User:Glave/Ideas/2ndReboot: Difference between revisions
User:Glave/Ideas/2ndReboot (view source)
Revision as of 22:07, 15 September 2021
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* [[Code: Sariel]]: | * [[Code: Sariel]]: | ||
** All homing attacks no longer home onto targets they cannot hit, such as immune ones. | ** All homing attacks no longer home onto targets they cannot hit, such as immune ones. | ||
** {{buff|[[Linear Divider]]: Skill cast speed increased by 50%. | |||
** {{buff|[[Photon Tracker]]'s Electrical Explosions damage increased from 262% to 753% per hit. | ** {{buff|[[Photon Tracker]]'s Electrical Explosions damage increased from 262% to 753% per hit. | ||
** [[Code: Recovery - Breaker]]: Changed Defense Ignore 30% to Magical Damage increase 30%, whenever attacks pass through a Force Field. | ** [[Code: Recovery - Breaker]]: Changed Defense Ignore 30% to Magical Damage increase 30%, whenever attacks pass through a Force Field. | ||
** {{buff|[[Evolution]] Reactivation Cooldown decreased to 10 seconds in PvE.}} | ** {{buff|[[Evolution]] Reactivation Cooldown decreased to 10 seconds in PvE.}} | ||
** {{buff|[[Electronic Fall]]: Damage increased from 507% to 803% per hit.}} | |||
** {{buff|[[El Energy Reactor]] Passive MP Recovery Increase in PvE increased from +2 to +20. | |||
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy. | ** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy. | ||
** {{buff|[[El Crystal Spectrum]]'s Amplify Mode increases damage dealt by 40%, rather than 20%. Beam/Electrons that pass through the Amplify field will ignore defense by 60%. (10% in PvP) This change doesn't affect [[Energetic Heart]].}} | ** {{buff|[[El Crystal Spectrum]]'s Amplify Mode increases damage dealt by 40%, rather than 20%. Beam/Electrons that pass through the Amplify field will ignore defense by 60%. (10% in PvP) This change doesn't affect [[Energetic Heart]].}} | ||
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* All Elesises: | * All Elesises: | ||
** {{buff|[[Chivalry System|Annihilation Aura]]'s defense ignore effect increased from 10% to 50% in PvE.}} | ** {{buff|[[Chivalry System|Annihilation Aura]]'s defense ignore effect increased from 10% to 50% in PvE.}} | ||
** {{buff|[[Wild Shock]]: Shockwave is fired instantly.}} | |||
** {{buff|[[Mega Buster]]: Skill casting speed increased by 90%.}} | |||
** {{buff|[[Unlimited Blade]]: Skill casting speed doubled.}} | |||
* [[Empire Sword]]: | * [[Empire Sword]]: | ||
** {{buff|[[Divine Blade]] now, while the [[Sword of Victory]] is active, has a smaller gap between the swords, by 30%.}} | ** {{buff|[[Divine Blade]] now, while the [[Sword of Victory]] is active, has a smaller gap between the swords, by 30%.}} | ||
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** {{buff|[[Fantasy Impromptu - 2nd Movement]]: Changed to Install skill. Skill cast speed is increased by 30%. When chained into from [[Fantasy Impromptu - 1st Movement]], instantly gain 2 CP after this skill ends. (1 CP in PvP)}} | ** {{buff|[[Fantasy Impromptu - 2nd Movement]]: Changed to Install skill. Skill cast speed is increased by 30%. When chained into from [[Fantasy Impromptu - 1st Movement]], instantly gain 2 CP after this skill ends. (1 CP in PvP)}} | ||
** [[Soul Sigil]] changed to Strength tier, damage is increased, duration is increased to 20 seconds, and the skill is reworked. While under the buff, you will deal 10% more Magical Damage. And when skill is cast again during the buff, remove the buff and release all attacks at once (Similar to [[Thousand Star]].) | ** [[Soul Sigil]] changed to Strength tier, damage is increased, duration is increased to 20 seconds, and the skill is reworked. While under the buff, you will deal 10% more Magical Damage. And when skill is cast again during the buff, remove the buff and release all attacks at once (Similar to [[Thousand Star]].) | ||
** {{buff|[[Shadow Bolt]]: You're no longer able to hold it, now it automatically homes on the closest enemy, much like [[Hell Drop]].}} | |||
** {{buff|[[Rain of Chaos]]: Initial hit push removed.}} | |||
** {{nerf|[[Communication - Duet]]: Physical / Magical Defense per gathered soul removed.}} | ** {{nerf|[[Communication - Duet]]: Physical / Magical Defense per gathered soul removed.}} | ||
*** {{buff|You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]] instead.}} | *** {{buff|You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]] instead, as well as 6% defense ignore per gathered soul.}} | ||
* [[Diangelion]]: | * [[Diangelion]]: | ||
** {{buff|[[Nightmare]]'s debuff changed from Dark Resistance Decrease to All Resistance Decrease.}} | ** {{buff|[[Nightmare]]'s debuff changed from Dark Resistance Decrease to All Resistance Decrease.}} |