Shadow Step: Difference between revisions
→Updates
Gameboy224 (talk | contribs) m (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}") |
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| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|'''Cooldown''' increased.}} | ||
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| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff|MP | *{{buff|'''MP Usage''' decreased from 30 to 20.}} | ||
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| 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | ||
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| 08/13/2015 || - || colspan=2 align="left" | | | 08/13/2015 || - || colspan=2 align="left" | | ||
*{{buff|Changed so Z thrust attacks forward in [Enhanced].}} | *{{buff|Changed so Z thrust attacks forward in '''[Enhanced]'''.}} | ||
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| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
*{{buff|Additional | *{{buff|'''Additional MP Usage''' decreased.}} | ||
*{{nerf|MP Usage increased.}} | *{{nerf|'''MP Usage''' increased.}} | ||
*{{nerf| | *{{nerf|'''Throw Incendiary Bomb''' changed to be small hitstun.}} | ||
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| 05/19/2016 || - || colspan=2 align="left" | | | 05/19/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where cooldown increasing when choosing | *Fixed issue where cooldown increasing when choosing '''Haste''' trait. | ||
*Fixed issue where shows [[Shadow Backslide]]'s icon after casting. | *Fixed issue where shows [[Shadow Backslide]]'s icon after casting. | ||
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| 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | | 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | ||
*{{nerf|Cooldown increased.}} | *{{nerf|'''Cooldown''' increased.}} | ||
*{{nerf| | *{{nerf|'''Stab''' and '''Throw Incendiary Bomb MP Usage''' increased.}} | ||
*{{nerf|Cooldown starts after the skill is finished.}} | *{{nerf|'''Cooldown''' starts after the skill is finished.}} | ||
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| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|Additional MP Usage removed.}} | *{{buff|'''Additional MP Usage''' removed.}} | ||
*{{nerf|MP Usage increased.}} | *{{nerf|'''MP Usage''' increased.}} | ||
*{{nerf|Invincibility changed to Super Armor.}} | *{{nerf|Invincibility changed to Super Armor.}} | ||
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| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|MP Usage decreased.}} | *{{buff|'''MP Usage''' decreased.}} | ||
*{{buff|Cooldown decreased.}} | *{{buff|'''Cooldown''' decreased.}} | ||
*{{buff|Super Armor changed to Invincibility Frames.}} | *{{buff|Super Armor changed to Invincibility Frames.}} | ||
*{{nerf|Cannot used during core shield.}} | *{{nerf|Cannot used during core shield.}} |