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| *Consumes <font color="4488FF">Vitality gauge</font> and acquire <font color="FF4444">Destruction gauge</font> | | *Consumes <font color="4488FF">Vitality gauge</font> and acquire <font color="FF4444">Destruction gauge</font> |
| *MP consumption ↓ MP gains ↑ when Vitality is activated | | *MP consumption ↓ MP gains ↑ when Vitality is activated |
| | Iron Body=
| |
| <font color="FFCC00">'''Iron Body'''</font>
| |
| *Super Armor status
| |
| *Received Damage Reduction
| |
| *Movement Speed Increased by 1.3 times
| |
| {{!}}-
| |
| {{!}}
| |
| {{!}} <font color="FFCC00">'''Pain Endurance'''
| |
| *All debuffs are removed upon activation.</font>
| |
| | CruelSlayer=
| |
| [[Cruel Slayer|<font color="ff8000">'''Cruel Slayer'''</font>]]
| |
| When the passive activates, the MP cost of the next active is reduced.
| |
| | BrutalSlayer=
| |
| [[Brutal Slayer|<font color="4488ff">'''Brutal Slayer'''</font>]]
| |
| Whenever the MP burn occurs, Elsword next few hits will be critical.
| |
| }}<noinclude> | | }}<noinclude> |
| == Aisha == | | == Aisha == |
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| *This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state) | | *This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state) |
| *Press '''V''' to activate the memorized skills in order. | | *Press '''V''' to activate the memorized skills in order. |
| | Lightning Shower=
| |
| <font color="FFC000">'''Lightning Shower'''</font>
| |
| *Additional attack possible by pressing [Skill Key]
| |
| *Additional attack consumes 6 MP per hit.
| |
| *Enemies hit will be stunned for 3 sec.
| |
| | Aer= <font color="blue">'''[Aer Skill]'''</font> | | | Aer= <font color="blue">'''[Aer Skill]'''</font> |
| | Mater= <font color="#ECCC72">'''[Mater Skill]'''</font> | | | Mater= <font color="#ECCC72">'''[Mater Skill]'''</font> |
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| '''[[Nature's Force System|<font color="00FF24">NF Consumption Skill</font>]]''' | | '''[[Nature's Force System|<font color="00FF24">NF Consumption Skill</font>]]''' |
| *Uses {{{2|}}} NF on hit | | *Uses {{{2|}}} NF on hit |
| | Nature Immersion=
| |
| '''<font color="8cae50">[Nature Immersion]</font>'''
| |
| *Additional attacks from skills using Nature's Force (NF) will activate as double attack
| |
| }}<noinclude> | | }}<noinclude> |
| == Raven == | | == Raven == |
| </noinclude>{{#switch: {{{1|}}} | | </noinclude>{{#switch: {{{1|}}} |
| | Evasive =
| |
| '''<font color="FF4444">Evasive Maneuver</font>'''
| |
| *Usable during Parrying (When you block frontal attack with the core during Awakening).
| |
| | Overheat = | | | Overheat = |
| <font color="FF4444">'''Overheat'''</font> | | <font color="FF4444">'''Overheat'''</font> |
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| '''<font color="FF4444">Core Activation Skill</font>''' | | '''<font color="FF4444">Core Activation Skill</font>''' |
| *Successful attack made during Awakening will activate the Core Attack. | | *Successful attack made during Awakening will activate the Core Attack. |
| | CoreActivationIT=
| |
| '''<font color="FF4444">Skill di attivazione Nucleo Nasod</font>'''
| |
| *L'attacco andato a segno durante l'Accrescipotere attiverà il Nucleo Nasod.
| |
| | Summon=
| |
| {{#switch:{{{2|}}}
| |
| | Ferdinand=
| |
| '''<font color="FFCC00">{{{2|}}}</font>'''
| |
| *Follows the caster for a certain duration and attacks nearby enemies.
| |
| *Fully immune in dungeons and has HP equal to 100% of the caster's in PvP.
| |
| *While summoned, uses 'Finisher' if the summon's health reaches 0 or the skill key is pressed again
| |
| | Sentry=
| |
| '''<font color="FFCC00">{{{2|}}}</font>'''
| |
| *Follows the caster for a certain duration and attacks nearby enemies.
| |
| *Has HP equal to 25% of the caster's and does not inflict hitstun in PvP.
| |
| | #default=
| |
| '''<font color="FFCC00">{{{2|}}}</font>'''
| |
| *Follows the caster for a certain duration and attacks nearby enemies.
| |
| *Has HP equal to 25% of the caster's in PvP.
| |
| }}
| |
| | ForceField = | | | ForceField = |
| <font color=33FFFF>'''Force Field Skill'''</font> | | <font color=33FFFF>'''Force Field Skill'''</font> |
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| *Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field) | | *Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field) |
| }} | | }} |
| | FusionField=
| |
| <font color=33FFFF>'''Create Fusion Field'''</font>
| |
| *Activates Amplify/Spectrum/Reactive Force Fields at the same time.
| |
| *Other force fields will not activate through El Crystal Spectrum while Fusion Field is active.
| |
| }}<noinclude> | | }}<noinclude> |
| == Chung == | | == Chung == |
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| *Uses {{{2|}}} cannonballs | | *Uses {{{2|}}} cannonballs |
| }} | | }} |
| | PulseReload =
| |
| <font color=33FFFF>'''Cannonballs Effect'''</font>
| |
| *Magic Attack Power Increase.
| |
| *Damage Increase against Boss/Mid Boss.
| |
| *Cooldown Reduction.
| |
| }}<noinclude> | | }}<noinclude> |
| == Ara == | | == Ara == |
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| *When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%) | | *When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%<br>(Blood Hit does not consume HP if your HP is below 20%) |
| }} | | }} |
| | SurvivalInstinct=
| |
| Survival Instinct
| |
| *When using a Blood Hit-using Special Active, increases the damage reduction stat for 3 seconds.
| |
| | BackwardsFlowingBlood=
| |
| Backwards Flowing Blood
| |
| *After using skills that trigger [Survival Instinct] 3 times, gain a shield that nullifies damage exceeding a certain amount of Max HP once.
| |
| *Shield effect will not disappear until it is used.
| |
| *Cannot regenerate shield when using skills that trigger [Survival Instinct] while shield is still active.
| |
| | BloodSmelling=
| |
| Blood Smelling
| |
| *Increases movement speed when facing a [[Status Effects/Bleed|Bleeding]] target.
| |
| | CriticalHit=
| |
| Critical Hit
| |
| *Upon successful hit on a target inflicted with Bleeding with [[Dread Weapon]], [[Chaser Sword]], [[Blood Falls]], consume the bleeding debuff and set the enemy's Damage Reduction stat to 0 for 3 seconds.
| |
| | Annihilation = | | | Annihilation = |
| '''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]''' | | '''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]''' |
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| <font color="FFC000">'''Teleport'''</font> | | <font color="FFC000">'''Teleport'''</font> |
| *Move through space with Nasod Armor combo {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening). | | *Move through space with Nasod Armor combo {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening). |
| | Hallucination=
| |
| *[[Status Effects|Illusion of Fire]]: 10 Seconds of Burning Damage.
| |
| *[[Status Effects|Illusion of Water]]: 10 Seconds of Weakness, Attack/Movement Speed Decreased, Jump speed increased.
| |
| *[[Status Effects|Illusion of Poison]]: 10 Seconds of Poison Damage, Movement/Jump Speed decreased.
| |
| | Reverse Gravitational Field=
| |
| <font color="FFC000">'''Reverse Gravitational Field'''</font>
| |
| *Maintains Gravitational Field in a super armor state while holding skill key.
| |
| *Consumes 5 MP per additional hit. (Max 6 hit)
| |
| }}<noinclude> | | }}<noinclude> |
| == Lu/Ciel == | | == Lu/Ciel == |
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| | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]]) | | | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]]) |
| }} | | }} |
| | Chain=
| |
| <font color="FFC000">'''Chain Skill'''</font>
| |
| *{{#switch:{{{2|}}}
| |
| | Ruinous Impact=Consecutively press the skill key to automatically cast the [[Dark Crescent]] skill. (Must have acquired the skill)
| |
| | Demonic Breath=Press the skill key during the Breath to activate [[Eschaton]]. (Must have acquired the skill)
| |
| | Fantasy Impromptu=Press the skill key again to automatically activate [[Fantasy Impromptu - 2nd Movement]]. (Must have acquired the skill)
| |
| }}
| |
| | Dancing Blade=
| |
| <font color="FFC000">'''Chase'''</font>
| |
| *Press the skill key again within 1 second to activate it again (Max 2 times)
| |
| *MP Consumption: 90 (First cast) > 60 > 30
| |
| | PhantomCircle=
| |
| <font color="FFC000">'''Phantom Circle'''</font>
| |
| *Maximize and Natural HP/MP Recovery is increased.
| |
| }}<noinclude> | | }}<noinclude> |
| == Rose == | | == Rose == |
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| <font color="FFCC00">'''Weapon Switch'''</font> | | <font color="FFCC00">'''Weapon Switch'''</font> |
| *Switches to [{{{2|}}}] immediately upon cast. | | *Switches to [{{{2|}}}] immediately upon cast. |
| | Fake Shot=
| |
| <font color="FFCC00">'''Fake Shot'''</font>
| |
| *Upon successful revolver hit, shoot from behind the enemy.
| |
| *Upon a failed hit, recover half of the consumed ECP.
| |
| | Chain Revolver/Blade= | | | Chain Revolver/Blade= |
| <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | | <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> |
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| *Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}]. | | *Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}]. |
| }} | | }} |
| | Henir Release=
| |
| <font color="5e65f3">'''Henir Release'''</font>
| |
| *When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
| |
| | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
| |
| | Brechen=Dark Chaos damage is increased by 1.3 times.
| |
| | Gottvergessen Sense=damage is increased up to 1.3 times depending on your max MP.
| |
| | Totentanz=awakening duration is increased by 1 second per hit enemy.
| |
| | Abgrund=obtain 1 Absorption everytime the projectile explodes.
| |
| | Chaos Feld=3 MP is burned per hit.
| |
| | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack.
| |
| }}
| |
| | Shining Presence=
| |
| Edel Eid Effect
| |
| *Edel Eid (Mut): Increase Attack Power
| |
| *Edel Eid (Rein): Increase MP Recovery when attacking/attacked.
| |
| *Edel Eid (Wille): Increase All Speed
| |
| | Shining Presence2=
| |
| Power: Cycle Magic
| |
| *When [Power: Cycle Magic] is activated, nearby allies will be increased.
| |
| | Harmony=
| |
| Harmony
| |
| *Stun/Panic/Confusion/Fear/Helpess/Aging/Curse Duration decreased
| |
| *[Eid: Mut]: Damage Increase 2 times
| |
| *[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
| |
| *[Eid: Wille]: Target Area Increase 20%
| |
| }}<noinclude> | | }}<noinclude> |
| == Laby == | | == Laby == |
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| | Laby's Friend? = | | | Laby's Friend? = |
| <font color="fa77ba">'''[Laby's Friend?]'''</font><br>Summoned Memory of the Forest will react. | | <font color="fa77ba">'''[Laby's Friend?]'''</font><br>Summoned Memory of the Forest will react. |
| | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}}
| |
| | Poco...! =
| |
| *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
| |
| *Roll ahead while attacking enemies when it appears.
| |
| *Fire homing projectiles when reacting
| |
| *Each Growth Stage will increase damage of homing projectiles by 10%
| |
| | Wooki...! =
| |
| *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
| |
| *Attack short range ahead when it appears.
| |
| *Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded)
| |
| *Each Growth Stage will increase cooldown reduction by 0.2 sec.
| |
| | Zumyu...! =
| |
| *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
| |
| *Create a black hole when it appears.
| |
| *Warp next to Laby and spin attack when reacting
| |
| *Each Growth Stage will increase Spin Attack damage by 10%
| |
| | Bibi...! =
| |
| *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.)
| |
| *Apply a debuff that decreases Physical Defense when it appears.
| |
| *Warp next to the closest enemy and apply a bleeding debuff with a biting.
| |
| *Each Growth Stage will increase bleeding debuff stacks.
| |
| }}
| |
| | See You Next Time = [See You Next Time] | | | See You Next Time = [See You Next Time] |
| *When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP) | | *When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP) |
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| == Noah == | | == Noah == |
| </noinclude>{{#switch: {{{1|}}} | | </noinclude>{{#switch: {{{1|}}} |
| | Obsidian Darkness = <font color="#abc3f4">'''[Obsidian Darkness]'''</font><br>{{#switch:{{{2|}}}
| |
| | Slice and Dice=Upon casting darkness, a shadow will attack the area at the same time.
| |
| | Instant Opening=The shadow will attack the opening at the same time.
| |
| *[Instant Opening] ignores defense.
| |
| | Shadow Ambush=The shadow attacks the enemy at the same time.
| |
| | Sharp Wound=The shadow throws a shadow boomerang from the other side.
| |
| | Pursuit=Number of shadows chasing the enemy increases.
| |
| | New Moon's Shadow=The shadow will spread from all sides and come back.
| |
| | Shadow Fang=Dark shadow will attack the enemies together.
| |
| | Silent Abyss=When the shadow attacks the enemy, another shadow will fall to deal additional damage.
| |
| | Mod Silent Abyss=The shadow shoots shadow energy from the ripped space.
| |
| }}
| |
| | Horoscope = <font color="#ECCC72">'''[Horoscope Skill]'''</font> | | | Horoscope = <font color="#ECCC72">'''[Horoscope Skill]'''</font> |
| | Blessing of Moonlight = <font color="#00BFFF">'''[Blessing of Moonlight]'''</font> | | | Blessing of Moonlight = <font color="#00BFFF">'''[Blessing of Moonlight]'''</font> |
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| | Rest = <font color="#6495ED">'''[Rest]'''</font> | | | Rest = <font color="#6495ED">'''[Rest]'''</font> |
| *Protect with the Relic of Rest. | | *Protect with the Relic of Rest. |
| | Benediction = [Benediction] | | | Benediction = |
| *Records the current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points/Combination Gauge/ECP/Power Gauge/Sentimental Points/Obsidian Points
| |
| *If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
| |
| *This ability has top priority over other resurrection skills.
| |
| *Records up to 50% of Maximum HP in dungeons, and up to 30% of Maximum HP in the arena.
| |
| *If a player is resurrected with the [Benediction] buff, they will have the [Traces of Benediction] debuff for 50 seconds (120 seconds in PvP).
| |
| *Cannot be applied at the same time as [[Seal of Time]].
| |
| }}<noinclude> | | }}<noinclude> |
| == Skill Traits == | | == Skill Traits == |
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| | FakeShot = Damage is increased by 1.1 times. | | | FakeShot = Damage is increased by 1.1 times. |
| *Upon a failed hit, ECP recovery is increased to 75% | | *Upon a failed hit, ECP recovery is increased to 75% |
| On failure, ECP recovery is increased to 75%. | | *On failure, ECP recovery is increased to 75%. |
| | G-35L Flash Grenade=Explosion Range is increased by 30%. | | | G-35L Flash Grenade=Explosion Range is increased by 30%. |
| *On successful hit, inflicting [[Status Effects/Faint|[Faint]]]. | | *On successful hit, inflicting [[Status Effects/Faint|[Faint]]]. |