Laser Rifle/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|46abtwqEDzw|400}}</div>
{{#ev:youtube|46abtwqEDzw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|HeavyBarrel7.png}}
| {{Force|HeavyBarrelSkill6.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>
| {{SkillType|SA|S|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>When firing the laser, hold the skill key to charge.<br>Stage 1 charge will increase the attack power and range.<br>Stage 2 charge will increase the attack power even further but reduce the range.<br>Grants {{se|045|Super Armor}} effect and immunity against disabling effects while charging.
When firing the laser, hold the skill key to charge.<br>
Stage 1 charge will increase the attack power and range.<br>
Stage 2 charge will increase the attack power even further but reduce the range.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Tempest Burster]] || 99 || [[Laser Rifle]]
! Class !! Level Required !! Skill Requirement
|-
| [[Tempest Burster]] || 99 || {{mr|Laser Rifle}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Charged !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=5 | Charge !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Rose}}"
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2
|-
|-
| '''{{PvE}}''' || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Max Charge Time !! rowspan=2 | Max Hold Duration
|-
|-
| '''{{PvP}}''' || 817% || 980% || 1226%
|}
<br>
== Skill Information (12/23/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Charged !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Rose}}"
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2
|-
|-
| '''{{PvE}}''' || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | ? Seconds || rowspan=2 | ? Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | 0.4 Seconds || rowspan=2 | 0.8 Seconds || rowspan=2 | 7 Seconds (Est.) || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 817% || 980% || 1226%
| {{PvP}} || 817% || 980% || 1226%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Laser Rifle|Empowered, Light|mp=180}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! Empowered Laser Rifle !! colspan=2 | Light Laser Rifle
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 144 MP
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=2531
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=817
! rowspan=3 | Mode !! colspan=6 | Regular !! colspan=6 | [[ECP System|Over Strike]]
|empowered=true
|- style="background:{{ColorSel|CharLight|Rose}}"
|passive1=ECP System
|prefix=stage0
}}
 
{{Damage
|dmg=3037
|pvp_dmg=980
|empowered=true
|passive1=ECP System
|prefix=stage1
}}
 
{{Damage
|dmg=3797
|pvp_dmg=1226
|empowered=true
|passive1=ECP System
|prefix=stage2
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[ECP System|Over Strike]]
|-
! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2
! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| 2531% || {{formatnum:{{#expr: 2531*1.2}}}}% || 3037% || {{formatnum:{{#expr: 3037*1.2}}}}% || 3797% || {{formatnum:{{#expr: 3797*1.2}}}}%
| {{#var: stage0_total_damage}}
| {{formatnum:{{#expr: 2531*1.2}}}}% || {{formatnum:{{#expr: 2531*1.2*1.2}}}}% || {{formatnum:{{#expr: 3037*1.2}}}}% || {{formatnum:{{#expr: 3037*1.2*1.2}}}}% || {{formatnum:{{#expr: 3797*1.2}}}}% || {{formatnum:{{#expr: 3797*1.2*1.2}}}}%
| {{#var: stage0_total_damage_empowered}}
|-  
| {{#var: stage1_total_damage}}
! {{PvP}}  
| {{#var: stage1_total_damage_empowered}}
| 817% || {{formatnum:{{#expr: 817*1.2}}}}% || 980% || {{formatnum:{{#expr: 980*1.2}}}}% || 1226% || {{formatnum:{{#expr: 1226*1.2}}}}%
| {{#var: stage2_total_damage}}
| {{formatnum:{{#expr: 817*1.2}}}}% || {{formatnum:{{#expr: 817*1.2*1.2}}}}% || {{formatnum:{{#expr: 980*1.2}}}}% || {{formatnum:{{#expr: 980*1.2*1.2}}}}% || {{formatnum:{{#expr: 1226*1.2}}}}% || {{formatnum:{{#expr: 1226*1.2*1.2}}}}%
| {{#var: stage2_total_damage_empowered}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1}}
| {{#var: stage0_total_damage_empowered_passive1}}
| {{#var: stage1_total_damage_passive1}}
| {{#var: stage1_total_damage_empowered_passive1}}
| {{#var: stage2_total_damage_passive1}}
| {{#var: stage2_total_damage_empowered_passive1}}
|-
| {{PvP}}  
| {{#var: stage0_total_damage_pvp}}
| {{#var: stage0_total_damage_empowered_pvp}}
| {{#var: stage1_total_damage_pvp}}
| {{#var: stage1_total_damage_empowered_pvp}}
| {{#var: stage2_total_damage_pvp}}
| {{#var: stage2_total_damage_empowered_pvp}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1_pvp}}
| {{#var: stage0_total_damage_empowered_passive1_pvp}}
| {{#var: stage1_total_damage_passive1_pvp}}
| {{#var: stage1_total_damage_empowered_passive1_pvp}}
| {{#var: stage2_total_damage_passive1_pvp}}
| {{#var: stage2_total_damage_empowered_passive1_pvp}}
|}
|}


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}*
| {{Check|P}}
|}
|}
*Only caster's firing animation.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|StormTrooper3.png; Shear Plate;
| width="40" | [[File:HeavyBarrel9.png]]
StTTrans5.png; Code: War Machine Locked-Trans2;
| align="center" width="150" |  [[Miracle Vision]]
TBPassive1.png; Steady Concentration;
| width="40" | [[File:StormTrooper3.png]]
TBPassive2.png; Enhanced Heavy Weaponry;
| align="center" width="150" |  [[Shear Plate]]
}}
| width="40" | [[File:StormTrooper9.png]]
<br>
| align="center" width="150" |  [[Heavy Weapon Mastery]]
 
| width="40" | [[File:StTTrans4.png]]
==Tips and Details==
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
*Only the firing animation is affected by Action Speed.
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Stage 1 damage decreased.}}
*{{nerf|Stage 1 damage decreased.}}
*{{nerf|Stage 2 damage decreased.}}
*{{nerf|Stage 2 damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
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| 08/14/2019 || colspan=2 align="left" |  
| 08/14/2019 || colspan=2 align="left" |  
*{{buff|Cooldown decreased.}}
*{{buff|Cooldown decreased.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 12/23/2021 || - || colspan=2 align="left" |  
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |  
*{{buff|Stage 1 and Stage 2 charging duration decreased.}}
*{{buff|Stage 1 and Stage 2 charge time decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Tempest Burster}}
{{TBSkills}}
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