Silent Abyss/ModA: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Noah | |Character=Noah | ||
}} | }} | ||
{{#ev:youtube|HdXJGmd5wxU|400|right}} | |||
{| | {| style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" cellpadding="5" | ||
|- | |- | ||
| | |{{Force|SilentShadowTSkill4.png}} | ||
| {{SkillType|SA|B | |{{SkillType|SA|B|M}} A blade of silence will appear from the ripped space and move forward, leaving a dark shadow. | ||
|- | |- | ||
| | | | ||
| | |{{SkillText|ObsidianDarkness}}<br>The shadow shoots shadow energy from the ripped space. | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | ==Requirements== | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| | {| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" | ||
|- | |- | ||
| [[Liberator]] || 99 || | !Class!!Level Required!!Skill Requirement | ||
|- | |||
|[[Liberator]]||99 || {{mr|Silent Abyss}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | ==Skill Information== | ||
{| | {| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=2 | | ! rowspan= 3 |Mode!! colspan= 2 | Damage (Physical) !! colspan= 3 |Max Hits!! colspan= 2 | {{SkillText|ObsidianDarkness}}!! rowspan= 3 |MP Usage!! rowspan= 3 |Cooldown | ||
|- | |- | ||
! rowspan=2 | Silent Blade !! rowspan=2 | Dark Shadow !! colspan=2 | | ! rowspan= 2 |Silent Blade!! rowspan= 2 |Dark Shadow!! colspan= 2 | Per Blade!! rowspan= 2 | Blade Count !! rowspan= 2 |Abyssal Shadow (Physical)!! rowspan= 2 |Max Hits | ||
|- | |- | ||
!Silent Blade!!Dark Shadow | |||
|- | |- | ||
| | | {{PvE}}||1679%|| 430%|| rowspan= 2 | 1|| rowspan= 2 |8|| rowspan= 2 |5|| 232%|| rowspan= 2 | 7|| rowspan= 2 |300 MP|| rowspan= 2 |21 Seconds | ||
|- | |||
|{{PvP}}||639%||163%||87% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | ==[[Skill Traits]] == | ||
{ | {{Traits|Noah|Silent Abyss|Critical, Heavy | ||
| mp = 300 | |||
| cd = 22 | |||
| | }} | ||
| | |||
<br> | <br> | ||
== Total Damage == | ==Total Damage== | ||
{{ | === Normal=== | ||
{| | {{Damage|true|Noah | ||
|- | | dmg = 1679, 430 | ||
! rowspan=3 | Mode !! colspan= | | pvp_dmg = 639, 163 | ||
|- | | hits = 1, 8 | ||
! colspan= | | count = 5 | ||
|count_name=Blade | |||
! Average !! Max !! Average !! Max !! Average !! Max !! | | heavy = true | ||
}} | |||
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] === | |||
{{Damage | |||
| dmg = 1679, 430 | |||
| pvp_dmg = 639, 163 | |||
| hits = 1, 8 | |||
| count = 5 | |||
|count_name=Blade | |||
| heavy = true | |||
|passive1=Memory's End | |||
|prefix=blade | |||
}} | |||
{{Damage | |||
| dmg = 232 | |||
| pvp_dmg = 87 | |||
| hits = 7 | |||
| heavy = true | |||
| prefix = shadow | |||
| passive1 = Memory's End | |||
}} | |||
{{Damage | |||
| dmg = 1679, 430, 232 | |||
| pvp_dmg = 639, 163, 87 | |||
| hits = 5, 8*5, 7 | |||
|avg_hits=5, 5, 4 | |||
| heavy = true | |||
| passive1 = Memory's End | |||
| prefix = both | |||
}} | |||
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding=5 border="1" | |||
|- | |||
! rowspan= 3 |Mode !! colspan=8 |Base!! colspan="8" | [[Memory's End]] | |||
|- | |||
! colspan=4 |Normal!! colspan=4 |Heavy!! colspan="4" |Normal !! colspan="4" |Heavy | |||
|- | |||
!Per Blade !!Per Abyssal Shadow!!Average !! Max!!Per Blade!!Per Abyssal Shadow !! Average !!Max | |||
!Per Blade !!Per Abyssal Shadow!!Average!!Max!!Per Blade !!Per Abyssal Shadow!!Average!!Max | |||
|- | |- | ||
|{{PvE}} | |||
| | | {{#var: blade_each_damage}} || {{#var:shadow_total_damage}} || {{#var: both_avg_damage}} || {{#var: both_total_damage}} | ||
|| | | {{#var: blade_each_damage_heavy}} || {{#var: shadow_total_damage_heavy}} || {{#var: both_avg_damage_heavy}} || {{#var: both_total_damage_heavy}} | ||
|| | | {{#var: blade_each_damage_passive1}} || {{#var: shadow_total_damage_passive1}} || {{#var: both_avg_damage_passive1}} || {{#var: both_total_damage_passive1}} | ||
|| | | {{#var: blade_each_damage_heavy_passive1}} || {{#var: shadow_total_damage_heavy_passive1}} || {{#var: both_avg_damage_heavy_passive1}} || {{#var: both_total_damage_heavy_passive1}} | ||
|| | |||
| | |||
|| | |||
|| | |||
|- | |- | ||
|{{PvP}} | |||
| | | {{#var: blade_each_damage_pvp}} || {{#var:shadow_total_damage_pvp}} || {{#var: both_avg_damage_pvp}} || {{#var: both_total_damage_pvp}} | ||
|| | | {{#var: blade_each_damage_heavy_pvp}} || {{#var: shadow_total_damage_heavy_pvp}} || {{#var: both_avg_damage_heavy_pvp}} || {{#var: both_total_damage_heavy_pvp}} | ||
|| | | {{#var: blade_each_damage_passive1_pvp}} || {{#var: shadow_total_damage_passive1_pvp}} || {{#var: both_avg_damage_passive1_pvp}} || {{#var: both_total_damage_passive1_pvp}} | ||
|| | | {{#var: blade_each_damage_heavy_passive1_pvp}} || {{#var: shadow_total_damage_heavy_passive1_pvp}} || {{#var: both_avg_damage_heavy_passive1_pvp}} || {{#var: both_total_damage_heavy_passive1_pvp}} | ||
|| | |||
| | |||
|| | |||
|| | |||
|} | |} | ||
*Average assumes 1 '''Dark Shadow''' hit per '''Silent Blade''', and 4 '''Abyssal Shadow''' hits. | *Average assumes 1 '''Dark Shadow''' hit per '''Silent Blade''', and 4 '''Abyssal Shadow''' hits. | ||
<br> | <br> | ||
== Tips and Details == | ==Related Skills== | ||
{{SkillTable|SeRSkill01.png; Obsidian Moon; | |||
SilentShadowPassive1.png; Memory's End; | |||
SilentShadowTPassive1.png; Awakened Will: Silent Shadow; | |||
SilentShadowTPassive2.png ; White Night Locked-Trans2; | |||
LiberatorPassive2.png; End and Beginning; | |||
}} | |||
<br> | |||
==Tips and Details== | |||
*As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 '''Dark Shadow''' hit per blade on any given enemy with proper positioning. | *As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 '''Dark Shadow''' hit per blade on any given enemy with proper positioning. | ||
*Smaller enemies that are too close to you will not take any hits from the '''Dark Shadow''', so stepping back a bit is advised. | *Smaller enemies that are too close to you will not take any hits from the '''Dark Shadow''', so stepping back a bit is advised. | ||
*The '''Abyssal Shadow''' sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits. | *The '''Abyssal Shadow''' sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits. | ||
**When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised. | ** When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised. | ||
*This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach. | *This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach. | ||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| | {| class="colortable-Noah updates-table" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan= 2 |Date!! colspan= 2 |Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | !KR !!NA!!PvE!!PvP | ||
|- | |- | ||
| 12/17/2020 || 01/13/2021 || colspan=2 align="left" | | |12/17/2020||01/13/2021|| colspan= 2 align="left" | | ||
*'''[Mod] Silent Abyss''' added. | *'''[Mod] Silent Abyss''' added. | ||
|- | |||
|03/30/2023||04/26/2023|| colspan= 2 align="left" | | |||
*'''Light''' trait changed to '''Heavy'''. | |||
|} | |} | ||
<br> | <br> | ||
== Alternative Names == | ==Alternative Names== | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Noah}} | |Color={{ColorSel|CharLight|Noah}} | ||
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|BR=Abismo Silencioso |BRName=Silent Abyss | |BR=Abismo Silencioso |BRName=Silent Abyss | ||
|PL=Otchłań Ciszy |PLName=Abyss of Silence | |PL=Otchłań Ciszy |PLName=Abyss of Silence | ||
|FR=Abîme du silence |FRName=Silent Abyss | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Liberator}} | {{SkillNav - Liberator}} |