Fesseln: Difference between revisions
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|Character=Ain | |Character=Ain | ||
}} | }} | ||
{{#ev:youtube|AYSy6V2sp4c|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| | | {{color|#07a785|Shackle Link|b=1}} | ||
*Summon Shackle Link to a hit target. | *Summon Shackle Link to a hit target. | ||
*Recover HP/MP every second during | *Recover HP/MP every second during Shackle Link. | ||
*While | *While linked, enemy's action speed will decrease for a certain duration. | ||
*Shackle Link last for 5 seconds and breaks if the target is | *Shackle Link last for 5 seconds and breaks if the target is too far. | ||
* | **Radius of Shackle Link decreased by 33% in PvP. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Apostasia]] || 45 | | [[Apostasia]] || 45 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding=" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Explosion | ! rowspan=2 | Mode !! rowspan=2 | Explosion (Magical) !! colspan=3 | {{se|082|Fesseln|Shackle|ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! HP/MP | ! Caster HP/MP Recovery !! Action Speed Decrease {{stat|m}} !! Duration | ||
|- | |- | ||
| colspan="7" | '''Normal''' | |||
|- | |||
| {{PvE}} || 2820% || 1.5% || rowspan=2 | 30% || rowspan=2 | 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 595% || 1% | ||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2820% || 1.5% || rowspan=2 | 30% || rowspan=2 | 7.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 595% || 1% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Ain|Fesseln|Regenerating (1), Evil|mp=100|mp1=50|chance1=25||3}} | ||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The skill continues to stay active as you die | *The skill continues to stay active even as you die, allowing you to stay alive when killed in midair or off a platform. | ||
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health. | *Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health. | ||
*The hits from the link will still trigger Evil trait's MP burn. | *The hits from the link will still trigger the '''Evil''' trait's MP burn. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | | 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | | 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Apostasia}} | |||
{{ | |||