Mecha Control: Difference between revisions

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| [[File:Prime Operator - Passive 1.png]]
| [[File:Prime Operator - Passive 1.png]]
| {{SkillType|P}} Increase the ability for mecha control, more efficiently utilizing mechas.
| {{SkillType|P}} Enhance Mecha control allowing more effective command over mecha units.<br>Can use ECP skills during [[ECP System|Over Strike]] using MP instead.
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| {{color|#FFCC00|Over Strike Enhance|b=1}}
*Over Strike Duration Increase: 10 seconds.
*Over Strike buff duration increase when using Mecha Special Actives during Over Strike: 1 second.
**Mecha Skills: [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[EZ-8 Countdown]] ([[EZ-8 Countdown/ModA|A]]), [[EX-S Viper]] ([[EX-S Viper/ModA|A]]), [[Sparrow Factory]], [[G-0 Battleroid]] ([[G-0 Battleroid/ModA|A]]), [[Armored Tempest]]
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| {{color|#FFCC00|Auto Guns Enhance|b=1}}
*Auto Guns Attack Power Increase
*Chance to activate {{se|201|Stigma||ed}} when attacking with Auto Guns
*{{se|201|Stigma||ed}} Duration Increase: 2 seconds
*{{se|201|Stigma||ed}} Target Defense Decrease: 40% (25% in PvP)
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! Class         !! Level Required
! Class !! Level Required
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| [[Prime Operator]] || 99
| [[Prime Operator]] || 99
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Over Strike]] Enhance !! colspan=2 | Auto Gun Enhance !! colspan=2 | [[Focused Strike!]] Target Damage Enhance
|- style="background:{{ColorSel|CharLight|Rose}}"
! Over Strike Duration Increase !! Additional Over Strike Duration<br>(On using Mecha-type Special Active during Over Strike) !! Auto Gun Command Damage Increase !! [[Focused Strike!|Stigma]] Chance<br>(On hit with Auto Gun Commands) !! Stigma Duration Increase !! Stigma Defense Reduction
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! colspan=8 | {{PvE}}/{{PvP}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se|267|Over Strike}} Enhance !! colspan=2 | Auto Gun Enhance !! colspan=2 | [[Focused Strike!]] Target Damage Enhance
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| align="left" | 1 || 99 || 10 Seconds || +1 Second || 100% || 100% || 2 seconds || 40% (25% in PvP)
! Over Strike Duration Increase !! Over Strike Duration Extension (Upon Using Mecha Skill) !! Auto Gun Command Damage Increase !! {{se|201|Stigma||ed}} Chance<br>(On hit with Auto Gun Commands) !! {{se|201|Stigma||ed}}<br>Duration Increase !! {{se|201|Stigma||ed}}<br>Defense Decrease
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| colspan="8" | {{PvE}}
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| align="left" | 1 || 99 || 10 Seconds || 1 Second || 100% || 100% || 2 Seconds || 30%
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| colspan="8" | {{PvP}}
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| align="left" | 1 || 99 || 10 Seconds || 1 Second || 10% || 10% || 2 Seconds || 20%
|}
|}
*Mecha-type Skills : [[RX-78 Land Runner]], [[Air Mecha : Gale Force]], [[Ez-8 Count Down]], [[Ex-S Viper]], [[Sparrow Factory]], [[G-0 Battleroid]], [[Armored Tempest]]
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=== Affected Combos ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! [[Rose]] !! [[Metal Heart]] !! [[Optimus]] !! [[Prime Operator]]
! [[Rose]] !! [[Metal Heart]] !! [[Optimus]] !! [[Prime Operator]]
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| {{CRI}}'''XXXXXX''' || ZXX'''(XxxxxX)''' || →→↑XZ'''Z''' || →→XZ'''X'''
| {{CAGI}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CZ}}{{CZ}}{{CZ}}{{CIO|X}}{{CIO|conX|Con}} || ({{CDRU}}{{CX}}) {{CZ}}{{CIO|Z}} || ({{CDR}}{{CX}}){{CZ}}{{CIO|X}}
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| {{CRI}}→→'''X''' || XX'''↓X''' || || →→↑XZ'''XXX'''
| {{CAGI}}{{CDR}}{{CIO|X}} || ({{CX}}{{CX}}) {{CIO|DX|Long}} || || ({{CDRU}}{{CX}}{{CZ}}) {{CIO|X}}{{CIO|X}}{{CIO|X}}
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| {{CRI}}↑'''X''' || →→X'''XXHold''' || ||
| {{CAGI}}{{CU}}{{CX}} || ({{CDR}}{{CX}}){{CIO|X}}{{CIO|HoldX|Long}} || ||
|-
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| {{CRI}}↑↑'''X''' || || ||
| {{CAGI}}{{CUU}}{{CIO|X}} || || ||
|-
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| {{CRI}}→→↑'''XXX''' || || ||
| {{CAGI}}{{CDRU}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || || ||
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==Related Skills==
{{SkillTable
|RoseSkill3.png; Rising Shot;
RoseSkill6.png; Needle Sobat;
MHActive1.png; KS-83;
MHActive2.png; Robot Detonation;
OptActive1.png; Magnetic Guard;
OptSActive2.png; G-1 Corona;
OptSActive3.png; G-4 Frisbee Locked-Advanced;
OptActive2.png; G-3 Raptor;
OptSActive4.png; G-2 Rolling Thunder;
OptTrans2.png; Focused Strike!;
OptSActive2.png; G-1 Corona/Mod;
OptActive2.png; G-3 Raptor/Mod ModCube2;
OptSActive4.png; G-2 Rolling Thunder/Mod;
}}
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== Tips and Details ==
== Tips and Details ==
*Activating Over Strike multiple times will increase its duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds.
*Activating [[ECP System|Over Strike]] will always increase its current duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds through repeated activation.
'''Possible Bugs''':
*This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering [[ECP System|Over Strike]] with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill'''. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient.
*While '''Auto Guns''' are selected, melee commands also have a chance to inflict [[Focused Strike!|Stigma]].  
**However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect.
*Using [[Focused Strike!]] on [[Elesis]] does not work if Knight of Annihilation or Gale is active.
*'''Possible Bug''': using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active.
*[[Focused Strike!|Stigma]] can be inflicted on mobs, minibosses, and certain bosses.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
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*'''Mecha Control''' added.
*'''Mecha Control''' added.
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| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |  
| rowspan=2 | 05/27/2021 || rowspan=2 | 06/23/2021 || colspan=2 align="left" |  
*{{buff|ECP Skills can be used with MP during Overstrike.}}
*{{buff|ECP Skills can be used with MP during Overstrike.}}
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| align="left" |
*{{buff|Auto Gun Command Damage Increase increased.}}
*{{buff|Auto Gun Command Damage Increase increased.}}
*{{buff|Stigma Chance increased.}}
*{{buff|Stigma Chance increased.}}
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*None
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| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*Fixed '''Auto Gun Enhance''' applying even when not using Auto Guns.
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| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*{{nerf|'''Defense Decrease''' decreased.}}
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{{SkillNav - Prime Operator}}
{{POSkills}}
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