Little Devil: Difference between revisions
→Additional Combos
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| [[File:Combo - Little Devil 1.png|520px]] | | [[File:Combo - Little Devil 1.png|520px]] | ||
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After doing {{CZ}}{{CZ}}{{CX}}, fire spirit balls at enemies. The balls pierce once and will explode when contacting enemies or surfaces, allowing it to do minor splash damage. It is possible each spirit ball to deal two hits on each target when used on groups or if the ball explodes on the ground immediately beneath a target. | After doing the standard {{CZ}}{{CZ}}{{CX}} combo, fire spirit balls at enemies. The balls pierce once and will explode when contacting enemies or surfaces, allowing it to do minor splash damage. It is possible each spirit ball to deal two hits on each target when used on groups or if the ball explodes on the ground immediately beneath a target. | ||
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{{CZ}} Phy. Damage 144% <br> | {{CZ}} Phy. Damage 144% <br> | ||
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| [[File:Combo - Little Devil 2.png|520px]] | | [[File:Combo - Little Devil 2.png|520px]] | ||
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After doing {{CZ}}{{CZ}}{{CZ}}, fire a spirit ball forward. | After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, fire a spirit ball forward. | ||
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{{CZ}} Phy. Damage 144% <br> | {{CZ}} Phy. Damage 144% <br> | ||
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| [[File:Combo - Little Devil 3.png|520px]] | | [[File:Combo - Little Devil 3.png|520px]] | ||
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After doing {{CDRU}}{{CZ}}, fire a single spirit ball followed by a volley of balls. The balls explode on contact and is able to cling and slide on platforms in certain maps. | After doing the standard {{CDRU}}{{CZ}} combo, fire a single spirit ball followed by a volley of balls. The balls explode on contact and is able to cling and slide on platforms in certain maps. | ||
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{{CDRU}}<br> | {{CDRU}}<br> | ||
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{{CX}} 131% Mag. Damage x3 | {{CX}} 131% Mag. Damage x3 | ||
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| align="center" |{{CX}}{{CX}}{{CDX}}{{CX}}{{CX}}{{CX}} | | align="center" |{{CX}}{{CDX}}{{CX}}{{CX}}{{CX}}<br>{{CX}}{{CX}}{{CDX}}{{CX}}{{CX}}{{CX}}<br>{{CX}}{{CX}}{{CX}}{{CDX}}{{CX}}{{CX}}{{CX}}<br>{{CX}}{{CX}}{{CX}}{{CConX}}{{CDX}}{{CX}}{{CX}}{{CX}} | ||
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During any of the standard {{CX}}{{CX}}{{CX}}{{CConX}} combo, stab forward followed by firing 3 spirit balls. | |||
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{{CX}} Phy. Damage 220%<br> | {{CX}} Phy. Damage 220%<br> |