Einherjar: Difference between revisions
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__NOTOC__{{Languages|Einherjar}} | __NOTOC__{{Languages|Einherjar}} | ||
{{#ev:youtube|0l431gaPm_Y|400|right}} | |||
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== Requirements == | == Requirements == | ||
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|- | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Freyja]] : Transcendent || 95 | | [[Freyja]]: Transcendent || 95 | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Magical) !! colspan=4 | {{se|153|Einherjar}} !! rowspan=2 | | ! rowspan=2 | Mode !! rowspan=2 | Shockwave<br>(Magical) !! colspan=4 | {{se|153|Einherjar}} !! rowspan=2 | Party Special Active Skill<br>Cooldown Decrease !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Additional<br> | ! Additional Grenade<br>(Magical) !! Additional Grenade<br>Hits Per Input !! Grenade Cooldown Decrease<br>(Upon Consuming All Loaded Grenades) !! Duration | ||
|- | |- | ||
| colspan= | | colspan=9 | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 5215% || 1200% || rowspan=2 | 2 || rowspan=2 | 2 Seconds || rowspan="2" | 19 Seconds || rowspan=2 | 4 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1043% || 60% | ||
|- | |- | ||
| colspan= | | colspan=9 | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 6258% || 1440% || rowspan=2 | 2 || rowspan=2 | 2 Seconds || rowspan="2" | 19 Seconds || rowspan=2 | 4 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1251% || 72% | ||
|} | |} | ||
== | === Affected Commands === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! | ! [[Rose]] !! [[Freyja]] !! [[Minerva]] | ||
|- | |||
| {{CRI}}{{CIO|X}}{{CX}}{{CX}}{{CIO|X}} || {{CRI}}{{CMI}}{{CDRU}}{{CZ}}{{CIO|X}}{{CIO|X}} || {{CRI}}{{CMI}}{{CAGI}}{{CHCI}}{{CDRU}}{{CX}}{{CIO|Z}}{{CIO|X}}{{CIO|X}}{{CIO|X}} | |||
|- | |||
| {{CMI}}{{CIO|X}}{{CX}}{{CIO|X}} || {{CAGI}}{{CDRU}}{{CZ}}{{CIO|X}}{{CX}}{{CX}}{{CIO|X}} || | |||
|- | |||
| {{CAGI}}{{CIO|X}}{{CX}}{{CX}}{{CX}}{{CX}}{{CIO|X}} || {{CHCI}}{{CDRU}}{{CX}}{{CIO|X}} || | |||
|- | |||
| {{CHCI}}{{CIO|X}}{{CIO|X}} || || | |||
|- | |||
| {{CRI}}{{CMI}}{{CAGI}}{{CHCI}}{{CU}}{{CIO|X}} || || | |||
|- | |- | ||
| {{CRI}}{{CMI}}{{CDRU}}{{CIO|X}}{{CIO|X}} || || | |||
|- | |- | ||
| {{CAGI}}{{CDRU}}{{CIO|X}}{{CX}}{{CIO|X}} || || | |||
|- | |- | ||
| {{ | | {{CHCI}}{{CDRU}}{{CIO|X}} || || | ||
|} | |} | ||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Rose|Einherjar|Reversed, Empowered|cd=22|mp=300}} | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| | {{Damage|true|Rose | ||
| | |dmg=6258 | ||
|pvp_dmg=1251 | |||
| | |empowered=true | ||
|passive1=ECP System | |||
| | |append=1, Over Strike | ||
|passive2=Key of Proof | |||
|suffix2=Used midair | |||
}} | |||
*Damage calculations do not include '''Additional Grenade''' hits. | |||
| | |||
* | |||
=== Miscellaneous === | === Miscellaneous === | ||
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| {{Check|N}} | | {{Check|N}} | ||
|} | |} | ||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
ValSkill01.png; G-35L Flash Grenade; | |||
ValSkill06.png; G-18C Freezing Grenade; | |||
FreySkill14.png; G-96 Pressure Grenade; | |||
ValSkill06.png; G-18C Freezing Grenade/Mod; | |||
FreySkill14.png; G-96 Pressure Grenade/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The '''Additional Grenades''' do not inflict hitstun. On the NA server, they are also not affected by [[ECP System|Over Strike]], [[Key of Proof]] or the [[Transcendence]] Skill Slot buff. | |||
*The maximum damage of '''Additional Grenades''' heavily relies on your Action Speed and the combo used. With high Action Speed and the {{CU}}{{CX}} combo performed continuously in mid-air, it is capable of dealing around 100 hits. | *The maximum damage of '''Additional Grenades''' heavily relies on your Action Speed and the combo used. With high Action Speed and the {{CU}}{{CX}} combo performed continuously in mid-air, it is capable of dealing around 100 hits. | ||
**The correct way of performing {{CU}}{{CX}} combo in midair is getting into [[Einherjar]]'s midair mode and mashing {{CX}} while holding {{CU}}. Make sure that shots are fired horizontally, not diagonally. | |||
**The correct way of performing {{CU}}{{CX}} combo in midair is getting into Einherjar's midair mode and mashing {{CX}} while holding {{CU}}. Make sure that shots are fired horizontally, not diagonally. | ***The fastest way to enter [[Einherjar]]'s midair mode is to jump, use {{CX}}, then {{CU}} immediately afterwards. If you wish to continue mashing {{CX}}, hold {{CU}} instead of using it once. | ||
***The fastest way to enter Einherjar's midair mode is to jump, use {{CX}}, then {{CU}} immediately afterwards. If you wish to continue mashing {{CX}}, hold {{CU}} instead of using it once. | |||
***You can stay in midair mode after casting a skill in the same way you activated it. | ***You can stay in midair mode after casting a skill in the same way you activated it. | ||
*** | ***Muskets have the fastest shooting animation in midair, so they can output the highest amount of grenades while using [[Einherjar]]. While Auto-Gun is marginally less efficient, it does not have a recoil animation while firing shots, so it might be the most comfortable choice. However, it feeds a lot of mana to enemies, so targets like [[Shrine of the Two-Headed Serpent|Gaia]] will end up less being manageable due to triggering his counter attack more frequently. Revolver is noticeably slower, and Hand Cannon is naturally the slowest. | ||
**The grenades are a decent source of extra damage if fired between skills in midair. Simply use {{CX}} after the first skill and cancel it with another. This technique makes it easier to stay in midair. | |||
** | |||
*'''Shockwave''' is capable of hitting enemies in the back- and foreground in certain maps. | *'''Shockwave''' is capable of hitting enemies in the back- and foreground in certain maps. | ||
*The skill can be stored by using it right before the screen goes dark during a room transition. | *The skill can be stored by using it right before the screen goes dark during a room transition. | ||
**At first, only the non-damaging special visual effect of '''Shockwave''' will be unleashed. The actual damaging '''Shockwave''' will be cast once your character enters an idle state or uses a long skill (such as [[Viper Shower]]). | **At first, only the non-damaging special visual effect of '''Shockwave''' will be unleashed. The actual damaging '''Shockwave''' will be cast once your character enters an idle state or uses a long skill (such as [[Viper Shower]]). | ||
*While the buff is active, the '''Grenade Cooldown Decrease''' effect will activate only if the last grenade or the entire skill (such as | *While the buff is active, the '''Grenade Cooldown Decrease''' effect will activate only if the last grenade or the entire skill (such as {{mod|G-96 Pressure Grenade|1}}) is used in midair. | ||
*The cooldown reduction happens at the time of '''Shockwave''' being cast. | *The cooldown reduction happens at the time of '''Shockwave''' being cast. | ||
**If the shockwave is transferred to the next stage at a map transition, the cooldown reduction effect will only apply the moment it is unleashed. | **If the shockwave is transferred to the next stage at a map transition, the cooldown reduction effect will only apply the moment it is unleashed. | ||
**Because of this, this skill will reduce its own cooldown as well. | **Because of this, this skill will reduce its own cooldown as well. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*In Norse mythology, '''[https://en.wikipedia.org/wiki/Einherjar Einherjar]''' are described as ghostly warriors that have died and are brought to Valhalla by valkyries. The word literally means "those who fight alone" or "one-man army". | *In Norse mythology, '''[https://en.wikipedia.org/wiki/Einherjar Einherjar]''' are described as ghostly warriors that have died and are brought to Valhalla by valkyries. The word literally means "those who fight alone" or "one-man army". | ||
**Interestingly enough, first job of this path is also called a [[Valkyrie]]. | **Interestingly enough, the first job of this path is also called a [[Valkyrie]]. | ||
<br> | <br> | ||
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| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
*{{buff|'''Additional Grenade''' damage increased.}} | *{{buff|'''Additional Grenade''' damage increased.}} | ||
|- | |||
| ??/??/2018 || ??/??/2018 || colspan=2 align="left" | | |||
*Buff icon changed from {{se|153 (Old)}} to {{se|153}}. | |||
|- | |- | ||
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | | 09/11/2019 || 09/25/2019 || colspan=2 align="left" | |