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{{Languages|Combination}} | {{Languages|Combination}} | ||
== Combination == | == Combination == | ||
Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as '''Combination'''. | Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as '''Combination'''. | ||
*When either Lu or Ciel is tagged out, the inactive character will rapidly recover | *When either Lu or Ciel is tagged out, the inactive character will rapidly recover 20 MP per second (1 MP in PvP). The amount of mana the other character has can be seen in the third blue gauge in the UI. | ||
[[File:cielbar.png]] | [[File:cielbar.png]] | ||
<br> | |||
==Combination Gauge== | ==Combination Gauge== | ||
Lu and Ciel have a fourth resource known as the '''Combination Gauge'''. This resource is used | Lu and Ciel have a fourth resource known as the '''Combination Gauge'''. This resource is typically only used for specific '''Combination Skills''' such as [[Soul Infest]]. '''Combination Skills''' are general {{SkillType|NT|B}} type skills, and provide various benefits depending on how much Combination Gauge is consumed. For the [[Demersio]] path, Combination skills are categorized as '''Dyad''' Skills. | ||
The '''Combination Gauge''' | The '''Combination Gauge''' is divided into 10 segments, and gauge is gained every time the player switches characters through a command attack or skill and successfully lands a hit with the attack. Different paths has different passives that help to fill the gauge quicker. | ||
<gallery> | <gallery> | ||
File:Comboguage.png|Inactive form at 0 | File:Comboguage.png|Inactive form at 0 gauge | ||
File:Activatecomboguage.png|Active form at 10 | File:Activatecomboguage.png|Active form at 10 gauge. | ||
</gallery> | </gallery> | ||
<br> | <br> | ||
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|Lu/Ciel=<dfn>{{</dfn> | |Lu/Ciel=<dfn>{{</dfn> | ||
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! class="unsortable" | Class !! class="unsortable" | Skill Name !! | ! class="unsortable" | Class !! class="unsortable" | Skill Name !! Combination Gauge Gain !! Switches to | ||
|- | |- | ||
| [[Lu/Ciel]] || [[File:LuCielSkill5.png|27px]] [[Flick Shot]] || 4 || <font color="4488ff">Ciel</font> | | [[Lu/Ciel]] || [[File:LuCielSkill5.png|27px]] [[Flick Shot]] || 4 || <font color="4488ff">Ciel</font> | ||
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|Catastrophe=<dfn>{{</dfn> | |Catastrophe=<dfn>{{</dfn> | ||
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! class="unsortable" | Class !! class="unsortable" | Skill Name !! | ! class="unsortable" | Class !! class="unsortable" | Skill Name !! Combination Gauge Gain !! Switches to | ||
|- | |- | ||
| [[Chiliarch]] || [[File:LuCielSkill17.png|27px]] [[Terror Chain]] || 1 || <font color="FF4444">Lu</font> or <font color="4488ff">Ciel</font> | | [[Chiliarch]] || [[File:LuCielSkill17.png|27px]] [[Terror Chain]] || 1 || <font color="FF4444">Lu</font> or <font color="4488ff">Ciel</font> | ||
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|Innocent=<dfn>{{</dfn> | |Innocent=<dfn>{{</dfn> | ||
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! class="unsortable" | Class !! class="unsortable" | Skill Name !! | ! class="unsortable" | Class !! class="unsortable" | Skill Name !! Combination Gauge Gain !! Switches to | ||
|- | |- | ||
| [[Royal Guard]] || [[File:Royalguard1.png|27px]] [[Death Sentence of Marbas]] || 1 || <font color="4488ff">Ciel</font> | | [[Royal Guard]] || [[File:Royalguard1.png|27px]] [[Death Sentence of Marbas]] || 1 || <font color="4488ff">Ciel</font> | ||
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|Diangelion=<dfn>{{</dfn> | |Diangelion=<dfn>{{</dfn> | ||
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! class="unsortable" | Class !! class="unsortable" | Skill Name !! | ! class="unsortable" | Class !! class="unsortable" | Skill Name !! Combination Gauge Gain !! Switches to | ||
|- | |- | ||
| [[Diabla]] || [[File:DemActive1.png|27px]] [[Land Crusher]] ([[Land Crusher | | [[Diabla]] || [[File:DemActive1.png|27px]] [[Land Crusher]] ([[Land Crusher/ModA|A]]) || 4 || <font color="FF4444">Lu</font> | ||
|- | |- | ||
| [[Diabla]] || [[File:DiaBoS.png|27px]] [[Boomerang Step]] || 2 || <font color="4488ff">Ciel</font> | | [[Diabla]] || [[File:DiaBoS.png|27px]] [[Boomerang Step]] || 2 || <font color="4488ff">Ciel</font> | ||
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<br> | <br> | ||
== Combination Skills == | == Combination Gauge-using Skills == | ||
{{Tabber | {{Tabber | ||
|Lu/Ciel=<dfn>{{</dfn> | |Lu/Ciel=<dfn>{{</dfn> | ||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! Class !! Skill Name | ! Class !! Skill Name !! Combination Gauge Usage | ||
|- | |- | ||
| [[Lu/Ciel]] || [[File:LuCielSkill9.png|27px]] [[Nether Shredder]] | | [[Lu/Ciel]] || [[File:LuCielSkill9.png|27px]] [[Nether Shredder]] || 10 | ||
|- | |- | ||
| [[Lu/Ciel]] || [[File:LuCielSkill8.png|27px]] [[Soul Infest]] | | [[Lu/Ciel]] || [[File:LuCielSkill8.png|27px]] [[Soul Infest]] || 10 | ||
|}<dfn>}}</dfn> | |}<dfn>}}</dfn> | ||
|Catastrophe=<dfn>{{</dfn> | |Catastrophe=<dfn>{{</dfn> | ||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! Class !! Skill Name | ! Class !! Skill Name !! Combination Gauge Usage | ||
|- | |- | ||
| [[Chiliarch]] || [[File:LuCielSkill20.png|27px]] [[Apollyon]] | | [[Chiliarch]] || [[File:LuCielSkill20.png|27px]] [[Apollyon]] || 10 | ||
|- | |- | ||
| [[Dreadlord]] || [[File:LuCielSkill21.png|27px]] [[Oblivion]] ([[Oblivion/ModA|A]]) | | [[Dreadlord]] || [[File:LuCielSkill21.png|27px]] [[Oblivion]] ([[Oblivion/ModA|A]]) || 10 | ||
|- | |- | ||
| [[Dreadlord#Transcendence_2|Transcendent Dreadlord]] || [[File:DLTrans6.png|27px]] [[Demonic Cannon]] | | [[Dreadlord#Transcendence_2|Transcendent Dreadlord]] || [[File:DLTrans6.png|27px]] [[Demonic Cannon]] || 10 | ||
|}<dfn>}}</dfn> | |}<dfn>}}</dfn> | ||
|Innocent=<dfn>{{</dfn> | |Innocent=<dfn>{{</dfn> | ||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! Class !! Skill Name | ! Class !! Skill Name !! Combination Gauge Usage | ||
|- | |||
| [[Royal Guard]] || [[File:Royalguard6.png|27px]] [[Eschaton]] ([[Eschaton/ModA|A]]) || 10 | |||
|- | |- | ||
| [[ | | rowspan=2 | [[Noblesse]] || [[File:Royalguard4.png|27px]] [[Fantasy Impromptu - 2nd Movement]] || 10 | ||
|- | |- | ||
| | | Chain Skill from [[Fantasy Impromptu - 1st Movement]] || 8 | ||
|- | |- | ||
| [[Noblesse#Transcendence_2|Transcendent Noblesse]] || [[File:NBTrans6.png|27px]] [[Rain of Chaos]] | | [[Noblesse#Transcendence_2|Transcendent Noblesse]] || [[File:NBTrans6.png|27px]] [[Rain of Chaos]] || 10 | ||
|}<dfn>}}</dfn> | |}<dfn>}}</dfn> | ||
|Diangelion=<dfn>{{</dfn> | |Diangelion=<dfn>{{</dfn> | ||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | {| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
! Class !! Skill Name | ! Class !! Skill Name !! Combination Gauge Usage | ||
|- | |||
| rowspan=2 | [[Diabla]] || [[File:DemActive3.png|27px]] [[Nightmare]] || 0~10 | |||
|- | |- | ||
| [[File:DemActive22.png|27px]] [[Altar of Evil]] ([[Altar of Evil/ModA|A]]) || 10 | |||
|- | |- | ||
| [[Demonio]] || [[File:DemActive24.png|27px]] [[Transcendence (Lu/Ciel)|Transcendence]] | | [[Demonio]] || [[File:DemActive24.png|27px]] [[Transcendence (Lu/Ciel)|Transcendence]] || 10 | ||
|- | |- | ||
| [[Demonio#Transcendence_2|Transcendent Demonio]] || [[File:DemTrans6.png|27px]] [[Abyss Extinction]] | | [[Demonio#Transcendence_2|Transcendent Demonio]] || [[File:DemTrans6.png|27px]] [[Abyss Extinction]] || 10 | ||
|}<dfn>}}</dfn> | |||
|Demersio=<dfn>{{</dfn> | |||
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
! Class !! Skill Name !! Combination Gauge Usage | |||
|- | |||
| [[Emptiness]] || [[File:EmptinessSkill6.png|27px]] [[Abyss Scatter]] || 0~10 | |||
|- | |||
| [[Turbids]] || [[File:TurbidsSkill4.png|27px]] [[Invite Abyss]] ([[Invite Abyss/ModA|A]]) || 0~10 | |||
|- | |||
| [[Turbids#Transcendence_2|Transcendent Turbids]] || [[File:TurbidsSkill11.png|27px]] [[Blanket Authority]] || 0~10 | |||
|}<dfn>}}</dfn> | |}<dfn>}}</dfn> | ||
}} | }} | ||
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|- | |- | ||
! width="6%" | Character | ! width="6%" | Character | ||
! width="46%" | [[File:HQ Shop Item 72550.png]]Specialization A | ! width="46%" | [[File:HQ Shop Item 72550.png|35px]] Specialization A | ||
! width="46%" | [[File:HQ Shop Item 72560.png]]Specialization B | ! width="46%" | [[File:HQ Shop Item 72560.png|35px]] Specialization B | ||
|- | |- | ||
| [[File:Icon - LuCiel (Lu).png|center|link=Lu/Ciel]] || Gain X amount of MP depending on combination | | [[File:Icon - LuCiel (Lu).png|center|link=Lu/Ciel]] || Gain X amount of MP depending on combination gauge gained. (Max: 5 MP per gauge) || Increased damage of skills using Combination Gauge by x%. (Max: 40%) | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*Although '''Switching''' is a Special Move, it is still counted as a skill that cannot be used during some disabling debuffs like [[Status Effects/Silence|Silence]]. | *Although '''Switching''' is a Special Move, it is still counted as a skill that cannot be used during some disabling debuffs like [[Status Effects/Silence|Silence]]. | ||
<br> | |||
== Trivia == | |||
*The term "Combination Points", often written as CP for short by players, is only ever used in the NA server's text for Switching Skills. Every other tooltip, such as Switching Commands or passives, consistently refer to it as "Combination Gauge". | |||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/26/2015 || - || colspan=2 align="left" | | | 02/26/2015 || - || colspan=2 align="left" | | ||
*{{buff| | *{{buff|Combination Gauge gain for MP2 Tier Skills increased from 3 to 4.}} | ||
*{{nerf| | *{{nerf|Combination Gauge is now only gained if a combo that switches characters successfully hits the target.}} | ||
|- | |- | ||
| 07/09/2015 || - || colspan=2 align="left" | | | 07/09/2015 || - || colspan=2 align="left" | | ||
*Fixed error where combination | *Fixed error where combination gauge was gained even when skill was canceled. | ||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{nerf|Skill | *{{nerf|Skill Combination Gauge gained only on successful hit with character being switched to.}} | ||
|- | |- | ||
| 12/19/2019 || 01/14/2020 || colspan=2 align="left" | | | 12/19/2019 || 01/14/2020 || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/08/2020 || - || colspan=2 align="left" | | | 04/08/2020 || - || colspan=2 align="left" | | ||
*Adjusted switching skill text to more clearly reflect Combination | *Adjusted switching skill text to more clearly reflect Combination Gauge gain. | ||
|- | |- | ||
| 06/04/2020 || 07/01/2020 || colspan=2 align="left" | | | 06/04/2020 || 07/01/2020 || colspan=2 align="left" | | ||
*{{buff|Skill | *{{buff|Skill Combination Gauge gained upon successful hit, regardless of character in play.}} | ||
|- | |||
| 11/23/2023 || - || align="left" | | |||
*{{buff|MP recovery for standby character increased from 6 MP to 20 MP per second.}} | |||
| align="left | | |||
*None. | |||
|} | |} | ||
<br> | <br> |