Viert · Werfen Speer: Difference between revisions

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| <font color="00ffcc">'''Werfen Speer'''</font>
| {{color|#00ffcc|Werfen Speer|b=1}}
*Penetrates all targets.
*Penetrates all targets.
*[Spear Throw] ignores the targets' defense.
*[Spear Throw] ignores the targets' defense.
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! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! colspan=2 | Spear Throw !! rowspan=2 | Dagger !! colspan=2 | Per Spear !! rowspan=2 | Number of Spears
! colspan=2 | Spear Throw !! rowspan=2 | Dagger !! colspan=2 | Per Spear !! rowspan=2 | Spear Count
|-
|-
! Damage !! Defense Ignore !! Spear Throw !! Dagger
! Damage !! Defense Ignore !! Spear Throw !! {{Tt|Dagger|See [[#Tips and Details]]}}
|-
|-
| colspan="9" | '''Normal'''
| colspan="9" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1376% || 100% || 803% || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 1376% || 100% || 506% || rowspan=2 | 1 || rowspan=2 | 50 || rowspan="2" | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 367% || 25% || 305%
| {{PvP}} || 367% || 25% || 192%
|-
|-
| colspan="9" | '''[Enhanced]'''
| colspan="9" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1376% || 100% || 803% || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 3 || rowspan=2 | 240 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 1376% || 100% || 506% || rowspan=2 | 1 || rowspan=2 | 50 || rowspan="2" | 3 || rowspan=2 | 240 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 367% || 25% || 305%
| {{PvP}} || 367% || 25% || 192%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Traits|Ain|Viert · Werfen Speer|Haste, Heavy|cd=21}}
|-
! colspan=2 | Haste Viert · Werfen Speer !! colspan=2 | Heavy Viert · Werfen Speer
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Haste|80}} || 16.8 Seconds || {{SkillText|Heavy|144|120}} || 25.2 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Damage|true|Ain
|-
| dmg = 1376, 506
! rowspan=2 | Mode !! colspan=2 | Base
| pvp_dmg = 367, 192
|-
| hits = 3, 3*50
! Normal !! Heavy
| avg_hits = 3, 3*4
|-
| heavy = true
| {{PvE}}
}}
| {{formatnum:{{#expr: 1376*3 + 803*3*4}}}}% || {{formatnum:{{#expr: (1376*3 + 803*3*4)*1.44}}}}%
*Average assumes 3 hits of '''Spear Throw''' and 12 hits of '''Dagger'''.
|-
*The maximum damage is unattainable under normal circumstances. (See [[#Tips and Details]])
| {{PvP}}  
| {{formatnum:{{#expr: 367*3 + 305*3*4}}}}% || {{formatnum:{{#expr: (367*3 + 305*3*4)*1.44}}}}%
|}
*Does not account for multiple targets.
*Does not account for multiple targets.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:LEP1.png]]
LEP1.png; Continuous Projection;
| align="center"  width="150" | [[Continuous Projection]]
AmTP1.png; Reinforced Projection;
| width="40" | [[File:AmTP1.png]]
}}
| align="center"  width="150" | [[Reinforced Projection]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*For each target a spear makes contact with, the skill will deal an additional {{formatnum:{{#expr: 803*4}}}}%. Since Ain throws 3 spears simultaneously, the skill can deal an additional {{formatnum:{{#expr: 803*3*4}}}}% per target.
*The daggers produced by a spear coming into contact with an enemy will appear significantly higher above them, and they will hit all enemies in their path - essentially dealing damage similar to splash damage, the same as [[Ping Pong]], allowing it to deal extremely high damage on tightly grouped enemies.
*The daggers produced by a spear coming into contact with an enemy will appear significantly higher above them, and they will hit all enemies in their path - essentially dealing damage similar to splash damage, the same as [[Ping Pong]], allowing it to deal extremely high damage on tightly grouped enemies.
**Each dagger hits every 0.1 seconds while falling, but the effect ends when they touch the ground. If there's no ground, they could theoretically travel for up to 5 seconds. However, it's currently impossible to reach this travel time because there are no bosses tall enough without any platforms along the way.
**The daggers will always travel for at least ~0.5 seconds, but their hitbox might not be located well enough to guarantee 5 or more hits per dagger on most enemies.
**On a target like [[Birth of Origin|King of Abyss]], each dagger is capable of inflicting 9+ hits when the skill is used from the topmost platform.
*The spears travel extremely far forward, making it excellent at clearing long horizontal rooms, though the further they go, the more they spread apart as well, so only enemies nearby will be hit by all 3 spears.
*The spears travel extremely far forward, making it excellent at clearing long horizontal rooms, though the further they go, the more they spread apart as well, so only enemies nearby will be hit by all 3 spears.
**Enemies that cover a wide area may get hit by the spears more than once.  
**Enemies that cover a wide area may get hit by the spears more than once.  
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== Gallery ==
== Gallery ==
<gallery>
<gallery>
Image:LESA5.png|Old Icon of '''Viert · Werfen Speer'''.
File:LESA5.png|Old Icon of '''Viert · Werfen Speer'''.
</gallery>
</gallery>
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<br>
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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*{{buff|Can move quicker after casting skill.}}
*{{buff|Can move quicker after casting skill.}}
*Forward motion decreased when casting.
*Forward motion decreased when casting.
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*{{nerf|[Dagger] damage decreased.}}
|}
|}
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