Carpet Bombing: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
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* | *You are able to move immediately after the flare is fired, allowing you to continue attacking while the missiles rain down. | ||
*The missiles will rain down towards you, diagonally opposite the direction you are facing. At a certain height, quite far above the ground, they will split open and rain down the '''Submunition''' contained inside, spreading them across a wide area in front. The pattern in which the '''Submunition''' falls out of the missiles is entirely consistent between casts. | |||
*The | **On average, most enemies on the same height as you will be hit by 3 to 6 '''Submunition''' explosions. Larger enemies will naturally take vastly more damage. | ||
**Due to the height at which the missiles split, it is rather unlikely an enemy will ever be hit by that part of the skill, though extremely tall targets may take a mix of missile and submunition damage, such as [[El Tower Defense|Interdimensional Colossus]]. | |||
* | **As even the largest enemies in the game have gaps between segments of their hitbox, such as the initial [[Titan's Grotto|Iserlohn Core]] fight and the final [[Plegas's Labyrinth|Colossus Plegas]], there is currently no enemy in the game that can actually take full damage from this skill. | ||
* | *The additional wave can consume [[Mobile Shelling]]'s enhanced cannonballs, with that wave's damage increasing accordingly based on the amount consumed. | ||
* | <br> | ||
== Trivia == | |||
*The '''Submunition''' inside the missiles are actually primed disfrozen canisters, like the one used for [[Chaos Cannon]]. | |||
**The NA server mistakenly calls this '''Guided Missiles''', even though they are not missiles and do not home in at all. | |||
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