ElEditors, Interface administrators, Administrators
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{{#vardefine:damage_grenade_pvp |274}} | {{#vardefine:damage_grenade_pvp |274}} | ||
{{#vardefine:grenade_count |4}} | {{#vardefine:grenade_count |4}} | ||
{{#vardefine:total_damage_normal |{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}}) * {{#var:grenade_count}} }}}} | |||
{{#vardefine:total_damage_normal_pvp |{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}}) * {{#var:grenade_count}} }}}} | |||
{{#vardefine:total_damage_normal_midair |{{#expr: ({{#var:damage_throw}} + {{#var:damage_grenade}}) * ({{#var:grenade_count}}-1) }}}} | |||
{{#vardefine:total_damage_normal_midair_pvp |{{#expr: ({{#var:damage_throw_pvp}} + {{#var:damage_grenade_pvp}}) * ({{#var:grenade_count}}-1) }}}} | |||
{{#vardefine:total_damage_over_strike |{{#expr: {{#var:total_damage_normal}} * 1.2 }}}} | |||
{{#vardefine:total_damage_over_strike_pvp |{{#expr: {{#var:total_damage_normal_pvp}} * 1.2 }}}} | |||
{{#vardefine:total_damage_quarter_master_normal |{{#expr: {{#var:total_damage_normal}} * 1.2}}}} | |||
{{#vardefine:total_damage_quarter_master_normal_pvp |{{#expr: {{#var:total_damage_normal_pvp}} * 1.1}}}} | |||
{{#vardefine:total_damage_quarter_master_over_strike |{{#expr: {{#var:total_damage_quarter_master_normal}} * 1.2}}}} | |||
{{#vardefine:total_damage_quarter_master_over_strike_pvp |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}} * 1.2}}}} | |||
{{#vardefine:total_damage_quarter_master_key_of_proof_normal |{{#expr: {{#var:total_damage_normal_midair}} * 1.2 * 1.3 round2}}}} | |||
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_pvp |{{#expr: {{#var:total_damage_normal_midair_pvp}} * 1.1 * 1.1 round2}}}} | |||
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}} * 1.2 round2}}}} | |||
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_pvp |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}} * 1.2 round2}}}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum: | | {{formatnum: {{#var:total_damage_normal }}}}% | ||
| {{formatnum: | || {{formatnum: {{#var:total_damage_over_strike }}}}% | ||
| {{formatnum: | | {{formatnum: {{#var:total_damage_quarter_master_normal }}}}% | ||
|| {{formatnum: {{#var:total_damage_quarter_master_over_strike }}}}% | |||
| {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_normal }}}}% | |||
|| {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_over_strike }}}}% | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum: | | {{formatnum: {{#var:total_damage_normal_pvp }}}}% | ||
| {{formatnum: | || {{formatnum: {{#var:total_damage_over_strike_pvp }}}}% | ||
| {{formatnum: | | {{formatnum: {{#var:total_damage_quarter_master_normal_pvp }}}}% | ||
|| {{formatnum: {{#var:total_damage_quarter_master_over_strike_pvp }}}}% | |||
| {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp }}}}% | |||
|| {{formatnum: {{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp }}}}% | |||
|} | |} | ||
*Using the initial grenade in mid-air decreases the number of grenades by 1 due to [[Arsenal Reinforcement]] at maximum level. | *Using the initial grenade in mid-air decreases the number of grenades by 1 due to [[Arsenal Reinforcement]] at maximum level. |