Free Training: Difference between revisions

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Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>"
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| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*You can access this Map by speaking to [[Camilla]], then select the ''Free Training'' Button.
*You can access this Map by speaking to [[Camilla]], then select the ''Free Training'' Button.
*In this mode, you can hone your skills by trying out your combos.
*In this mode, you can hone your skills by trying out your combos.
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*[[Lowe]] will not move or attack, and has a massive amount of HP, making him ideal for practicing combos on.
*[[Lowe]] will not move or attack, and has a massive amount of HP, making him ideal for practicing combos on.
<span style="display:none">}}</span>
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| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
| [[File:TreeMush.png|60px]]
| [[File:TreeMush.png|60px]]
|'''Tree Mushroom''' - It can only hop about and pound you with its cap.
|'''Tree Mushroom''' - It can only hop about and pound you with its cap.
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File:Training Room.jpg|Old loading image.
File:Training Room.jpg|Old loading image.
</gallery>
</gallery>
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*For some reason, many multi-hit attacks such as [[Gust Storm]], [[Vortex Energy]], [[Photon Bomb]] etc. appear to hit less or extra time(s) within '''Free Training''' regardless of the map chosen or the enemy hit.
*For some reason, many multi-hit attacks such as [[Gust Storm]], [[Vortex Energy]], [[Photon Bomb]] etc. appear to hit less or extra time(s) within '''Free Training''' regardless of the map chosen or the enemy hit.
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time.
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time.
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*Some background textures of the standard Training Room will sometimes overlap with skill textures, which can be seen when using skills like [[Shadow Fang]] or [[Devoured Moon]].
*Some background textures of the standard Training Room will sometimes overlap with skill textures, which can be seen when using skills like [[Shadow Fang]] or [[Devoured Moon]].
<span style="display:none">}}</span>
<span style="display:none">}}</span>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background-color: {{ColorSel|Misc}};" class="textfloat"
|- style="background-color: {{ColorSel|Misc}};" class="textfloat"