Never-Ending Darkness: Difference between revisions
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:''For the series of [[Challenge Mode]] raid dungeons, see [[Never-Ending Darkness (Challenge Mode)]]'' | |||
{{Languages|Never-Ending Darkness}} | {{Languages|Never-Ending Darkness}} | ||
{{DungeonPage | {{DungeonPage | ||
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==Phase 3: Crimson Eye== | ==Phase 3: Crimson Eye== | ||
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at '''Crimson Eye''' multiple times in order to stun the boss. | The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at '''Crimson Eye''' multiple times in order to stun the boss. | ||
< | <dfn>}}</dfn> | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File:Raid_Grey_Thorns.png|60px]] | |[[File:Raid_Grey_Thorns.png|60px]] | ||
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'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
< | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
|[[File:12-6-2_boss.png|60px]] | |[[File:12-6-2_boss.png|60px]] | ||
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**This move only be used when HP below 60 bars. | **This move only be used when HP below 60 bars. | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
< | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
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|Trivia=<dfn>{{</dfn> | |Trivia=<dfn>{{</dfn> | ||
*The characters featured on the loading screen are [[Innocent|Ishtar]], [[Innocent|Chevalier]], [[Apsara]], [[Doom Bringer]], and [[Minerva]]. | *The characters featured on the loading screen are [[Innocent|Ishtar]], [[Innocent|Chevalier]], [[Apsara]], [[Doom Bringer]], and [[Minerva]]. | ||
< | <dfn>}}</dfn> | ||
|Updates=<dfn>{{</dfn> | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
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|- | |- | ||
| 08/09/2018 || - || align="left" | | | 08/09/2018 || - || align="left" | | ||
*'''Dark Observer''''s and '''Death Prison''''s HP reduced. | *{{buff|'''Dark Observer''''s and '''Death Prison''''s HP reduced.}} | ||
*Fixed not being able to move forward in certain locations in Phase 1. | *Fixed not being able to move forward in certain locations in Phase 1. | ||
*'''Crimson Eye''': | *'''Crimson Eye''': | ||
**Fixed so it cannot be pushed. | **Fixed so it cannot be pushed. | ||
**HP Recovery when a party member dies slightly reduced. | **{{buff|HP Recovery when a party member dies slightly reduced.}} | ||
|- | |- | ||
| 08/23/2018 || - || align="left" | | | 08/23/2018 || - || align="left" | | ||
*Story Mode added: CP Requirement of 180000. | *Story Mode added: CP Requirement of 180000. | ||
*'''Dark Observer''', '''Crimson Eye''', '''Death Prison''' cage HP reduced. | *{{buff|'''Dark Observer''', '''Crimson Eye''', '''Death Prison''' cage HP reduced.}} | ||
*'''Crimson Eye''': | *'''Crimson Eye''': | ||
**Only cages a maximum of 2 people during the '''Death Prison''' pattern. | **{{buff|Only cages a maximum of 2 people during the '''Death Prison''' pattern.}} | ||
**No longer reflects damage during the '''Thorn Pillars''' pattern. | **No longer reflects damage during the '''Thorn Pillars''' pattern. | ||
**HP Recovery when a party member dies slightly reduced. | **{{buff|HP Recovery when a party member dies slightly reduced.}} | ||
|- | |- | ||
| 08/14/2019 || - || align="left" | | | 08/14/2019 || - || align="left" | | ||
*CP Requirement increased from 250000 to 400000. | *{{nerf|CP Requirement increased from 250000 to 400000.}} | ||
|- | |- | ||
| 03/12/2020 || 04/08/2020 || align="left" | | | 03/12/2020 || 04/08/2020 || align="left" | | ||
*Story Mode party limit decreased from 8 to 4. | *{{nerf|Story Mode party limit decreased from 8 to 4.}} | ||
*Raid Weapon can now drop from Story Mode. | *{{buff|Raid Weapon can now drop from Story Mode.}} | ||
**Raid Weapon gauge shared between modes. | **Raid Weapon gauge shared between modes. | ||
*Seperate Raid Rewards added for Story Mode (Raid Reset Ticket seperate). | *Seperate Raid Rewards added for Story Mode (Raid Reset Ticket seperate). | ||
*Normal Mode CP Requirement decreased from 400000 to 350000 | *{{buff|Normal Mode CP Requirement decreased from 400000 to 350000}} | ||
|- | |- | ||
| 08/27/2020 || 09/23/2020 || align="left" | | | 08/27/2020 || 09/23/2020 || align="left" | | ||
*Amount of spikes defeated required to complete Phase 1 decreased. | *{{buff|Amount of spikes defeated required to complete Phase 1 decreased.}} | ||
|- | |- | ||
| 11/19/2020 || 12/16/2020 || align="left" | | | 11/19/2020 || 12/16/2020 || align="left" | | ||
*Normal Mode party limit decreased from 8 to 6. | *{{nerf|Normal Mode party limit decreased from 8 to 6.}} | ||
*Normal Mode difficulty decreased. | *{{buff|Normal Mode difficulty decreased.}} | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |