Rising Shot: Difference between revisions

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__NOTOC__{{Languages|Rising Shot}}
__NOTOC__{{Languages|Rising Shot}}
<div style="float: right;">{{#ev:youtube|zi96plzZwPk|400}}</div>
{{#ev:youtube|zi96plzZwPk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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|-
|-
|
|
| <font color="FFCC00">'''Silver Bullet'''</font>
| {{color|#FFCC00|Silver Bullet|b=1}}
*Increases normal bullet command's damage by 15% for 15 Seconds.
*Increases normal bullet command's damage by 15% for 15 seconds.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=2 | {{se|269|Silver Bullet}} !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=2 | {{se|269|Silver Bullet}} !! colspan=4 | Max Hits !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon !! Bullet Damage !! Duration
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Bullet Commands Damage Increase !! Duration !! Revolver !! Musket !! Auto-guns !! Hand Cannon
|-  
|-  
! colspan=13 | Normal
| colspan=13 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 731% || 650% || 292% || 849% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | +15% || rowspan=2 | 15 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 6 Seconds
| {{PvE}} || 731% || 650% || 292% || 849% || rowspan=2 | 15% || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 30 ECP || rowspan=2 | 6 Seconds
|-
|-
| '''{{PvP}}''' || 247% || 230% || 103% || 287%
| {{PvP}} || 247% || 230% || 103% || 287%
|-  
|-  
! colspan=13 | [Enhanced]
| colspan=13 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 731% || 650% || 292% || 849% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | +25% || rowspan=2 | 20 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 6 Seconds
| {{PvE}} || 731% || 650% || 292% || 849% || rowspan=2 | 25% || rowspan=2 | 20 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 35 ECP || rowspan=2 | 6 Seconds
|-
|-
| '''{{PvP}}''' || 247% || 230% || 103% || 287%
| {{PvP}} || 247% || 230% || 103% || 287%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Rising Shot|Empowered, Killing Blow (1)|duration=15|duration_enhanced=20|duration2=130}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Stage !! Empowered Rising Shot !! colspan=2 | Killing Blow (1) Rising Shot
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Attribute Effect !! Duration
|-
| Normal || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 19.5 Seconds
|-
| [Enhanced] || 26 Seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Rose}}"
|dmg=731
|pvp_dmg=247
|empowered=true
|prefix=revolver
}}
{{Damage
|dmg=650
|pvp_dmg=230
|empowered=true
|prefix=musket
}}
{{Damage
|dmg=292
|pvp_dmg=103
|hits=3
|empowered=true
|prefix=autogun
}}
{{Damage
|dmg=849
|pvp_dmg=287
|empowered=true
|prefix=cannon
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=2 | Mode !! colspan=4 | Normal !! colspan=4 | Empowered  
! rowspan=2 | Mode !! colspan=4 | Normal !! colspan=4 | Empowered  
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Revolver !! Musket !! Auto-gun !! Hand Cannon
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Revolver !! Musket !! Auto-gun !! Hand Cannon
|-  
|-  
! {{PvE}}  
| {{PvE}} || {{#var: revolver_total_damage}} || {{#var: musket_total_damage}} || {{#var: autogun_total_damage}} || {{#var: cannon_total_damage}} || {{#var: revolver_total_damage_empowered}} || {{#var: musket_total_damage_empowered}} || {{#var: autogun_total_damage_empowered}} || {{#var: cannon_total_damage_empowered}}
| 731% || 650% || {{formatnum:{{#expr: 292*3}}}}% || 849%
| {{formatnum:{{#expr: 731*1.2}}}}% || {{formatnum:{{#expr: 650*1.2}}}}% || {{formatnum:{{#expr: 292*3*1.2}}}}% || {{formatnum:{{#expr: 849*1.2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}} || {{#var: revolver_total_damage_pvp}} || {{#var: musket_total_damage_pvp}} || {{#var: autogun_total_damage_pvp}} || {{#var: cannon_total_damage_pvp}} || {{#var: revolver_total_damage_empowered_pvp}} || {{#var: musket_total_damage_empowered_pvp}} || {{#var: autogun_total_damage_empowered_pvp}} || {{#var: cannon_total_damage_empowered_pvp}}
| 247% || 230% || {{formatnum:{{#expr: 103*3}}}}% || 287%
| {{formatnum:{{#expr: 247*1.2}}}}% || {{formatnum:{{#expr: 230*1.2}}}}% || {{formatnum:{{#expr: 103*3*1.2}}}}% || {{formatnum:{{#expr: 287*1.2}}}}%
|}
|}


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
| valign="top" |
===[[Tempest Burster]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[File:HeavyBarrel9.png]]
| align="center" width="150" |  [[Miracle Vision]]
|-
| width="40" | [[File:StormTrooper3.png]]
| align="center" width="150" |  [[Shear Plate]]
|-
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
|}
| valign="top" |
| valign="top" |
===[[Black Massacre]]===
===[[Black Massacre]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:Bloodia3.png]]
Bloodia3.png; Revolver Mastery;
| align="center" width="150" | [[Revolver Mastery]]
Bloodia9.png; Chain Powder;
|- <!--
CRPassive3.png; Death by Revolver Locked-Expert;
| width="40" | [[File:Bloodia9.png]]
CrRTrans5.png; Frenzy Locked-Trans2;
| align="center" width="150" | [[Chain Powder]]
}}
|-
| width="40" | [[File:CrRTrans4.png]]
| align="center" width="150" | [[Awakened Will: Crimson Rose]] -->
|-
| width="40" | [[File:CrRTrans5.png]]
| align="center" width="150" | [[Frenzy]] {{Locked Skill|Trans2}}
|}
| valign="top" |
| valign="top" |
===[[Minerva]]===
===[[Minerva]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
| width="40" | [[File:VakPassive.png]]
|i=1|
| align="center" width="150" | [[Battlefield Angel]]
VakPassive.png; Battlefield Angel;
|-
FYPassive1.png; Arsenal Reinforcement;
| width="40" | [[File:FYPassive1.png]]
FYTrans5.png; Enhance Equipment Locked-Trans2;
| align="center"  width="150" | [[Arsenal Reinforcement]]
}}
|-
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
|}
| valign="top" |  
| valign="top" |  
===[[Prime Operator]]===
===[[Prime Operator]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:MHPassive.png]]
Prime Operator - Passive 1.png; Mecha Control;
| align="center" width="150" | [[Mechanic Mastery]]
}}
|-
| width="40" | [[Image:MHBuff.png]]
| align="center"  width="150" | [[Limit Over]]
|-
| width="40" | [[Image:OptPassive3.png]]
| align="center"  width="150" | [[G-Mastery]] {{Locked Skill|Expert}}
|- <!--
| width="40" | [[Image:OptTrans4.png]]
| align="center"  width="150" | [[Awakened Will: Optimus]]
|-
| width="40" | [[Image:Prime Operator - Passive 1.png]]
| align="center"  width="150" | [[Mecha Control]] -->
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The '''[[Status Effects|Silver Bullet]]''' buff is indicated by Rose's bullets turning bright blue.
*The {{se|269|Silver Bullet|tt=no}} buff is indicated by your bullets turning bright blue.
*The buff will apply before her attack, even if you fail to complete the animation.
*The buff will apply before the attack, even if you fail to complete the animation.
*This buff applied by this skill changes the bullet type and will replace the buff applied by either [[Blazing Bullet]] or [[Freezing Bullet]].
*This buff applied by this skill changes the bullet type and will replace the buff applied by either [[Blazing Bullet]] or [[Freezing Bullet]].
<br>
<br>
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Level Requirement changed from Level 5 to Level 1.
*Level Requirement changed from Level 5 to Level 1.
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/22/2021 || 07/21/2021 || colspan=2 align="left" |
| 07/22/2021 || 07/21/2021 || colspan=2 align="left" |
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}}
}}
<br>
<br>
{{SkillNav - Rose}}
{{SkillNav - Rose}}
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