Brennen Pantasma Boden: Difference between revisions

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__NOTOC__{{Languages|Brennen Pantasma Boden}}
__NOTOC__{{Languages|Brennen Pantasma Boden}}
<div style="float: right;">{{#ev:youtube|XJxsq4YdkIw|400}}</div>
{{#ev:youtube|XJxsq4YdkIw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:ArTTrans4.png]]
| [[File:ArTTrans4.png]]
| {{SkillType|SA|S}} Create a unique closed space for a certain period of time.
| {{SkillType|SA|S}} Project a sanctuary on the ground and break the limits of projection magic. The use of command/active skills in the sanctuary grants additional damage to each attack.
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|-
|
|
| <font color="00ffcc">'''Burning Land of Projection'''</font>
| <font color="00ffcc">'''Burning Land of Projection'''</font>
*Gives additional damage to commands/Actives are used within the radius.
*Give additional damage when Command/Active skills are used within the radius.
*[Projected Dagger]: Hit targets are inflicted with [[Status Effects/Bleed|[Bleed]]] at a 100% chance.
*[Projected Dagger]: Hit targets are inflicted with {{se||Bleed}} at a 100% chance.
*[Projected Longsword]: Hit targets are inflicted with [[Status Effects/Faint|[Stun]]] for 1 second at a 50% chance.
*[Projected Longsword]: Hit targets are inflicted with {{se||Faint|Stun}} for 1 second at a 50% chance.
*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Arme Thaumaturgy]] : Transcendent || 90
| [[Arme Thaumaturgy]]: Transcendent || 90
|}
|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
<div class="long-table">
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=5 | Mode !! rowspan=5 | Barrier Shockwave<br>(Physical) !! colspan=11 | Burning Land of Projection !! colspan=4 | Max Hits !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
! rowspan=5 | Mode !! rowspan=5 | Barrier Shockwave<br>(Physical) !! colspan=11 | Burning Land of Projection !! colspan=4 | Max Hits !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=10 | {{se|350|Burning Land of Projection}} !! rowspan=4 | Duration !! rowspan=4 | Shockwave !! rowspan=4 | Projected Dagger !! rowspan=4 | Projected Longsword !! rowspan=4 | Projected Spear
! colspan=10 | {{se|350|Burning Land of Projection}} !! rowspan=4 | Duration !! rowspan=4 | Shockwave !! rowspan=4 | Projected Dagger !! rowspan=4 | Projected Longsword !! rowspan=4 | Projected Spear
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=3 | Projected Dagger !! colspan=3 | Projected Longsword !! colspan=2 | Projected Spear !! rowspan=3 | Reactivation<br>Cooldown !! rowspan=3 | Duration
! colspan=3 | Projected Dagger !! colspan=3 | Projected Longsword !! colspan=2 | Projected Spear !! rowspan=3 | Reactivation<br>Cooldown !! rowspan=3 | Duration
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Bleed}} !! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Faint}} !! rowspan=2 | Damage (Physical) !! rowspan=2 | Critical Rate
! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Bleed}} !! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Faint}} !! rowspan=2 | Damage (Physical) !! rowspan=2 | Critical Rate
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Chance !! Duration !! Chance !! Duration
! Chance !! Duration !! Chance !! Duration
|-  
|-  
! colspan=19 | Normal
| colspan=19 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 380% || 29% || 202% || 288%
| {{PvP}} || 380% || 29% || 202% || 288%
|-  
|-  
! colspan=19 | [Enhanced]
| colspan=19 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 18 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 18 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced] || 380% || 29% || 202% || 288%
| {{PvP}} || 380% || 29% || 202% || 288%
|}
|}
</div>
</div>
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Brennen Pantasma Boden|Reversed, Regenerating (2)|cd=15|mp=200|mp1=60|cd1=130|cd2=60|chance2=50}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Reversed Brennen Pantasma Boden !! colspan=2 | Regenerating (2) Brennen Pantasma Boden
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Reversed|60|130}} || 120 MP || 18 Seconds || {{SkillText|Regenerating (2)|50|60}} || 9 Seconds
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|RicPassive2.png; The Justiciar;
| width="40" | [[File:RicPassive2.png]]
}}
| align="center" width="150" |  [[The Justiciar]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability sommon projected weapons.
*Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability to summon projected weapons.
*The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds.
*The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds.
**Unlike Ain's [[Power System]]: '''Creation Magic''', the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held.
**Unlike Ain's [[Power System]]: '''Creation Magic''', the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held.
*You will gain a blue afterimage while inside the fields radius, as well as a 1 second buff to indicate you are currently affected by the field.
*You will gain a blue afterimage while inside the field's radius, as well as a 1 second buff to indicate you are currently affected by the field.
**The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff.
**The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff.
**Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks.
**Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks.
*Your attacks do not have to hit a target to summon projections.
*Your attacks do not have to hit a target to summon projections.
*The skill has a strong suction in its area of effect upon activation drawing mobs to the center.
*The skill has a strong suction in its area of effect upon activation, drawing mobs to the center.
*If this skill is used when the [[Status Effects/Granted Power|Granted Power]] buff is active, the field's size will be increased.
<br>
<br>


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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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