Scare Chase: Difference between revisions
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__NOTOC__{{Languages|Scare Chase}} | __NOTOC__{{Languages|Scare Chase}} | ||
{{#ev:youtube|pWDRK9dyFQU|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Scare_Chase.png]] | ||
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon. | | {{SkillType|SA|T}} Launch a homing missile after reloading the cannon. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ! Class !! Level Required | ||
! Class | |||
|- | |- | ||
| [[Chung]] || 1 | | [[Chung]] || 1 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball | ! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! {{tt|Cannon Hit<br>(Physical)|Unlisted, see [[#Tips and Details]]}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | |||
|- | |- | ||
| ''' | | colspan="9" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 100% || 258% || 777% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds | ||
|- | |- | ||
| '''{{PvP}} | | {{PvP}} || 100% || 196% || 592% | ||
|- | |||
| colspan="9" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 100% || 309% || 932% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds | |||
|- | |||
| {{PvP}} || 100% || 236% || 711% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Scare Chase|Empowered, Gigantic|130|130}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Chung | ||
| dmg = 309, 932 | |||
| pvp_dmg = 236, 711 | |||
| | | empowered = 1.3 | ||
| passive1=Modified Warhead | |||
| | | suffix1=([[Centurion]]) | ||
}} | |||
| | |||
| | |||
| | |||
*Does not include '''Cannon Hit'''. | *Does not include '''Cannon Hit'''. | ||
<br> | <br> | ||
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{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | ||
|- | |- | ||
| valign="top" | | | valign="top" | | ||
===[[Fatal Phantom]]=== | ===[[Fatal Phantom]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
SI_RemodelMag.PNG; Remodel Magazine; | |||
Gas_Piston_System.png; Gas Piston System Locked-Expert; | |||
DCTrans5.png; Endless Chase Locked-Trans2; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
| valign="top" | | | valign="top" | | ||
===[[Centurion]]=== | ===[[Centurion]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
ConvertedWarhead.png; Modified Warhead; | |||
Reload.png; Reload Mastery; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
*The unlisted '''Cannon Hit''' is not affected by the '''[Final Enhanced]''' effect, but it is affected by the '''Empowered''' skill trait and its damage is converted to magic damage on the class paths where this is applicable. | *The unlisted '''Cannon Hit''' is not affected by the '''[Final Enhanced]''' effect, but it is affected by the '''Empowered''' skill trait and its damage is converted to magic damage on the class paths where this is applicable. | ||
**This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away. | **This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away. | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Bullet Attack''' damage greatly increased.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*{{buff|MP Usage decreased to 100 MP.}} | *{{buff|'''MP Usage''' decreased to 100 MP.}} | ||
|- | |- | ||
| 01/21/2016 || - || colspan=2 align="left" | | | 01/21/2016 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" | | | rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" | | ||
*{{nerf|MP | *{{nerf|'''MP Usage''' increased.}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
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|- | |- | ||
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Bullet Attack''' damage increased.}} | ||
*{{nerf| | *{{nerf|'''Blast''' damage decreased.}} | ||
|- | |- | ||
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" | | | rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Bullet Attack damage decreased.}} | *{{nerf|'''Bullet Attack''' damage decreased.}} | ||
*{{buff|Blast damage increased.}} | *{{buff|'''Blast''' damage increased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|PL=Wybuchowy Prześladowca |PLName=Explosive Chaser | |PL=Wybuchowy Prześladowca |PLName=Explosive Chaser | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Chung}} |