1 | |||
|PvE=Command Hit Dark Mark Probability: 50%<br>Shadow Wound (Physical): 1519%<br>Damage Taken Increase when Shadow Wound deals damage while Awakened: 20%<br>Damage Taken Increase Duration: 5 seconds | |||
|PvP=Command Hit Dark Mark Probability: 50%<br>Shadow Wound (Physical): 151%<br>Damage Taken Increase when Shadow Wound deals damage while Awakened: 10%<br>Damage Taken Increase Duration: 5 seconds | |||
}} | }} | ||
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