Herrscher: Difference between revisions
→Additional Combos
m (Just tested this 'cause it showed as >>^XXXZZ in training room.) |
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| [[File:Combo - Herrscher 1.png]] | | [[File:Combo - Herrscher 1.png]] | ||
|'''Scythe Uppercut''' | |'''Scythe Uppercut''' | ||
After doing {{CX}}, swipe enemies with henir energy and rush a great distance forward in super armor to perform a scythe uppercut. The uppercut deals hitstun, leaving targets open. Scythe appearance varies in normal and Henir mode. | After doing a single {{CX}}, swipe enemies with henir energy and rush a great distance forward in super armor to perform a scythe uppercut. The uppercut deals hitstun, leaving targets open. Scythe appearance varies in normal and Henir mode. | ||
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{{CX}} 286% Mag. Damage<br> | {{CX}} 286% Mag. Damage<br> | ||
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| [[File:Combo - Herrscher 2.png]] | | [[File:Combo - Herrscher 2.png]] | ||
|'''Scythe Swing''' | |'''Scythe Swing''' | ||
After doing the stantard {{CDRU}}{{CX}}{{CX}}{{CX}} combo, dive downwards with the scythe and swing it forward. The dive can be done after any spear throw. Scythe appearance varies in normal and Henir mode. | |||
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{{CDRU}}<br> | {{CDRU}}<br> |