Outrage Strike: Difference between revisions
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Changed Total Damage to use template
Gameboy224 (talk | contribs) m (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}") |
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__NOTOC__{{Languages|Outrage Strike}} | __NOTOC__{{Languages|Outrage Strike}} | ||
{{#ev:youtube|1LXiUNELuvA|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[File:Outrageous!.png]] | | [[File:Outrageous!.png]] | ||
| {{SkillType|HA}} Shoot multiple missiles that lock onto multiple targets while using the Silver Shooter to detonate them. | | {{SkillType|HA}} Shoot multiple missiles that lock onto multiple targets while using the Silver Shooter to detonate them. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Mode !! Chain Explosion (Magical) !! Max Hits !! MP Usage !! Cooldown !! Item Usage | ! Mode !! Chain Explosion (Magical) !! Max Hits !! MP Usage !! Cooldown !! Item Usage | ||
|- | |- | ||
| '''{{PvE}} | | colspan="6" | '''Normal''' | ||
|- | |||
| {{PvE}} || 1845% || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1 | |||
|- | |- | ||
| | | {{PvP}} || 221% | ||
|- | |- | ||
| ''' | | colspan="6" | '''[Enhanced]''' | ||
|- | |- | ||
| ' | | {{PvE}} || 2214% || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1 | ||
|- | |||
| {{PvP}} || 265% | |||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
|dmg=2214 | |||
|pvp_dmg=265 | |||
| | |hits=20 | ||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*If Chung is dragged into a direction while releasing the missiles, the missiles will be dragged along with him. However, if he's dragged after the missiles were all released, they will remain static. | *If '''Chung''' is dragged into a direction while releasing the missiles, the missiles will be dragged along with him. However, if he's dragged after the missiles were all released, they will remain static. | ||
**This property allows Chung to cancel out of his animation by using a | **This property allows '''Chung''' to cancel out of his animation by using a [[Consumable/Throw|throwing item]] while he's shooting down the missiles, allowing the missiles to explode automatically while '''Chung''' can move and attack freely. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- |