Brutal Swing: Difference between revisions
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__NOTOC__ | |||
{{Languages|Brutal Swing}} | {{Languages|Brutal Swing}} | ||
<div style="float: right;">{{#ev:youtube|UHrvNggHyG0|300}}</div> | <div style="float: right;">{{#ev:youtube|UHrvNggHyG0|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[Image:Brutal_Swing.png]] | |||
| '''[Special Active]''' Chung dashes forward and pushes the target, then brutally swings, blowing the target away with the Destroyer. | |||
|} | |} | ||
<br> | |||
== Requirements == | |||
== Requirements | <tabber> | ||
NA= | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
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| <center>0 SP</center> | | <center>0 SP</center> | ||
|} | |} | ||
|-| | |||
KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#99CCFF;" | |||
! Class !! Master !! Level Required !! SP Used Per Level | |||
|- | |||
| [[Chung]] || Lv. 20 || 5 || 2 | |||
|} | |||
</tabber> | |||
<br> | |||
== Skill Information == | == Skill Information == | ||
<tabber> | <tabber> | ||
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|-| | |-| | ||
KR= | KR= | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown''' | |||
|- style="background:#99CCFF;" | |||
! Dash !! Swing | |||
|- | |||
| align="left" | 1 || rowspan="3" | 5 || 249% || 582% || rowspan="20" | 100 MP || rowspan="20" | 7 Seconds | |||
|- | |||
| align="left" | 2 || 239% || 556% | |||
|- | |||
| align="left" | 3 || 260% || 608% | |||
|- | |||
| align="left" | 4 || 6 || 266% || 621% | |||
|- | |||
| align="left" | 5 || 8 || 271% || 634% | |||
|- | |||
| align="left" | 6 || 10 || 277% || 647% | |||
|- | |||
| align="left" | 7 || 12 || 283% || 661% | |||
|- | |||
| align="left" | 8 || 14 || 288% || 674% | |||
|- | |||
| align="left" | 9 || 16 || 294% || 687% | |||
|- | |||
| align="left" | 10 || 18 || 299% || 700% | |||
|- | |||
| align="left" | 11 || 20 || 305% || 713% | |||
|- | |||
| align="left" | 12 || 22 || 311% || 726% | |||
|- | |||
| align="left" | 13 || 24 || 316% || 739% | |||
|- | |||
| align="left" | 14 || 26 || 322% || 752% | |||
|- | |||
| align="left" | 15 || 28 || 327% || 765% | |||
|- | |||
| align="left" | 16 || 30 || 333% || 778% | |||
|- | |||
| align="left" | 17 || 32 || 339% || 792% | |||
|- | |||
| align="left" | 18 || 34 || 344% || 805% | |||
|- | |||
| align="left" | 19 || 36 || 350% || 818% | |||
|- | |||
| align="left" | 20 || 38 || 355% || 831% | |||
|} | |||
</tabber> | </tabber> | ||
<br> | <br> | ||
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'''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''. | '''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''. | ||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
*After getting the skill note, this skill is one of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills) | *After getting the skill note, this skill is one of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills) | ||
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**A properly timed awakening also gives you enough time to catch even without the skill note | **A properly timed awakening also gives you enough time to catch even without the skill note | ||
<br> | <br> | ||
<tabber> | |||
NA= | |||
{{ChSkills}} | {{ChSkills}} | ||
|-| | |||
KR= | |||
{{ChungSkillsKR}} | |||
</tabber> | |||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |