Limit Over: Difference between revisions

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{{#arraydefine:Limit Over|1.15, 1.1}}
{{#arraydefine:Limit Over|1.15, 1.1}}
</includeonly><noinclude>__NOTOC__{{Languages|Limit Over}}
</includeonly><noinclude>__NOTOC__{{Languages|Limit Over}}
<div style="float: right;"></div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:MHBuff.png]]
| [[File:MHBuff.png]]
| {{SkillType|B}} Activate the G-Core and strengthen all skills for a set duration, and increase the efficiency of the G System.<br>All skills' damage is increased and G Skill specific effects are applied.<br>(Hyperactive excluded)
| {{SkillType|B}} Activate G-Core and strengthen all skills for a set duration and increase the efficiency of the G System.<br>All skills' damage is increased and are applied with a special G Skill effect.<br>(Hyperactive excluded)
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|-
|
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| <font color="FFCC00">'''G Limiter Release'''</font>
| {{Color|#FFCC00|G Limit Release|b=1}}
*[[G-0 Battleroid]]: Fires 10 additional missiles.
*[[G-0 Battleroid]]: Additional 10 shots of guided missiles.
*[[G-1 Corona]]: Continuous firing speed increased by 50%.
*[[G-1 Corona]]: Casting speed increased by 50%.
*[[G-2 Rolling Thunder]]: Charge time shortened by 50%.
*[[G-2 Rolling Thunder]]: Charge time is reduced by 50%.
*[[G-3 Raptor]]: Knockdown reduction added.
*[[G-3 Raptor]]: Knockdown reducing effect added.
*[[G-4 Frisbee]]: Attack range increased by 30%.
*[[G-4 Frisbee]]: Attack range increased by 30%.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=4 | Mode !! colspan=8 | {{se|284|Limit Over}} !! rowspan=4 | ECP Usage !! rowspan=4 | Cooldown
! rowspan=3 | Mode !! colspan=8 | {{se|284|Limit Over}} !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=3 | Skill Damage Increase !! colspan=6 | G Limiter Release !! rowspan=3 | Duration
! rowspan=2 | All Skill Damage<br>Increase !! rowspan=2 | [[G-0 Battleroid]]<br>Guided Missile Count !! colspan=2 | [[G-1 Corona]]<br>Energy Bullet Count !! rowspan=2 | [[G-2 Rolling Thunder]]<br>Charge Interval !! rowspan=2 | [[G-3 Raptor]]<br>Knockdown Decrease !! rowspan=2 | [[G-4 Frisbee]]<br>Range Increase !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | [[G-0 Battleroid]]<br>Guided Missile Count !! colspan=2 | [[G-1 Corona]]<br>Energy Bullet Count !! rowspan=2 | [[G-2 Rolling Thunder]]<br>Charge Interval !! rowspan=2 | [[G-3 Raptor]]<br>KD Reduction !! rowspan=2 | [[G-4 Frisbee]]<br>Range Increase
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Additional ECP Consumed
! Normal !! Additional ECP Consumed
|-  
|-  
! colspan=11 | Normal
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 12% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | -3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds
| {{PvE}} || 12% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | 3 || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 8% || 15 Seconds
| {{PvP}} || 8% || 15 Seconds
|-  
|-  
! colspan=11 | [Enhanced]
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 15% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | -3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds
| {{PvE}} || 15% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | 3 || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 10% || 15 Seconds
| {{PvP}} || 10% || 15 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Limit Over|Killing Blow (1), Powerful|130|duration=39|duration_pvp=19.5|cd2=110|cd=15}}
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
! rowspan=2 | Mode !! colspan=2 | Killing Blow (1) Limit Over !! colspan=2 | Powerful Limit Over
 
|- style="background:{{ColorSel|CharLight|Rose}}"
==Related Skills==
! Attribute Effect !! {{se|284|Limit Over}} Duration !! Attribute Effect !! Cooldown
{{SkillTable
|-
|Prime Operator - Passive 1.png; Mecha Control;
| '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 39 Seconds || rowspan=2 | {{SkillText|Powerful|110}} || rowspan=2 | 27.5 Seconds
}}
|-
| '''{{PvP}}''' || 19.5 Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*As [[Metal Heart]] does not have access to the G System yet, this buff's only use before class changing to [[Optimus]] is the skill damage increase.
*As [[Metal Heart]] does not have access to the G System yet, this buff's only use before class changing to [[Optimus]] is the skill damage increase.
*The buff is multiplicative.
*While leveling, it is not recommended to use this skill to enter [[ECP System|Over Strike]], due to its long cooldown time.
*While leveling, this skill cannot be used to effectively enter [[ECP System|Over Strike]] at any time until you unlock the G System alongside [[G-Extension]]'s cooldown decrease effect because of the skill's cooldown being extraordinarily long, even longer with the '''Powerful''' trait.
**This is later mitigated by [[G-Extension]]'s cooldown decrease effect.
*The buff will act differently based on the currently cast skill. For example, using [[Limit Over]] after casting [[G-0 Battleroid]] does not dynamically increase the amount of fired missiles, but it does update the range of [[G-4 Frisbee]].
<br>
 
==Trivia==
*This skill is based on DFO's Female Mechanic skill [https://wiki.dfo.world/view/Limit_Over Limit Over], which has since been deleted and its effects transferred to Female Mechanic's other passives.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
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| 08/14/2019 || colspan=2 align="left" |  
| 08/14/2019 || colspan=2 align="left" |  
*{{buff|ECP Usage increased.}}
*{{buff|'''ECP Usage''' increased.}}
|-
| 05/09/2024 || 05/22/2024 || colspan=2 align="left" |
*{{buff|'''Cooldown''' decreased.}}
|}
|}
<br>
<br>
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