Clementine: Difference between revisions
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IceSoulMOG (talk | contribs) (→Tips and Details: R sign can still deal damage) |
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| [[Image:CodeFailessSkill4.png]] | | [[Image:CodeFailessSkill4.png]] | ||
| {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br> | | {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air) | ||
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! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! rowspan=2 | | ! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Incomplete Melody Hit) | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Per Melody !! Melody Count | ! Per Melody !! Melody Count | ||
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== Tips and Details == | == Tips and Details == | ||
*Since 1 '''R Sign''' is created on every hit dealt by the ''' | *Since 1 '''R Sign''' is created on every hit dealt by the '''Unstable Melody''', the skill can deal vastly more damage on larger targets that can be hit by multiple melodies. | ||
**Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other. | **Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other. | ||
*If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client. | *If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client. | ||
**It is also affected by the [[PvP#Maps|Lanox Lava]] PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game. | **It is also affected by the [[PvP#Maps|Lanox Lava]] PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game. | ||
*'''Bug''': '''R Sign''' is invisible when ''' | *'''Bug''': '''R Sign''' is invisible when '''Unstable Melody''' hits [[Altar of Dedication|Berthe (Altar of Dedication)]]. | ||
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| 09/09/2021 || - || colspan=2 align="left" | | | 09/09/2021 || - || colspan=2 align="left" | | ||
*{{nerf|''' | *{{nerf|'''Unstable Melody''' max hits and count reduced.}} | ||
|} | |} | ||
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