Emptiness: Difference between revisions
→Additional Combos
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| After doing the standard {{CDR}}{{CZ}} combo, quickly rush forward a large distance before performing a final stab. | | After doing the standard {{CDR}}{{CZ}} combo, quickly rush forward a large distance before performing a final stab. | ||
*As Lu, the {{CDR}}{{CZ}} still launches, so it should be used from further away. | *As Lu, the {{CDR}}{{CZ}} still launches, so it should be used from further away. | ||
| {{CDR}}<br>{{CZ}} | | {{CDR}}<br>{{CZ}} 273% Phy. Damage<br>{{CX}} 360% Mag. Damage x4<br>{{CX}} 289% Mag. Damage | ||
| {{CDR}}<br>{{CZ}} | | {{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CX}} 360% Mag. Damage x4<br>{{CX}} 144% Mag. Damage | ||
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| [[File:Combo - Emptiness 2.png|520px]] | | [[File:Combo - Emptiness 2.png|520px]] | ||
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*The command can be repeated by skipping the final {{CX}} to stay in the air, up to 3 times before landing. | *The command can be repeated by skipping the final {{CX}} to stay in the air, up to 3 times before landing. | ||
*The final {{CX}} can be performed at any point after using {{CDRU}}{{CX}}{{CZ}} in the air at least once, even if interspersed with other skills or if switched to the standby character. | *The final {{CX}} can be performed at any point after using {{CDRU}}{{CX}}{{CZ}} in the air at least once, even if interspersed with other skills or if switched to the standby character. | ||
| {{CDRU}}<br>{{CX}} | | {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CX}} 255% Mag. Damage x3 (4 MP)<br>{{CX}} 289% Mag. Damage + 322% Mag. Damage | ||
| {{CDRU}}<br>{{CX}} | | {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CX}} 255% Mag. Damage x3 (4 MP)<br>{{CX}} 289% Mag. Damage + 322% Mag. Damage | ||
|} | |} | ||
<!-- === Updates === | <!-- === Updates === |