ElEditors, Interface administrators, Administrators
70,892
edits
No edit summary |
m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>") |
||
(One intermediate revision by the same user not shown) | |||
Line 12: | Line 12: | ||
| LvNeed=99 | | LvNeed=99 | ||
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}} | | LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}} | ||
| XEntryReq=< | | XEntryReq=<dfn>{{</dfn> | ||
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''. | *Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''. | ||
< | <dfn>}}</dfn> | ||
| Detail=< | | Detail=<dfn>{{</dfn> | ||
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode. | *Only 1 Resurrection Stone can be used to revive in '''Hell''' mode. | ||
====Environmental Debuff - Light of the Sun ==== | ====Environmental Debuff - Light of the Sun ==== | ||
*The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | *The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | ||
< | <dfn>}}</dfn> | ||
| DunMap= | | DunMap= | ||
| Mob= | | Mob= | ||
| Obstacle= | | Obstacle= | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|- | |- | ||
| [[File:MRSolaceIngameHead.png|60px]] | | [[File:MRSolaceIngameHead.png|60px]] | ||
Line 61: | Line 61: | ||
*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | *It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | ||
< | <dfn>}}</dfn> | ||
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | *Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | ||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | ||
Line 94: | Line 94: | ||
}} | }} | ||
|Trivia= | |Trivia= | ||
|Updates=< | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
|- style="background:{{ColorSel|Master|Solace4}}" | |- style="background:{{ColorSel|Master|Solace4}}" | ||
Line 104: | Line 104: | ||
*'''Gate of the Setting Sun''' added. | *'''Gate of the Setting Sun''' added. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |