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m (Text replacement - "'''Enemy Damage Received Increase''' is additive to awakening" to "'''Enemy Damage Received Increase''' is additive to Awakening multiplier") |
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*If you get hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless you are using '''Powerful Stigma Shot'''. | *If you get hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless you are using '''Powerful Stigma Shot'''. | ||
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with the effect of Stigma Shot, even when using '''Powerful Stigma Shot''' due to the cooldown reduction. | *With [[Rapid Archer]], it is possible to keep a target permanently afflicted with the effect of Stigma Shot, even when using '''Powerful Stigma Shot''' due to the cooldown reduction. | ||
*'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to | *'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to [[Awakening Mode|Awakening]] multiplier. | ||
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