Diabla: Difference between revisions

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|image={{Tabber
|image={{Tabber
|Normal=[[File:Portrait - Diabla Combination.png|405px]]
|Normal=[[File:Portrait - Diabla Combination.png|405px]]
|Manic Demon Form=[[File:Portrait - Diabla Madness Form.png|360px]]
|Manic Demon Form=[[File:Skill Cutin - Diabla Manic Demon Form.png|360px]]
}}
}}
|class=[[File:Mini Icon - Diabla.png]] Diabla
|class=[[File:Mini Icon - Diabla.png]] Diabla
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| classes2=[[File:Mini Icon - Luciel.png]] Ciel
| classes2=[[File:Mini Icon - Luciel.png]] Ciel
| weaponset=2
| weaponset=2
| weapon1=Magic Gauntlets, Demonic Energy
| weapon1=Magic Gauntlets
| weapon2=Gun Blades
| weapon2=Gun Blades
| ability=Immense Demonic Energy
| ageset=2
| ageset=2
| age1=Unknown
| age1=Unknown
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| raceset=2
| raceset=2
| race1=Demon
| race1=Demon
| race2=Half-Demon
| race2={{tt|Half-Demon|Formerly Human}}
|ESP=Damage Reduction
|ESP=Damage Reduction
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
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}}
}}
<dfn>}}</dfn>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 3 May 2016<br>[[File:Japanese_Flag.png|20px]] 7 September 2016<br>[[File:Chinese_Flag.png|20px]] 7 September 2016<br>[[File:American Flag.png|20px]] 7 September 2016<br>[[File:Bresil_Flag.png|20px]] 7 September 2016<br>[[File:European Union Flag.png|20px]] 23 November 2016
|RD=[[File:Korean Flag.png|20px]] 3 May 2016<br>[[File:Japanese_Flag.png|20px]] 7 September 2016<br>[[File:Chinese_Flag.png|20px]] 7 September 2016<br>[[File:American Flag.png|20px]] 7 September 2016<br>[[File:Brazil Flag.png|20px]] 7 September 2016<br>[[File:European Union Flag.png|20px]] 23 November 2016
|stat=
|stat=
{{CharStats
{{CharStats
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= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel =
= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel =
{{ADSquare}}
 
'''[A demon that has reclaimed her true demonic energy]'''
'''[The merciless demon ruler with a cruel nature.]'''
=== Background ===
=== Background ===
{{Background
{{Background
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Diabla}}
{{:Skill Tree: Diabla}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|CP Combo}}
  {{SkillText|Combo|CP Combo}}
{{SkillText|Combo|Switching}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{{Tabber
|$divclass=tabber-border
|Lu=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" rowspan=2 | Image  
! width="30%" |Image  
! width="35%" rowspan=2 | Description
! width="45%" |Description
! width="40%" colspan= 2 | Damage
! width="25%" |Damage
|-
! width="20%" | Lu
! width="20%" | Ciel
|-
|-
| [[File:DiaCombo1Temp.jpg]]
|[[File:Combo - Diabla 1.png|520px]]
|  
|  
After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks. The standby character will also appear to attack. As Lu, swipe at the enemies, getting ready to jump forward as Ciel knocks the enemies up, rushing forward together with Ciel to catch them, finishing with a launching swipe and Ciel firing his gunblade at the launched enemies. As Ciel, slash forward once while Lu rushes forward to swipe at the enemies, before jumping forward while spinning your gunblades, after which Lu launches the enemies for you to shoot them, finishing with Lu knocking them further up.
After a successful '''Bound''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters while in Super Armor and launches enemies at the end.
*While the combo is written as {{CConX}}, every {{CX}} executes an entirely different attack.
|
|
{{CB}} 158% Phy. Damage<br>
{{CB}} 158% Phy. Damage<br>
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537% Phy. Damage<br>
537% Phy. Damage<br>
{{CX}} 597% Phy. Damage<br>
{{CX}} 597% Phy. Damage<br>
|-
| [[File:Combo - Diabla DRZXXXXZ.png|350px]] {{CDR}}{{CZ}}{{CCPX}}{{CX}}{{CX}}{{CX}}{{CZ}}
|
{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel to perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
|
{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
|-
| [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CCPZ}}{{CX}}
|
After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly to launch enemies up. Finish with Lu re-launching them. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
|
{{CDRU}}<br>{{CX}} 278% Phy. Damage<br>{{CCPZ}} 98% Phy. Damage x2 + 317% Phy. Damage<br>{{CX}} 383% Phy. Damage
|}
<dfn>}}</dfn>
|Ciel=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="30%" |Image
! width="45%" |Description
! width="25%" |Damage
|-
| [[File:Combo - Diabla BX.png|350px]] {{CB}}{{CConX}}
|
After a successful '''Bound''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end.
|
|
{{CB}} 190% Phy. Damage<br>
{{CB}} 190% Phy. Damage<br>
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{{CX}} 611% Phy. Damage<br>
{{CX}} 611% Phy. Damage<br>
|-
|-
| [[File:DiaCombo2Temp.jpg]]
| [[File:Combo - Diabla 2.png|520px]]
|  
|  
After doing the standard {{CDR}}{{CZ}} combo, switch to the standby character and attack while dashing behind enemies. If you sucessfully hit the enemy with the last {{CZ}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. If switching to Ciel, perform a few close combat slashes. If switching to Lu, slash and pounce onto the enemy. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDR}}{{CZ}} combo, switch to Lu to perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you successfully launch the enemy during Ciel final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
|
{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
|
|
{{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CCPX}} 297% Phy. Damage<br>{{CX}} 412% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
{{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CCPX}} 297% Phy. Damage<br>{{CX}} 412% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
|-
|-
| [[File:DiaCombo3Temp.jpg]]
| [[File:Combo - Diabla 3.png|520px]]
|  
|  
After doing the standard {{CDRU}}{{CX}} combo, switch the standby character and launch enemies up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. If switching to Ciel, he will perform a crescent slash launching enemies while Lu catches them. If switching to Lu, she will cause the ground to burst launching enemies while Ciel catches them. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly to push enemies forward with a ground smash. Finish with Ciel launching them up. If you successfully launch the enemy during Ciel final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
|
|  
{{CDRU}}<br>{{CX}} 278% Phy. Damage<br>{{CCPZ}} 98% Phy. Damage x2 + 317% Phy. Damage<br>{{CX}} 383% Phy. Damage
|
{{CDRU}}<br>{{CX}} 278% Phy. Damage<br>{{CCPZ}} 195% Phy. Damage + 49% Phy. Damage x4<br>{{CX}} 452% Phy. Damage
{{CDRU}}<br>{{CX}} 278% Phy. Damage<br>{{CCPZ}} 195% Phy. Damage + 49% Phy. Damage x4<br>{{CX}} 452% Phy. Damage
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


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{{:Diabla/Artwork}}
{{:Diabla/Artwork}}
{{:Diabla/Misc}}
{{:Diabla/Misc}}
<br>
== Tips and Details ==
*Manic Demon Skills are all considered to be separate skills from [[Altar of Evil]].
**Because of this, effects that boost [[Altar of Evil]]'s damage will not boost the damage of these five skills.
**Despite this, [[Altar of Evil/ModA|[Mod] Altar of Evil]] also changes these five skills.
<br>
<br>


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*Lu's normally white star-shaped pupils turn black upon advancing to '''Diabla'''. Her horns also turn black and become covered in scales, resembling the horns of Jin, In, and Scar, as opposed to the bright, smooth appearance in her other job paths.
*Lu's normally white star-shaped pupils turn black upon advancing to '''Diabla'''. Her horns also turn black and become covered in scales, resembling the horns of Jin, In, and Scar, as opposed to the bright, smooth appearance in her other job paths.
**Lu's smile also becomes wider upon advancing to '''Diabla'''.
**Lu's smile also becomes wider upon advancing to '''Diabla'''.
*The contract sigil on her back starts glowing with an eerie blue aura surrounding it in this advancement.
*This is the only path where '''Lu''' does not grow any wings at all.
*This is the only path where '''Lu''' does not grow any wings at all.
*Unlike the other job paths, '''Diabla''' focuses almost entirely on Lu. For this reason, Ciel does not gain a new pose from base to 1st job advancement, retaining his pose from his base job.
*Prior to the 08/01/2019 KR update, '''Diabla''' focuses almost entirely on Lu. All of the skills available for Diabla would switch into Lu and none that will switch to Ciel. For this reason, Ciel does not gain a new pose from base to 1st job advancement, retaining his pose from his base job.
**Until the 08/01/2019 RE:BOOT update, this advancement also only added skills that switched to '''Lu'''.
*'''Diabla''''s Manic Demon Form resembles her [http://elwiki.net/wiki/images/c/c4/LuReal.png original appearance], featuring her original hair. However, many features have been altered to reflect her current path such as her horns, tails, and pupils.
*'''Diabla''''s Manic Demon Form resembles her [http://elwiki.net/wiki/images/c/c4/LuReal.png original appearance], featuring her original hair. However, many features have been altered to reflect her current path such as her horns, tails, and pupils.
*As with [[Noblesse]], Lu trades her round crown for a tiara-like one instead, though it is much smaller here to signify her slowly losing her 'noble' disposition. In Manic Demon Form, it is replaced by a hovering crown-like crystal between her horns, similar to the three crystals used in the same manner by [[Innocent|Ishtar]]. The crown disappears entirely in her further advancements.
*As with [[Noblesse]], Lu trades her round crown for a tiara-like one instead, though it is much smaller here to signify her slowly losing her 'noble' disposition. In Manic Demon Form, it is replaced by a hovering crown-like crystal between her horns, towards the back of her head, somewhat similar to the three crystals used in the same manner by [[Innocent|Ishtar]]. The crown disappears entirely in her further advancements.
<br>
<br>


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