Doom Strike: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "*{{buff|Damage increased.}}" to "*{{buff|'''Damage''' increased.}}") |
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__NOTOC__{{Languages|Doom Strike}} | __NOTOC__{{Languages|Doom Strike}} | ||
{{#ev:youtube|baPjxXFd954|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[File:DS.png]] | | [[File:DS.png]] | ||
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion | | {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion. | ||
|- | |- | ||
| | | | ||
| {{SkillText|ElEssence}} | | {{SkillText|ElEssence}} | ||
{{SkillText|True|1.2}} | |- | ||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage | ||
|- | |- | ||
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast | ! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast | ||
|- | |- | ||
| '''{{PvE}} | | colspan="8" | '''Normal''' | ||
|- | |||
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1 | |||
|- | |- | ||
| | | {{PvP}} || 738% || 221% | ||
|- | |- | ||
| ''' | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| ' | | {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1 | ||
|- | |||
| {{PvP}} || 886% || 265% | |||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
|dmg=7380, 2214 | |||
|pvp_dmg=886, 265 | |||
| | |hits=1, 14 | ||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*After activating this skill, nearby targets will be dragged towards you and they will receive | *After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff. | ||
*In order to ensure maximal damage, this skill is best used against Super Armored enemies. | *In order to ensure maximal damage, this skill is best used against Super Armored enemies. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*{{nerf|Initial Attack damage decreased.}} | *{{nerf|Initial Attack damage decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> |