Echo Licht: Difference between revisions
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__NOTOC__{{Languages|Echo Licht}} | __NOTOC__{{Languages|Echo Licht}} | ||
{{#ev:youtube|43wvi7KQN-E|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| | | {{color|#00ffcc|Echo Licht|b=1}} | ||
*[Cycle Projectile] will retract to your location. | *[Cycle Projectile] will retract to your location. | ||
*[Cycle Projectile] | *[Cycle Projectile] deals damage to surrounding enemies when retracts and explodes. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Lofty: Anpassen]] || 25 | | [[Lofty: Anpassen]] || 25 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding=" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
| | ! Homing Cycle Projectile !! Homing Cycle<br>Projectile Explosion !! Homing Cycle Projectile !! Homing Cycle<br>Projectile Explosion | ||
|- | |||
| {{PvE}} || 241% || 304% || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 86% || 121% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Ain|Echo Licht|Empowered, Persistent||15}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Ain | |||
|dmg=241, 304 | |||
|pvp_dmg=86, 121 | |||
| | |hits=2, 1 | ||
|empowered=true | |||
| | }} | ||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
LAPassive1.png; Noble Pledge: Eid; | |||
EETrans5.PNG; Blooming Emotion Locked-Trans2; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*At '''[Enhanced]''', the projectile will travel well outside the screen before retracting, making it excellent at quickly gaining Eids from multiple enemies in front. | *At '''[Enhanced]''', the projectile will travel well outside the screen before retracting, making it excellent at quickly gaining Eids from multiple enemies in front. | ||
* | *{{se|351|Swaying El Keim|tt=no}} stacks will only be inflicted on the throw, not when the skill retracts. | ||
*The retracting '''Cycle Projectile''' will never expire as long as it does not come into contact with you again, allowing it to last for as long as you can outrun it, including through teleportation pads, potentially dealing damage to many more enemies as it makes its way back to you. | *The retracting '''Homing Cycle Projectile''' will never expire as long as it does not come into contact with you again, allowing it to last for as long as you can outrun it, including through teleportation pads, potentially dealing damage to many more enemies as it makes its way back to you. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | | 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | | 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Lofty: Anpassen}} | |||
{{ |