Horary: Difference between revisions

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m (Text replacement - "class="related-skills uneven"" to "class="related-skills"")
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__NOTOC__{{Languages|Horary}}
__NOTOC__{{Languages|Horary}}
<div style="float: right;">{{#ev:youtube|ZVmqVeLACF8|400}}</div>
{{#ev:youtube|ZVmqVeLACF8|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:StellarCasterTSkill4.png]]
| [[File:StellarCasterTSkill4.png]]
| {{SkillType|SA|B}} Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.<br>May apply Mystical Effect when you observe with a 'Brilliant' mind.
| {{SkillType|SA|B}} Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.<br>May apply Mystical Effect when you observe with a 'Brilliant' mind.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Stellar Caster]] : Transcendent || 95
| [[Stellar Caster]]: Transcendent || 95
|}
|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
<div class="long-table">
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=3 | Mode !! rowspan=3 | Pillar of Destiny (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan=4 | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Pillar of Destiny (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan="4" | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! {{se|640|Collection of Light||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period !! rowspan=2 | Ignore Defense !! rowspan=2 | Max Hits !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period !! {{se|641|Judgement||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period !! colspan=2 | {{se|642|Culmination||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period
! colspan=2 | {{se|640|Collection of Light||pb}} !! rowspan=2 | Effect Period !! rowspan=2 | Defense Ignore !! rowspan=2 | Max Hits !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period !! colspan=2 | {{se|641|Judgement||pb}} !! rowspan=2 | Effect Period !! colspan=3 | {{se|642|Culmination||pb}} !! rowspan=2 | Effect Period
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Ally All Damage Increase !! Ally [[Character Systems|Special Resources]] Consumption !! Ally All Damage Increase !! Ally [[Character Systems|Special Resources]] Consumption
! All Damage Increase {{stat|m}} !! Field Duration !! {{Special Resources}} Usage Decrease !! Field Duration !! All Damage Increase {{stat|m}} !! {{Special Resources}} Usage Decrease !! Field Duration
|-  
|-  
! colspan=18 | Normal
| colspan="19" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second || rowspan=2 | 20 Seconds || rowspan=2 | -100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | -100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 17 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second  
| rowspan="2" |19 Seconds|| rowspan="2" | 100% || 8 Seconds || rowspan=2 | 19 Seconds || 18% || rowspan=2 | 100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
| {{PvP}} || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|-  
|-  
! colspan=18 | [Enhanced]
| colspan="19" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second || rowspan=2 | 20 Seconds || rowspan=2 | -100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | -100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 17 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second  
| rowspan="2" |19 Seconds|| rowspan="2" | 100% || 8 Seconds || rowspan=2 | 19 Seconds || 18% || rowspan=2 | 100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
| {{PvP}} || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|}
|}
</div>
</div>
*'''<span style="color:#C17CFA">[Void of Course]</span>''' ignores guard.
*{{color|#C17CFA|[Void of Course]|b=1}} ignores guard.
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], and Laby's [[Sentimental Point System|Sentimental Point]].
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Horary|Haste, Heavy|cd=22|cd1=75}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Haste Horary !! colspan=2 | Heavy Horary
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Haste|75}} || 16.5 Seconds || {{SkillText|Heavy}} || 26.4 Seconds
|}
<br>
<br>


== Related Skills ==
==Extra Information==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
=== Total Damage ===
{{Damage|true|Noah
|dmg=6146
|pvp_dmg=1665
|hits=1
|awk_hits=2
|awk_alias=Horary, Void of Course
|heavy=true
}}
*Does not include field party buffs.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! Affected By Action Speed
|-
|-
| width="40" | [[File:CelestiaHyperActive.png]]
| {{Check|Y}}
| align="center" width="150" | [[Luminary]]
|}
|}
<br>
<br>


== Total Damage ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Noah}}"
|StellarCasterTPassive1.png; Awakened Will: Stellar Caster;
! rowspan=3 | Mode !! colspan=4 | Base
CelestiaHyperActive.png; Luminary;
|- style="background:{{ColorSel|CharLight|Noah}}"
}}
! colspan=2 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} / {{Tag|#FFAE48||[Judgment]|stroke=black}} / {{Tag|#8DDBFE||[Culmination]|stroke=black}} || colspan=2 | {{Tag|#C17CFA||[Void of Course]|stroke=black}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 6146}}}}% || {{formatnum:{{#expr: 6146*1.44}}}}% || {{formatnum:{{#expr: 6146*2}}}}% || {{formatnum:{{#expr: 6146*2*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 1665}}}}% || {{formatnum:{{#expr: 1665*1.44}}}}% || {{formatnum:{{#expr: 1665*2}}}}% || {{formatnum:{{#expr: 1665*2*1.44}}}}%
|}
*Does not include field party buffs.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The effect period of each effect provided by the skill is on a set pattern, in order of '''<span style="color:#4C9FFB">[Collection of Light]</span>''', '''<span style="color:#C17CFA">[Void of Course]</span>''', '''<span style="color:#FFAE48">[Judgment]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' before repeating, and starts counting on dungeon/match start.
*The effect period of each effect provided by the skill is on a set pattern, in order of {{color|#4C9FFB|[Collection of Light]|b=1}}, {{color|#C17CFA|[Void of Course]|b=1}}, {{color|#FFAE48|[Judgment]|b=1}} and {{color|#8DDBFE|[Culmination]|b=1}} before repeating, and starts counting on dungeon/match start.
**The timer will stop on loading screens between stages, so keep that in mind when using 3rd party timers.
**The timer will stop on loading screens between stages.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the '''<span style="color:#8DDBFE">[Culmination]</span>''' effect 100% of the time for a set duration. The effect period cycle will remain counting however, making this the only way of having '''<span style="color:#8DDBFE">[Culmination]</span>''' active during '''<span style="color:#C17CFA">[Void of Course]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>'''.
**Additionally, the sound effect that plays will vary depending on the effect type. In particular, {{color|#C17CFA|[Void of Course]|b=1}} has a noticeably distinct sound compared to the others.
**Without [[Luminary]], '''<span style="color:#C17CFA">[Void of Course]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>''' can never be increased by '''<span style="color:#8DDBFE">[Culmination]</span>''''s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the {{color|#8DDBFE|[Culmination]|b=1}} effect 100% of the time for a set duration. The effect period cycle will remain counting however, making this the only way of having {{color|#8DDBFE|[Culmination]|b=1}} active during {{color|#C17CFA|[Void of Course]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}}.
**As you will always cast '''<span style="color:#8DDBFE">[Culmination]</span>''' during its effect, you will be unable to use '''<span style="color:#C17CFA">[Void of Course]</span>''' for the entire duration of [[Luminary]], losing out on a significant amount of damage.
**Without [[Luminary]], {{color|#C17CFA|[Void of Course]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}} can never be increased by {{color|#8DDBFE|[Culmination]|b=1}}'s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
*If '''<span style="color:#8DDBFE">[Culmination]</span>''' is still active before casting '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>''', the effects will not stack, as '''<span style="color:#8DDBFE">[Culmination]</span>''' will always override either of the two fields within its own area.
**As you will always cast {{color|#8DDBFE|[Culmination]|b=1}} during its effect, you will be unable to use {{color|#C17CFA|[Void of Course]|b=1}} for the entire duration of [[Luminary]], losing out on a significant amount of damage.
*'''<span style="color:#C17CFA">[Void of Course]</span>''' will be affected by '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#8DDBFE">[Culmination]</span>''', if either of those fields are still active.
*If {{color|#8DDBFE|[Culmination]|b=1}} is still active before casting {{color|#4C9FFB|[Collection of Light]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}}, the effects will not stack, as {{color|#8DDBFE|[Culmination]|b=1}} will always override either of the two fields within its own area.
*While '''<span style="color:#C17CFA">[Void of Course]</span>''' has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*{{color|#C17CFA|[Void of Course]|b=1}} will be affected by {{color|#4C9FFB|[Collection of Light]|b=1}} or {{color|#8DDBFE|[Culmination]|b=1}}, if either of those fields are still active.
*'''<span style="color:#4C9FFB">[Collection of Light]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' will always deal increased damage, as they are immediately affected by their own effects.
*While {{color|#C17CFA|[Void of Course]|b=1}} has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*{{color|#4C9FFB|[Collection of Light]|b=1}} and {{color|#8DDBFE|[Culmination]|b=1}} will always deal increased damage, as they are immediately affected by their own effects.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
*The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.
*The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.
*On the European server, this skill is affected by the [[Free Training]] hit count error, where '''<span style="color:#C17CFA">[Void of Course]</span>''' deals 3 hits instead of 4 hits.
*On the European server, this skill is affected by the [[Free Training]] hit count error, where {{color|#C17CFA|[Void of Course]|b=1}} deals 3 hits instead of 2 hits.
**It is likely that the developers are not aware of the issue, since the skill tooltip claims that it hits 3 times.
**It is likely that the developers are not aware of the issue, since the skill tooltip claims that it hits 3 times.
**Strangely, it will still deal 3 hits in PvP but 4 hits in [[Ereda Island]].
**Strangely, it will still deal 3 hits in PvP but 4 hits in [[Ereda Island]].
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*None
*None
| align="left" |  
| align="left" |  
*[Void of Course] Ignore Defense decreased.
*{{nerf|[Void of Course] Ignore Defense decreased.}}
|-
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |  
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |  
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|FR=Horar |FRName=Horar
|FR=Horar |FRName=Horar
}}
}}
<br>
<br>
{{SCaSkills}}
{{SkillNav - Stellar Caster}}